With two great marquee Cthulhu role-playing games available, how do you decide which is right choice for your game?
Manticore 0.5-beta1 has been released, with an overhauled codebase, and a number of small UI improvements.
More of the Dracula Dossier Director’s Handbook: Edom, Dracula, and others.
Continuing to read through the Dracula Dossier Director’s Handbook. This time the 1894 network and their descendants.
Initial thoughts on the first two sections of the Director’s Handbook for The Dracula Dossier.
First thoughts, and a reading order, for The Dracula Dossier for Night‘s Black Agents
Announcing Manticore, an web app for generating encounters for the 13th Age roleplaying game.
My weekly gaming group has begun playing 13th Age. This article contains some thoughts on the game’s character creation process.
The Mouse Guard RPG is getting reprinted with a revised edition of the rules.
An initial reflection on ideas introduced in 13th Age.
Luke Crane and David Petersen’s Mouse Guard RPG introduces the concept of separate GM and player turns. This article takes a look at the ramifications of these turns in play.
Collected resources for Timothy Kleinert's wonderful small press RPG The Mountain Witch.
An assortment of thoughts about Shadows Over Filmland for the Trail of Cthulhu RPG.
A worked example of an alien vampire type for the spy-thriller role-playing game Night's Black Agents by Kenneth Hite.
A review of vampire spy-thriller role-playing game Night's Black Agents by Kenneth Hite.
A review of Graham Walmsley’s first purist scenario for Trail of Cthulhu.
A detailed review of The Apocalypse Machine, Graham Walmsley's post apocalypse setting toolkit for Trail of Cthulhu.
A review of Pelgrane Press's companion to the campaign frame The Bookhounds of London for players and keepers.
A review of Bookhounds of London, a campaign frame for Trail of Cthulhu by Kenneth Hite.
Notes on having running the classic Call of Cthulhu scenarion The Haunting.