Here’s a great idea from Judd Karlman:
One person GM’s, other 2 players play characters. Rotate these roles as you come to satisfying chapter ends. All in the same world. Think of chapter-change-of-POV fantasy novels. Everyone should take turns GMing, playing the senior character and playing the junior character.
The goal of this is to mix up the GMing so everyone gets a chance to GM for a small group. I would have never gotten the hang of running a game as dense as Burning Wheel if it wasn’t for the amazing players at my table helping me with rules questions. Right into my 20’s I told everyone I had no head for game systems.