A Lazy Sequence

Burning Wheel Gold Index

What is this?

The Burning Wheel RPG hardcovers Burning Wheel Gold Revised, and Burning Wheel Codex each contain indices of headings, traits, skills and spells. Neither volume contains a manually assembled topical index. This page aims to fill that gap. Additionally, the page numbers should be fully compatible with Burning Wheel Gold.

Currently only BWG is covered, with codex to come in the future.

Note: Where existing indices (such as skills etc) are already available, the contents is not reiterated here.

Abbreviations & Acronyms

  1. AoE Area of Effect
  2. B Black
  3. BITs BeliefsInstinctsTraits
  4. C-O Call-On Trait
  5. D Dice
  6. DoF Die of Fate
  7. Dt Die Trait
  8. Exp Exponent
  9. FoRKs Fields of Related Knowledge
  10. G Grey
  11. IMS Incidental, Mark, Superb
  12. Li Light wound
  13. Mi Midi wound
  14. Mo Mortal wound
  15. Ob Obstacle
  16. PTGS Physical Tolerances Grayscale
  17. Res Resources
  18. Se Severe wound
  19. Su Superficial wound
  20. Tr Traumatic wound
  21. VA Verses Armour
  22. W White
  23. WS Weapon Speed

a

Abilities
See AttributesSkillsStats
Ability ratings
See Exponents
Action
  1. codex 24
  2. 36
  3. 53
Advancement
  1. bwg 40‍–‍52
Advantage
  1. bwg 46
Artha
  1. bwg 47
  2. 62
Attributes
  1. bwg 43
Beginners luck
  1. codex 127‍–‍128
Challenging tests, behaviour of
  1. codex 126
Circles
  1. bwg 386
Difficult tests, behaviour of
  1. codex 126
Faith
  1. bwg 206
  2. 527
FoRKs
  1. bwg 46
Graduated tests
  1. bwg 45
Greed
  1. bwg 123‍–‍124
Grief
  1. bwg 153‍–‍154
Hatred
  1. bwg 240‍–‍241
Helping
  1. bwg 46
  2. codex 126‍–‍127
Logging tests and artha
  1. codex 45
Obstacles
  1. codex 133
Perception, Resources, Faith
  1. bwg 43
Practice
  1. bwg 47‍–‍48
  2. codex 129‍–‍131
Rate
  1. codex 125
Resources
  1. bwg 373
Routine tests, behaviour of
  1. codex 125
Routine, difficult, challenging table
  1. bwg 41
Series of rolls
  1. bwg 45
Social skills
  1. bwg 47
Sorcery
  1. bwg 518
Stats
  1. bwg 43
  2. 49‍–‍50
Steel
  1. bwg 364‍–‍365
Success vs advancement
  1. codex 127
Summary
  1. bwg 51
  2. 52
  3. 387
Test mongering
  1. bwg 44
Verses tests
  1. bwg 45
Void embrace
  1. bwg 244
Advantage and Disadvantage
  1. bwg 27‍–‍29
Adventure burner
  1. codex 23‍–‍38
Affiliations
See Circles
Agility
See Stats
Antagonists
  1. codex 69‍–‍79
Beliefs
  1. codex 73‍–‍74
Developing
  1. codex 72
Development, example
  1. codex 75‍–‍79
Motivation
  1. codex 73
See also Situation
Arguments
See Duel of Wits
Aristeia
See Artha
Armour and Shields
  1. bwg 474‍–‍483
Armour protection dice table
  1. bwg 475
Artha
  1. bwg 480
Encumberance
  1. bwg 478‍–‍479
  2. 482
Helmet protection dice table
  1. bwg 476
Locations
  1. bwg 474
Shields
  1. bwg 480‍–‍483
Shields vs Missle Weapons
  1. bwg 482
Tests
  1. bwg 476
Types
  1. bwg 474‍–‍475
Weapons vs armour
  1. bwg 476‍–‍477
Artha
  1. bwg 61‍–‍72
  2. codex 99‍–‍101
Advancement
  1. bwg 47
Armour
  1. bwg 480
Bloat
  1. codex 104
Commentary
  1. codex 95‍–‍105
Currency cycle
  1. codex 16‍–‍18
Earning
  1. bwg 63‍–‍65
  2. codex 96
Earning Deeds
  1. bwg 65
  2. codex 103
Earning Fate
  1. bwg 63‍–‍64
  2. codex 96‍–‍99
Earning Persona
  1. bwg 64‍–‍65
  2. codex 99‍–‍103
Fate mines
  1. codex 97
Humor
  1. bwg 64
  2. codex 98‍–‍99
Moldbreaker
  1. codex 99‍–‍101
MVP
  1. bwg 65
  2. codex 102
NPCs
  1. bwg 70
  2. codex 105
Personal Goals
  1. codex 101‍–‍102
Right skill, right time
  1. codex 99
Spending
  1. bwg 66‍–‍69
Spending Deeds
  1. bwg 67
Spending Fate
  1. bwg 66
Spending Limits
  1. bwg 67
Spending Persona
  1. bwg 66‍–‍67
Starting Artha
  1. bwg 70
Summary
  1. bwg 71
Will to Live
  1. bwg 496
Workhorse
  1. bwg 65
  2. codex 102‍–‍103
Attributes
  1. bwg 18‍–‍19
Advancement
  1. bwg 43
Emotional Attributes
  1. bwg 19
Health
  1. bwg 18
Mortal Wound
  1. bwg 19
Reflexes
  1. bwg 18
Steel
  1. bwg 19

b

Beginner’s Luck
  1. bwg 37
  2. 49‍–‍50
Advancement
  1. codex 127‍–‍128
Advancing stats
  1. bwg 49‍–‍50
Factoring obstacles
  1. codex 128
Helping and advancement
  1. codex 128
Learning sorcerous skills
  1. bwg 520
Opening
  1. bwg 50
See also AdvancementObstaclesTraining Skills
Beliefs
  1. bwg 19
  2. 53‍–‍55
  3. 63
  4. codex 15
Antagonists
  1. codex 73‍–‍74
Campaigns
  1. codex 86‍–‍87
Challenging beliefs
  1. codex 27‍–‍28
  2. 88‍–‍89
Changing
  1. bwg 54‍–‍55
  2. codex 82‍–‍83
Commentary
  1. codex 80‍–‍89
Completing
  1. codex 87‍–‍88
Creating starting beliefs
  1. bwg 98‍–‍100
  2. codex 37
Currency cycle
  1. codex 16‍–‍18
Earning Fate
  1. bwg 63
  2. codex 96‍–‍97
Ethical
  1. codex 81
  2. 88
Evolving to traits
  1. bwg 59
Faith
  1. bwg 523
Fate mines
  1. codex 97
Forth belief
  1. codex 81‍–‍82
  2. 85
Goals
  1. codex 84
In play
  1. bwg 54
Inner conflict
  1. codex 83
Intraparty
  1. codex 80‍–‍81
Moldbreaker
  1. codex 87
  2. 99‍–‍101
  3. 100‍–‍101
Oaths
  1. bwg 119
Player agenda
  1. bwg 53
  2. 550
  3. codex 83‍–‍84
Red flags
  1. codex 83
Situation
  1. codex 80
Summary
  1. bwg 60
Tips
  1. codex 83
Trouble writing
  1. codex 85
Two part beliefs
  1. codex 85
See also Artha
Big Bads
See NPCs
Big picture
  1. codex 25
Antagonists
  1. codex 71‍–‍72
Deeds
  1. codex 103
BITs
See BeliefsInstinctsTraits
Black
See Shade
Bleeding
See Injury
Bloody Verses
See Fight
Breaking things
See Materials
Burning Wheel philosophy
  1. codex 15‍–‍22
Advice for GMs
  1. codex 20‍–‍21
Currency cycle
  1. codex 16‍–‍18
Dramatic irony
  1. codex 19‍–‍20
Intent and Task
  1. codex 109

c

Campaigns
Long
  1. codex 50‍–‍51
One-off
  1. codex 48‍–‍49
One-on-One
  1. codex 52
Short
  1. codex 49‍–‍50
Situation
  1. codex 53‍–‍54
  2. 54‍–‍55
See also Playing the gameSituationTrait vote
Carefully
Elven bonus
  1. bwg 141
See also Successes
Cash
  1. bwg 204
Character burning
  1. codex 33‍–‍35
Affiliations
  1. bwg 94‍–‍95
Beliefs
  1. bwg 98‍–‍100
General guidelines
  1. bwg 104‍–‍106
Instincts
  1. bwg 101‍–‍102
Leads
  1. bwg 84
Min-maxing
  1. bwg 105‍–‍106
Orc lifepath limits
  1. bwg 250
Process
  1. bwg 81‍–‍103
Relationships
  1. bwg 93‍–‍94
  2. 549‍–‍550
Repeating lifepaths
  1. bwg 84
Reputations
  1. bwg 95‍–‍96
Starting allies
  1. bwg 96
Starting spells
  1. bwg 96
  2. 205
Character creation
See Character burning
Characterisation
See BeliefsFate minesInstinctsTraits
Chases
See Distance and Movement
Circles
  1. bwg 21
  2. 377‍–‍387
Advancement
  1. bwg 44
  2. 386
Affiliations
  1. bwg 383‍–‍384
Exponent
  1. bwg 378
Failure, the emnity clause
  1. bwg 382‍–‍383
  2. codex 69
FoRKs, help
  1. bwg 381
Obstacles
  1. bwg 380
Reputations
  1. bwg 384‍–‍386
Scope
  1. bwg 379
Tests
  1. bwg 381‍–‍382
Wises
  1. bwg 382
Companion animal
  1. bwg 204
Consequences
See FailureTests
Culture
See Setting
Currency
See Resources

d

D6
See Dice
Damage
See Weapons
Deads
Deeds
  1. codex 103
Grief
  1. bwg 155
Hatred
  1. bwg 241
See also Artha
Dice
  1. bwg 11
Helping Dice
  1. bwg 36
Open ended rolls
  1. bwg 16
Spending Fate
  1. bwg 66
Spending Persona
  1. bwg 66
Successes
  1. bwg 12
Summary
  1. bwg 16
Traitors
  1. bwg 11
Die of Fate
  1. bwg 559‍–‍561
Difficulty numbers
  1. bwg 11
Disadvantages
  1. bwg 14
Armour
  1. bwg 478‍–‍479
See also Tests
Distance and Movement
  1. bwg 530‍–‍532
Chases
  1. bwg 531‍–‍532
Stride
  1. bwg 530‍–‍531
Doors
See Materials
Duel of Wits
  1. bwg 388‍–‍402
Action interactions table
  1. bwg 394
Avoid the Topic
  1. bwg 395
Body of Argument
  1. bwg 391
Compromise
  1. bwg 398‍–‍399
Dismiss
  1. bwg 395
Faith
  1. bwg 526
Feint
  1. bwg 395‍–‍396
Grief
  1. bwg 155
Help
  1. bwg 401
Incite
  1. bwg 396
Instincts
  1. codex 91
Obfuscate
  1. bwg 396‍–‍397
Point
  1. bwg 397
Procedure
  1. bwg 391‍–‍394
Rebuttal
  1. bwg 397‍–‍398
Skills
  1. bwg 389
Sorcery
  1. bwg 516
Statement of Purpose
  1. bwg 390
Summary
  1. bwg 402
Ties
  1. bwg 400
Duration
See Time
Dwarves
  1. bwg 108‍–‍128
Gear
  1. bwg 124‍–‍127
Oaths
  1. bwg 119
See also GreedNatural Magic

e

Elves
  1. bwg 129‍–‍160
Gear
  1. bwg 156‍–‍159
Half Elves
  1. bwg 160
No sorcery
  1. bwg 159
Skill songs
  1. bwg 142
Spell songs
  1. bwg 142‍–‍152
See also GriefNatural Magic
Emnity clause
See Circles
Emotional Attributes
See AttributesFaithGreedGriefHatredVoid embrace
Emotional Magic
  1. bwg 522‍–‍527
See also FaithGreedGriefHatred
Encumberance
See Armour and Shields
Epiphany
See Artha
Equipment
See Gear
Example characters
Astride The Beast
  1. bwg 226‍–‍227
The Ambitious Noblewoman
  1. bwg 161‍–‍163
The Dwarven Coward
  1. bwg 108‍–‍109
The Elven Lancer
  1. bwg 129‍–‍130
Exponents
  1. bwg 12
Exponent 0
  1. bwg 36
See also Tests

f

Failure
  1. bwg 31‍–‍32
  2. codex 115‍–‍118
Consequences
  1. codex 118
Injury
  1. codex 122‍–‍123
Practical
  1. codex 120‍–‍124
Protesting
  1. codex 117
Reputations & affiliations
  1. codex 123‍–‍124
Separate task and intent
  1. codex 117‍–‍118
Time
  1. bwg 35
Timing
  1. codex 118
Trigger instincts
  1. codex 124
See also Let it Ride
Faith
  1. bwg 206
  2. 522‍–‍527
Advancement
  1. bwg 527
Belief
  1. bwg 523
Character burning questions
  1. bwg 206
Devine intervention
  1. bwg 524‍–‍525
Duel of Wits
  1. bwg 526
Exponent 10
  1. bwg 527
Failure
  1. bwg 523
Faithful trait
  1. bwg 522
Fight
  1. bwg 526
Idiom
  1. bwg 549
Obstacles
  1. bwg 524‍–‍525
Pray
  1. bwg 523
Range and Cover
  1. bwg 526
Stature hinderance
  1. codex 41
Success
  1. bwg 525
Fate
  1. bwg 63‍–‍64
Bloat
  1. codex 104
Earning
  1. bwg 63‍–‍64
  2. codex 96‍–‍99
See also Artha
Fear
See Steel
Fields of Related Knowledge
  1. bwg 36‍–‍37
See also Heroic and SupernaturalSkillsTests
Fight
  1. bwg 424‍–‍462
Actions in volleys
  1. bwg 432‍–‍433
Advantage
  1. bwg 458
Aim
  1. bwg 451
Assess
  1. bwg 445
Avoid
  1. bwg 443
Battles
  1. bwg 425
Beat
  1. bwg 449
Block
  1. bwg 443‍–‍444
Block & strike
  1. bwg 442
Bloody Verses
  1. bwg 426‍–‍427
Cast spell
  1. bwg 452
Change stance
  1. bwg 445‍–‍446
Changing an action
  1. bwg 456‍–‍457
Changing or adjusting weapons
  1. bwg 458
Charge/Tackle
  1. bwg 446
Command
  1. bwg 453
Command spirit
  1. bwg 452
Counterstrike
  1. bwg 444
  2. codex 39‍–‍40
Disarm
  1. bwg 449
Draw Weapon
  1. bwg 447
Drop spell
  1. bwg 452
Engagement advantage table
  1. bwg 431
Engaging
  1. bwg 430‍–‍431
Faith
  1. bwg 526
Fall prone (and beg for mercy)
  1. bwg 454
Feint
  1. bwg 450
Fire crossbow or gun
  1. bwg 451
Get up
  1. bwg 448
Grabbing larger characters
  1. codex 40
Great strike
  1. bwg 442
Hesitation
  1. bwg 453‍–‍454
Instincts
  1. codex 91
Intimidate
  1. bwg 453
Knocked down
  1. bwg 455
Lock
  1. bwg 447‍–‍448
  2. codex 40
Lock & strike
  1. bwg 443
Mooks
  1. bwg 460
Multiple combatants
  1. bwg 457
  2. 459‍–‍461
Nock arrow and draw bow
  1. bwg 451
Physical Action
  1. bwg 447
Positioning
  1. bwg 434‍–‍438
Positioning advantage table
  1. bwg 436
Procedure
  1. bwg 428‍–‍429
Push
  1. bwg 447
Reflexes
  1. bwg 433
Release bow
  1. bwg 451
Reload crossbow or gun
  1. bwg 451
Riding
  1. bwg 533‍–‍535
Run screaming
  1. bwg 454
Scripting
  1. bwg 433‍–‍434
Skills
  1. bwg 439
Snaphot
  1. bwg 452
Sorcery
  1. bwg 514
Speech, song, and prayer
  1. bwg 455
Stand and drool
  1. bwg 454
Summary
  1. bwg 462
Surprise and ambush
  1. bwg 461‍–‍462
Swoon
  1. bwg 454
Terrain
  1. bwg 455‍–‍456
Throw object/weapon
  1. bwg 451
Throw person
  1. bwg 450
Two weapons
  1. bwg 458‍–‍459
Volley action table
  1. bwg 432
Volleys
  1. bwg 432
See also Armour and ShieldsBloody VersesInjuryRiding and Mounted CombatSteelWeapons
Forte
See Stats
Fury
See Hatred

g

Gear
  1. bwg 21‍–‍22
  2. codex 66
Dwarven equipment
  1. bwg 124‍–‍127
Elven equipment
  1. bwg 156‍–‍159
Human equipment
  1. bwg 202‍–‍205
Loss
  1. codex 121‍–‍122
Orc equipment
  1. bwg 242‍–‍244
Personal effects
  1. bwg 204
Riding gear
  1. bwg 537
Starting gear
  1. bwg 93
Travelling gear
  1. bwg 204
See also Resources
Goals
See Beliefs
Graduated tests
See Tests
Greed
  1. bwg 121‍–‍124
Advancement
  1. bwg 123‍–‍124
Character burning questions
  1. bwg 121
Steel tests
  1. bwg 122
See also Dwarves
Grey
See Shade
Grief
  1. bwg 152‍–‍156
Advancement
  1. bwg 153‍–‍154
Character burning questions
  1. bwg 152‍–‍153
Deeds
  1. bwg 155
Mitigating grief
  1. bwg 156
See also Elves

h

Half Elves
See ElvesFey Blood trait
Hatred
Advancement
  1. bwg 240‍–‍241
Character burning questions
  1. bwg 239
Deeds
  1. bwg 241
See also Orcs
Headings
Index of headings
  1. bwg 572‍–‍583
Health
Character burning questions
  1. bwg 91
See also Attributes
Help
See Heroic and SupernaturalTests
Heroic and Supernatural
  1. bwg 544‍–‍547
Hesitation
  1. bwg 361
Fight
  1. bwg 453‍–‍454
See also Steel
Hit
See Weapons
Horses
Riding mount
  1. bwg 203
Tending
  1. bwg 538
Traits
  1. bwg 539‍–‍540
Warhorse
  1. bwg 203
See also Riding and Mounted Combat
Humans
  1. bwg 162‍–‍225
Cultural traits
  1. bwg 198
Gear
  1. bwg 202‍–‍205
See also FaithSorcery

i

Imps
  1. bwg 10
Incidental, Mark, Superb
See Weapons
Indices
Skills
  1. bwg 590‍–‍593
Spells
  1. bwg 589‍–‍590
Traits
  1. bwg 584‍–‍589
Injury
Bleeding
  1. bwg 490
  2. 491‍–‍492
Effects of Wounds
  1. bwg 486‍–‍487
Failed Treatment or Recovery
  1. bwg 495
From failure
  1. codex 122‍–‍123
Light wounds
  1. bwg 486
Midi wounds
  1. bwg 486
Mortal wounds
  1. bwg 487
  2. 495‍–‍496
Persona
  1. bwg 496
Practice during recovery
  1. codex 130
Recovery
  1. bwg 492‍–‍493
Reducing superficial wound penalty
  1. bwg 497
Reducing wound dice
  1. bwg 497‍–‍498
Severe wounds
  1. bwg 486
Shade
  1. bwg 484‍–‍485
Skills reduced to zero
  1. bwg 488
Spending Fate
  1. bwg 66
Spending Persona
  1. bwg 66‍–‍67
Stats reduced to zero
  1. bwg 489
Steel and Pain
  1. bwg 489‍–‍490
Stop bleeding obstacle table
  1. bwg 492
Summary
  1. bwg 498
Superficial wounds
  1. bwg 486
  2. 488
Taken out
  1. bwg 489
Taking a hit
  1. bwg 485‍–‍486
Tolerance descriptions
  1. bwg 485
Traumatic wounds
  1. bwg 487
Treatment
  1. bwg 491
Verses tests
  1. codex 140
Will to Live
  1. bwg 496
Wound treatment obstacle table
  1. bwg 491
Wounded Dice
  1. bwg 488
See also Mortal wound
Instincts
  1. bwg 20
  2. 55‍–‍56
  3. 63
Bad and broken
  1. codex 92‍–‍93
Breaking rules
  1. bwg 101
Changing
  1. bwg 56
  2. codex 94
Characterisation
  1. codex 90
Commentary
  1. codex 90‍–‍94
Creating starting instincts
  1. bwg 101‍–‍102
  2. codex 93‍–‍94
Duel of Wits
  1. codex 91
Earning Fate
  1. bwg 63
  2. codex 98
Evolving to traits
  1. bwg 59
Fight
  1. codex 91
Mechanical
  1. codex 90‍–‍91
Player agenda
  1. bwg 550
Practice
  1. codex 130
Range and Cover
  1. codex 91
Situational
  1. codex 92
Structure
  1. bwg 56
Summary
  1. bwg 60
Timing
  1. codex 41
Triggered by failure
  1. codex 124
See also Artha
Instructors
See Skills
Intent
See Tests

l

Laments
See Grief
Let it Ride
  1. bwg 32
  2. 32
Lifepaths
  1. bwg 78
Choosing lifepaths
  1. bwg 82‍–‍84
hacking
  1. codex 33‍–‍35
Leads
  1. bwg 79‍–‍80
Orc special rules
  1. bwg 235‍–‍236
Setting
  1. bwg 78‍–‍80
Stock
  1. bwg 78
Lifestyles
See Resources
Linked tests
See Tests
Loyal
See Forth belief

m

Magic
  1. bwg 22
See also Elven Spell SongsHatredSorceryVoid embrace
Man
See Humans
Materials
  1. bwg 541‍–‍543
Mentors
See Skills
Moldbreaker
  1. codex 99‍–‍101
See also ArthaBeliefsPersona
Money
See Resources
Monsters
  1. codex 66
Mortal Kingdoms
See Humans
Mortal wound
  1. bwg 487
  2. 495‍–‍496
Determining
  1. bwg 90
Heroic
  1. bwg 546
See also Attributes
MVP
  1. bwg 65
  2. codex 102
See also Artha

n

Natural Magic
  1. bwg 528‍–‍529
See also Open ended rolls
Nerves
See Steel
Non-player Characters
  1. bwg 562‍–‍571
Monsters and adversaries
  1. bwg 565‍–‍571
Simple NPCs
  1. bwg 562‍–‍564
NPCs
Big Bads
  1. codex 105
Starting allies
  1. bwg 96
See also Circles

o

Oaths
See Dwarves
Obstacles
  1. bwg 14
  2. codex 132‍–‍138
Absolute scale
  1. bwg 14
Advancement
  1. bwg 41‍–‍42
  2. codex 133
Base and modifiers
  1. codex 132
Disadvantage
  1. bwg 28
Double obstacle penalty
  1. bwg 29
Failure penalties
  1. codex 121
Relative difficulty table
  1. bwg 14
Setting obstacles
  1. bwg 72‍–‍73
Social skills
  1. codex 135
The Ob 3 sweet spot
  1. codex 134‍–‍135
Traps
  1. codex 135‍–‍137
Weather
  1. codex 137
Wilderness
  1. codex 137‍–‍138
One-shots
See Campaigns
Open ended
See Dice
Optional subsystems
  1. bwg 359
See also Armour and ShieldsCirclesDuel of WitsEmotional MagicFightHeroic and SupernaturalInjuryMaterialsMovement and PursuitNatural MagicRange and CoverResourcesRiding and Mounted CombatSorcerySteelWeapons
Orcs
  1. bwg 226‍–‍250
Gear
  1. bwg 242‍–‍244
Ritual skills
  1. bwg 246‍–‍247
Rituals of Night
  1. bwg 247‍–‍249
Special lifepath rules
  1. bwg 235‍–‍236
See also Die of FateHatredNatural MagicVoid embrace

p

Pace
See Distance and Movement
Pacing
See Campaigns
Pain
See Steel
Patiently
See Successes
Perception
See Stats
Persona
Beliefs
  1. bwg 64
Bloat
  1. codex 104
Earning
  1. codex 99‍–‍103
Embodiment
  1. codex 99
Moldbreaker
  1. bwg 64
  2. codex 99‍–‍101
Roleplaying
  1. bwg 64
Void embrace
  1. bwg 244
Will to Live
  1. bwg 496
See also Artha
Personal effects
  1. bwg 204
Physical Tolerances Grey Scale
See Injury
Playing the game
  1. bwg 548‍–‍552
Backing off
  1. codex 57‍–‍58
Beliefs, Instincts, and Traits
  1. bwg 550
Buy-in
  1. codex 12‍–‍13
  2. 62‍–‍63
Concept
  1. bwg 548
Dramatic irony
  1. codex 19‍–‍20
Dwarves in play
  1. bwg 127‍–‍128
Elves in play
  1. bwg 159‍–‍160
Faith
  1. bwg 524
Faith idiom
  1. bwg 549
Humans in play
  1. bwg 224‍–‍225
Lifepath limits
  1. bwg 82‍–‍83
  2. 549
Monsters
  1. codex 66
Names
  1. codex 66
Note taking
  1. codex 46‍–‍47
Orcs in play
  1. bwg 250
Pacing
  1. codex 54‍–‍56
Pitching a game
  1. codex 24‍–‍26
Player agenda
  1. codex 15
Reincorporation
  1. codex 63
Relationships
  1. bwg 549‍–‍550
Resource cycles
  1. bwg 549
Role of the GM
  1. bwg 551
Role of the players
  1. bwg 552
  2. codex 18‍–‍20
Rules mastery
  1. codex 12
Running a game
  1. codex 48‍–‍58
Secrecy
  1. codex 21
Sessions and adventures
  1. codex 13‍–‍14
Set up
  1. bwg 549
Starting power levels
  1. bwg 104‍–‍105
Using artha as the GM
  1. bwg 62
See also AntagonistsCampaigns
Pools
See Dice
Power
See Stats
Practice
  1. bwg 47‍–‍48
  2. codex 129‍–‍131
Instincts
  1. codex 130
Limits
  1. codex 131
Log
  1. codex 130
Maximum practice
  1. bwg 48
Pressure
  1. codex 129
Recovery
  1. codex 130
Time
  1. codex 131
Written instructions
  1. bwg 38
See also Advancement
Priorities
See BeliefsInstincts
Property
  1. bwg 205
PTGS
See Physical Tolerances Grey Scale

q

Quickly
Elven penalty
  1. bwg 141
See also Successes

r

Races
See Stocks
Range and Cover
  1. bwg 403‍–‍423
Actions
  1. bwg 409‍–‍410
Bombs
  1. bwg 472
Charge
  1. bwg 413‍–‍414
Close
  1. bwg 413
Cover
  1. bwg 406
Example
  1. bwg 417
Faith
  1. bwg 526
Fall back
  1. bwg 415
Flank
  1. bwg 413
Fortification
  1. bwg 419
Free shots
  1. codex 41
Hesitation
  1. bwg 419‍–‍422
Hold
  1. bwg 414
Instincts
  1. codex 91
Light
  1. bwg 421
Maintain
  1. bwg 414
Maneuver
  1. bwg 407‍–‍408
Maneuver interaction table
  1. bwg 412
Procedure
  1. bwg 404‍–‍405
Range
  1. bwg 405‍–‍406
Range interaction table
  1. bwg 411
Retreat
  1. bwg 415‍–‍416
Riding
  1. bwg 536
Sneak in
  1. bwg 413
Sneak out
  1. bwg 415
Sorcery
  1. bwg 514‍–‍515
Summary
  1. bwg 423
  2. 472‍–‍473
Terrain
  1. bwg 421
Weapon range table
  1. bwg 410
Weather
  1. bwg 422
Withdraw
  1. bwg 415
See also Fight
Recovery
See Injury
Reflexes
See Attributes
Relationships
Antagonists
  1. codex 69
See also Circles
Rent
  1. bwg 205
Reputations
Damage and loss from failure
  1. codex 123‍–‍124
Reputation votes
  1. codex 108
See also Circles
Res
See Resources
Research
See Graduated tests
Resources
  1. bwg 20
  2. 366‍–‍376
Advancement
  1. bwg 44
  2. 373
Cash, Funds, Loans
  1. bwg 373‍–‍375
Currency
  1. bwg 375‍–‍376
Failure
  1. bwg 369‍–‍370
Haggling
  1. bwg 370‍–‍371
Lifestyle
  1. bwg 371‍–‍372
Obstacles
  1. bwg 366‍–‍367
Resource cycles
  1. bwg 549
Resources 0
  1. bwg 36
  2. 370
Summary
  1. bwg 376
Tests
  1. bwg 368‍–‍369
Wises
  1. bwg 370
See also Circles
Riding and Mounted Combat
  1. bwg 533‍–‍540
Failure
  1. bwg 537
Fight
  1. bwg 533‍–‍535
Gear
  1. bwg 537
Lances
  1. bwg 534
Pursuit
  1. bwg 536‍–‍537
Range and Cover
  1. bwg 536
Skills
  1. bwg 538‍–‍539
Steel
  1. bwg 537‍–‍538
Travel
  1. bwg 533
See also Horses
Roleplaying
See Artha
Roll dice, or say yes
  1. bwg 72
  2. codex 113‍–‍114
Running the game
See Die of FateFailureNon-player CharactersObstaclesRoll dice, or say yesSituation

s

Say Yes, or Roll The Dice
See Roll dice, or say yes
Searches
See Graduated tests
Session
Advancing grief
  1. bwg 154
Earning Artha
  1. bwg 63‍–‍65
Spending Artha
  1. codex 104
Setting
  1. codex 24
  2. 30‍–‍32
Antagonists
  1. codex 70‍–‍71
Commentary
  1. codex 64‍–‍68
Culture
  1. codex 65‍–‍66
Development
  1. codex 64‍–‍65
Established settings
  1. codex 66‍–‍67
Gear
  1. codex 66
Shade
  1. bwg 12
  2. 544‍–‍547
Artha
  1. bwg 62
Changing shade through Artha
  1. bwg 68‍–‍69
Physical Tolerances Grayscale
  1. bwg 484‍–‍485
Starting shade
  1. bwg 86
Shields
See Armour
Shock
See Steel
Situation
  1. bwg 81
  2. codex 24
  3. 27‍–‍30
  4. 54‍–‍55
Antagonists
  1. codex 70
Beliefs
  1. bwg 99
Commentary
  1. codex 59‍–‍63
General situations
  1. codex 60‍–‍62
Red flags
  1. codex 83
See also Antagonists
Skill Songs
See Elves
Skills
  1. bwg 19
Advancement
  1. bwg 42‍–‍43
Choosing skills
  1. bwg 86‍–‍88
Duel of Wits
  1. bwg 389
Fields of Related Knowledge
  1. bwg 36‍–‍37
Hatred based skills
  1. bwg 238
History skills
  1. bwg 253
Instructors
  1. bwg 50‍–‍51
Learning new skills
  1. bwg 49‍–‍51
Lifepaths
  1. bwg 80
List
  1. bwg 252‍–‍309
Magical skills
  1. bwg 252
Opening a skill
  1. bwg 50
Social
  1. codex 135
See also Beginner’s LuckPracticeTraining Skills
Skirmishes
See Range and Cover
Sorcery
  1. bwg 499‍–‍521
^
  1. bwg 505
Advanced casting
  1. bwg 512‍–‍513
Advancing will
  1. bwg 518
Area of Effect
  1. bwg 506‍–‍507
Casting
  1. bwg 502‍–‍503
Casting time
  1. bwg 503‍–‍504
Counterspells
  1. bwg 516‍–‍517
Coup d' Magie
  1. bwg 513‍–‍514
Destroy Impetus effects and the Die of Fate
  1. bwg 506
Duel of Wits
  1. bwg 516
Duration
  1. bwg 507‍–‍509
Effect
  1. bwg 505‍–‍506
Eldritch Shield spell
  1. bwg 517
Facets of a spell
  1. bwg 500‍–‍502
Failure
  1. bwg 509‍–‍511
Fight
  1. bwg 514
FoRKs
  1. bwg 499
Gifted trait
  1. bwg 500
Help
  1. bwg 499
Idiom
  1. bwg 500
Interuption
  1. bwg 511‍–‍512
Learning new spells
  1. bwg 518‍–‍519
Learning sorcerous skills
  1. bwg 520
Natural effect scale
  1. bwg 520‍–‍521
Range and cover
  1. bwg 514‍–‍515
Skill
  1. bwg 499
Sorcerous duels
  1. bwg 514‍–‍515
Spells
  1. bwg 207‍–‍223
Spells as Weapons
  1. bwg 514‍–‍515
Summary
  1. bwg 521
Sustained spells
  1. bwg 508‍–‍509
Tax
  1. bwg 504‍–‍505
Unwanted summoning table
  1. bwg 511
Wheel of Magic diagram
  1. bwg 510
x Actions
  1. bwg 504
Speed
See Stats
Spell Songs
See Elves
Spells
See Sorcery
Standard tests
See Tests
Stats
  1. bwg 17‍–‍18
Advancement
  1. bwg 43
  2. 49‍–‍50
Agility
  1. bwg 18
Forte
  1. bwg 18
Perception
  1. bwg 17
Power
  1. bwg 18
Speed
  1. bwg 18
Will
  1. bwg 17
Stature
  1. codex 40‍–‍41
Steel
  1. bwg 360‍–‍365
Advancement
  1. bwg 364‍–‍365
Advantages and disadvantages
  1. bwg 363
Character burning questions
  1. bwg 91‍–‍92
Hesitation
  1. bwg 361
Pain
  1. bwg 489‍–‍490
Riding
  1. bwg 537‍–‍538
Summary
  1. bwg 365
Test frequency
  1. bwg 362
Tests
  1. bwg 361‍–‍363
See also Attributes
Stocks
Dwarves
  1. bwg 108‍–‍128
Elves
  1. bwg 129‍–‍160
Fey Blood trait
  1. bwg 252
See also Lifepaths
Stride
  1. bwg 93
  2. 530‍–‍531
Success
  1. bwg 12
  2. 30‍–‍31
  3. codex 114
Practical
  1. codex 119‍–‍120
See also Let it Ride
Successes
  1. bwg 29‍–‍30
Carefully
  1. bwg 29
Patiently
  1. bwg 29
Quickly
  1. bwg 30
Suprise
See Steel

t

Task
See Tests
Teachers
See Skills
Test
Currency cycle
  1. codex 16‍–‍18
Test mongering
See Advancement
Tests
  1. bwg 12
  2. 24‍–‍38
Action
  1. codex 109
Advancement
  1. bwg 41‍–‍42
Advancement, reviewing
  1. bwg 44
Advantage
  1. bwg 28
Announcing risk
  1. codex 116‍–‍117
Disadvantage
  1. bwg 28‍–‍29
Fields of Related Knowledge
  1. bwg 36‍–‍37
Fishing
  1. codex 113
Forcing failure
  1. codex 114
Gradulated tests
  1. bwg 26
Help
  1. bwg 35
  2. codex 140
Intent
  1. bwg 24
  2. codex 109‍–‍110
Linked tests
  1. bwg 27
Negotiation
  1. codex 112
Protesting failure
  1. codex 117
Required sucesses
  1. bwg 14
Resources
  1. bwg 368‍–‍369
Slowest and loudest
  1. codex 39
Social
  1. codex 139
Standard tests
  1. bwg 25
Steel
  1. bwg 361‍–‍363
Summary
  1. bwg 38‍–‍39
Task
  1. bwg 25
  2. codex 110‍–‍113
Task, assigning skills or ability
  1. codex 111‍–‍112
Test mongering
  1. bwg 44
Ties
  1. bwg 26
  2. codex 141‍–‍143
Too many cooks
  1. codex 39
Tools
  1. bwg 37
Verses tests
  1. bwg 26
  2. 73
  3. codex 139‍–‍143
Violence
  1. codex 140
Weasels, various
  1. codex 112‍–‍113
What to roll
  1. bwg 25
When to roll
  1. bwg 12
Why roll the dice
  1. bwg 73
Written instructions
  1. bwg 38
See also Bloody VersesDiceFailureLet it RideRoll dice, or say yesSpending ArthaSuccess
Time
  1. bwg 33‍–‍35
Downtime
  1. bwg 35
Instruction
  1. bwg 51
See also Advancement
Titles
See Resources
Toolkits
  1. bwg 204
Tools
  1. bwg 253
See also Tests
Trade
See Resources
Trails
From failure
  1. codex 124
Training Skills
Learning
  1. bwg 51
Traits
  1. bwg 20
  2. 57‍–‍60
Acquiring
  1. bwg 58‍–‍59
Call-on traits
  1. bwg 58
Changing
  1. bwg 58‍–‍59
Character traits
  1. bwg 57‍–‍58
Choosing traits
  1. bwg 89‍–‍99
Create your own
  1. bwg 310
Cultural
  1. bwg 198
  2. codex 65‍–‍66
Die traits
  1. bwg 58
Earning Fate
  1. bwg 64
  2. codex 98
Evolving
  1. codex 108
Faithful (faith)
  1. bwg 522
Gifted (sorcery)
  1. bwg 500
Hatred traits
  1. bwg 239
Lifepaths
  1. bwg 80
Player agenda
  1. bwg 550
Summary
  1. bwg 60
Trait vote
  1. bwg 59
  2. codex 106‍–‍108
See also Artha
Traps
  1. codex 135‍–‍137
Travelling gear
  1. bwg 204

v

Verses tests
See Tests
Vincent’s Admonition
See Roll dice, or say yes
Voices
See Imps
Void embrace
Character burning questions
  1. bwg 245
Persona
  1. bwg 244
See also Orcs

w

Walls
See Materials
Wealth
See Resources
Weapons
  1. bwg 463‍–‍473
  2. 471‍–‍472
Add
  1. bwg 466
Appendix
  1. bwg 554‍–‍558
Balance dice
  1. bwg 470
Bombs table
  1. bwg 558
Defender declares posture
  1. bwg 465‍–‍466
Found weapons table
  1. bwg 555
Great strike
  1. bwg 467
Gunpowder dice
  1. bwg 470
Handedness
  1. bwg 467
Incidental, Mark, Superb
  1. bwg 463‍–‍464
Lances
  1. bwg 534
Melee
  1. bwg 465‍–‍466
Melee weapons tables
  1. bwg 554‍–‍555
Missile weapon ranges table
  1. bwg 555
Missile weapons IMS and DoF table
  1. bwg 557
Missle and thrown weapons
  1. bwg 468‍–‍469
Quality
  1. bwg 477
Ranged Die of Fate tables
  1. bwg 469
Repair
  1. bwg 477‍–‍478
Shooting you opponent
  1. bwg 467‍–‍468
Specialty bold and arrowheads tables
  1. bwg 557‍–‍558
Superior weapons
  1. bwg 470
Test to strike
  1. bwg 464
Thrown weapons table
  1. bwg 558
Verses Armour (VA)
  1. bwg 467
  2. 476‍–‍477
Weapon Power
  1. bwg 466
Weapon ranges and dice table
  1. bwg 556‍–‍557
Weapon Speed (WS)
  1. bwg 466‍–‍467
See also ArmourFight
Weather
  1. codex 137
White
See Shade
Wilderness
  1. codex 137‍–‍138
Will
See Stats
Windows
See Materials
Wises
  1. bwg 253
Wonderment
See ElvesSpell songsSteel
Workhorse
  1. bwg 65
  2. codex 102‍–‍103
See also Artha
Workshop
  1. bwg 204
Wounds
See Injury
Written instructions
See PracticeTests

z

Zealot
See Forth belief