A Lazy Sequence

Burning Wheel Gold Index

What is this?

The Burning Wheel RPG books The Burning Wheel (Gold Revised), The Burning Wheel Codex, and The Burning Wheel Anthology (Volume 1) each contain indices of headings, traits, skills and spells, but there is manually assembled topical index. This page aims to fill that gap.

The page numbers should be fully compatible with Burning Wheel Gold.

Note: Where existing indices (such as skills etc) are already available, the contents is not reiterated here.

Did you know: the latest revisions of the PDFs are hyperlinked, allowing you to (for example) jump from an entry in the index of traits, to that trait’s description!

Status

Currently all of BWGR is covered, Codex covers the adventure burner, commentary, arcane library, and artifacts. Anthology has been referenced in a handful of places.

Page reference key

Page references are organized by the book the appear in. The following key indicates the title of the book being referenced.

bwg
Burning Wheel Gold Revised
codex
Burning Wheel Codex
Anth
Anthology 2021

Abbreviations & Acronyms

  1. AoE Area of Effect
  2. B Black
  3. BITs BeliefsInstinctsTraits
  4. C-O Call-On Traits
  5. D Dice
  6. DoF Die of Fate
  7. Dt Die Trait
  8. Exp Exponent
  9. FoRKs Fields of Related Knowledge
  10. G Gray
  11. IMS Incidental, Mark, Superb
  12. Li Light wound
  13. Mi Midi wound
  14. Mo Mortal wound
  15. Ob Obstacle
  16. PTGS Physical Tolerances Grayscale
  17. Res Resources
  18. Se Severe wound
  19. Su Superficial wound
  20. Tr Traumatic wound
  21. VA Verses Armour
  22. W White
  23. WS Weapon Speed

a

Abilities
See AttributesSkillsStats
Ability ratings
See Exponents
Action
  1. codex 24
  2. 36
  3. 53
Advancement
  1. bwg 40‍–‍52
Advantage
  1. bwg 46
Artha
  1. bwg 47
  2. 62
Attributes
  1. bwg 43
Beginners luck
  1. codex 127‍–‍128
Challenging tests, behaviour of
  1. codex 126
Circles
  1. bwg 386
Difficult tests, behaviour of
  1. codex 126
Faith
  1. bwg 206
  2. 527
FoRKs
  1. bwg 46
Graduated tests
  1. bwg 45
Greed
  1. bwg 123‍–‍124
Grief
  1. bwg 153‍–‍154
Hatred
  1. bwg 240‍–‍241
Helping
  1. bwg 46
  2. codex 126‍–‍127
  3. 145
Injury, while recovering
  1. codex 203‍–‍204
Logging tests and artha
  1. codex 45
Obstacles
  1. codex 133
Perception, Resources, Faith
  1. bwg 43
Practice
  1. bwg 47‍–‍48
  2. codex 129‍–‍131
Rate
  1. codex 125
Resources
  1. bwg 373
Routine tests, behaviour of
  1. codex 125
Routine, difficult, challenging table
  1. bwg 41
Series of rolls
  1. bwg 45
Social skills
  1. bwg 47
Sorcery
  1. bwg 518
Stats
  1. bwg 43
  2. 49‍–‍50
Steel
  1. bwg 364‍–‍365
Success vs advancement
  1. codex 127
Summary
  1. bwg 51
  2. 52
  3. 387
Test mongering
  1. bwg 44
Verses tests
  1. bwg 45
Void embrace
  1. bwg 244
Advantage and Disadvantage
  1. bwg 27‍–‍29
Adventure burner
  1. codex 23‍–‍38
Affiliations
See Circles
Agility
See Stats
Angels
See Summoning
Antagonists
  1. codex 69‍–‍79
Beliefs
  1. codex 73‍–‍74
Developing
  1. codex 72
Development, example
  1. codex 75‍–‍79
Motivation
  1. codex 73
See alsoSituation
Arguments
See Duel of Wits
Aristeia
See Artha
Armour and Shields
  1. bwg 474‍–‍483
Armour protection dice table
  1. bwg 475
Artha
  1. bwg 480
Encumberance
  1. bwg 478‍–‍479
  2. 482
Helmet protection dice table
  1. bwg 476
Locations
  1. bwg 474
Shields
  1. bwg 480‍–‍483
Shields vs Missle Weapons
  1. bwg 482
Tests
  1. bwg 476
Types
  1. bwg 474‍–‍475
Weapons vs armour
  1. bwg 476‍–‍477
Art Magic
  1. codex 279‍–‍289
Advantage, effect
  1. codex 280
Advantage, not on spell casting
  1. codex 280
Arcane Action, effect
  1. codex 283
Arcane knowledge, effect
  1. codex 281
Bloody Verses
  1. codex 289
Breadth
  1. codex 284
Casting time
  1. codex 286
Consequences
  1. codex 288‍–‍289
Duration
  1. codex 285
Effects
  1. codex 280‍–‍284
Evoke, effect
  1. codex 283
Failure
  1. codex 288
Gifted
  1. codex 279
Hinder, effect
  1. codex 280
Illusion, effect
  1. codex 282‍–‍283
Interuption
  1. codex 286
Naming spells
  1. codex 287
Obstacles
  1. codex 280‍–‍284
  2. 284
  3. 285
Physical action
  1. codex 283
Player buy-in
  1. codex 279
  2. 289
Schools of magic
  1. codex 286‍–‍287
Scope
  1. codex 284
Sorcerous Fire, effect
  1. codex 281
Sorcerous Weapon, effect
  1. codex 281
Sorcery comparison
  1. codex 279
Tax
  1. bwg 504‍–‍505
  2. codex 288
Trait, effect
  1. codex 283‍–‍284
Transform, effect
  1. codex 284
Verses tests
  1. codex 289
Weaving spells
  1. codex 289
See alsoBlood MagicSorcery
Artha
  1. bwg 61‍–‍72
  2. codex 99‍–‍101
Advancement
  1. bwg 47
Alternate rules
  1. Anth 16‍–‍18
Armour
  1. bwg 480
Bloat
  1. codex 104
Commentary
  1. codex 95‍–‍105
Currency cycle
  1. codex 16‍–‍18
Earning
  1. bwg 63‍–‍65
  2. codex 96
  3. Anth 16‍–‍18
Earning Deeds
  1. bwg 65
  2. codex 103
Earning Fate
  1. bwg 63‍–‍64
  2. codex 96‍–‍99
  3. Anth 18
Earning Persona
  1. bwg 64‍–‍65
  2. codex 99‍–‍103
Epiphany
  1. bwg 69
  2. Anth 32
Fate bloat
  1. Anth 16
Fate mines
  1. codex 97
Humor
  1. bwg 64
  2. codex 98‍–‍99
Moldbreaker
  1. codex 99‍–‍101
MVP
  1. bwg 65
  2. codex 102
NPCs
  1. bwg 70
  2. codex 105
Personal Goals
  1. codex 101‍–‍102
Right skill, right time
  1. codex 99
Sessions vs scenarios
  1. Anth 16‍–‍18
Spending
  1. bwg 66‍–‍69
Spending Deeds
  1. bwg 67
Spending Fate
  1. bwg 66
  2. Anth 18
Spending Limits
  1. bwg 67
Spending Persona
  1. bwg 66‍–‍67
Starting Artha
  1. bwg 70
Summary
  1. bwg 71
Will to Live
  1. bwg 496
Workhorse
  1. bwg 65
  2. codex 102‍–‍103
See alsoHeroismImmortal Investment
Artifacts
  1. codex 375‍–‍396
Acquiring
  1. codex 375‍–‍376
Band of Fortitude
  1. codex 377
Belt of Flying
  1. codex 377‍–‍378
Boots of the Hunter
  1. codex 378
Burning Wheel, the
  1. codex 379‍–‍380
Circle of Wisdom
  1. codex 381
Distortion Dust
  1. codex 381‍–‍382
Dragon Slaying Sword
  1. codex 382
Dropping Ring, the
  1. codex 383
Ebon Shunt
  1. codex 384
Eldritch Channeler
  1. codex 384
Giant’s Tunic
  1. codex 385
Golden Tooth
  1. codex 386
Helm of Protection
  1. codex 386‍–‍387
Ivory Shield
  1. codex 387‍–‍388
Jade Amulet
  1. codex 388
Ring of Dexterity
  1. codex 389
Ring of Power
  1. codex 389‍–‍390
Ring of the Prophet
  1. codex 390
Rod of Iron
  1. codex 391
Serpent’s Spear
  1. codex 391
Silk Armor
  1. codex 392
Spirit Weapons
  1. codex 392‍–‍393
Staff of Light
  1. codex 393
Talismans
  1. codex 394
Thor’s Hammer
  1. codex 394‍–‍395
Wand of Ages
  1. codex 395
Wizard’s Staff
  1. codex 396
See alsoImmortal Investment
Attributes
  1. bwg 18‍–‍19
Advancement
  1. bwg 43
Emotional Attributes
  1. bwg 19
Health
  1. bwg 18
Mortal Wound
  1. bwg 19
Reflexes
  1. bwg 18
Steel
  1. bwg 19

b

Beginner’s Luck
  1. bwg 37
  2. 49‍–‍50
Advancement
  1. codex 127‍–‍128
Advancing stats
  1. bwg 49‍–‍50
Factoring obstacles
  1. codex 128
Helping and advancement
  1. codex 128
Learning sorcerous skills
  1. bwg 520
Opening
  1. bwg 50
See alsoAdvancementObstaclesTraining Skills
Beliefs
  1. bwg 19
  2. 53‍–‍55
  3. 63
  4. codex 15
Antagonists
  1. codex 73‍–‍74
Campaigns
  1. codex 86‍–‍87
Challenging beliefs
  1. codex 27‍–‍28
  2. 88‍–‍89
Changing
  1. bwg 54‍–‍55
  2. codex 82‍–‍83
Commentary
  1. codex 80‍–‍89
Completing
  1. codex 87‍–‍88
Creating starting beliefs
  1. bwg 98‍–‍100
  2. codex 37
Currency cycle
  1. codex 16‍–‍18
Earning Fate
  1. bwg 63
  2. codex 96‍–‍97
Ethical
  1. codex 81
  2. 88
Evolving to traits
  1. bwg 59
Faith
  1. bwg 523
Fate mines
  1. codex 97
Forth belief
  1. codex 81‍–‍82
  2. 85
Goals
  1. codex 84
In play
  1. bwg 54
Inner conflict
  1. codex 83
Intraparty
  1. codex 80‍–‍81
Moldbreaker
  1. codex 87
  2. 99‍–‍101
  3. 100‍–‍101
Oaths
  1. bwg 119
Player agenda
  1. bwg 53
  2. 550
  3. codex 83‍–‍84
Red flags
  1. codex 83
Situation
  1. codex 80
Summary
  1. bwg 60
Tips
  1. codex 83
Trouble writing
  1. codex 85
Two part beliefs
  1. codex 85
See alsoArtha
Big Bads
See NPCs
Big picture
  1. codex 25
Antagonists
  1. codex 71‍–‍72
Deeds
  1. codex 103
Wises
  1. codex 206‍–‍208
BITs
See BeliefsInstinctsTraits
Black
See Shade
Bleeding
See Injury
Blood Magic
  1. codex 367‍–‍371
Sacrifice
  1. codex 370
Torture
  1. codex 367‍–‍369
See alsoArt MagicCorruptionDeath ArtEnchantingFaithRituals of NightSorcerySpirit BindingSummoning
Bloody Verses
See Fight
Breaking things
See Materials
Burning Wheel philosophy
  1. codex 15‍–‍22
Advice for GMs
  1. codex 20‍–‍21
Currency cycle
  1. codex 16‍–‍18
Dramatic irony
  1. codex 19‍–‍20
Intent and Task
  1. codex 109
Let It Ride
  1. codex 150
Burning Wheel, the
See Burning Wheel, the

c

Campaigns
Long
  1. codex 50‍–‍51
One-off
  1. codex 48‍–‍49
One-on-One
  1. codex 52
Reputation votes
  1. codex 170
Short
  1. codex 49‍–‍50
Situation
  1. codex 53‍–‍54
  2. 54‍–‍55
See alsoPlaying the gameSituationTrait vote
Carefully
  1. bwg 29
Elven bonus
  1. bwg 141
See alsoSuccesses
Cash
  1. bwg 204
Character burning
  1. codex 33‍–‍35
Affiliations
  1. bwg 94‍–‍95
Artifacts
  1. codex 376
Beliefs
  1. bwg 98‍–‍100
General guidelines
  1. bwg 104‍–‍106
Instincts
  1. bwg 101‍–‍102
Leads
  1. bwg 84
Min-maxing
  1. bwg 105‍–‍106
Orc lifepath limits
  1. bwg 97
  2. 250
Process
  1. bwg 81‍–‍103
Relationships
  1. bwg 93‍–‍94
  2. 549‍–‍550
  3. codex 170
Repeating lifepaths
  1. bwg 84
Reputations
  1. bwg 95‍–‍96
Resources
  1. codex 161
Starting allies
  1. bwg 96
Starting spells
  1. bwg 96
  2. 205
Character creation
See Character burning
Characterisation
See BeliefsFate minesInstinctsTraits
Chases
See Distance and Movement
Circination
See Spirit BindingSummoning
Circles
  1. bwg 21
  2. 377‍–‍387
  3. codex 163‍–‍172
Advancement
  1. bwg 44
  2. 386
Affiliations
  1. bwg 383‍–‍384
  2. codex 165‍–‍166
  3. 172
Corruption
  1. codex 261‍–‍262
Expanding
  1. codex 168‍–‍169
Exponent
  1. bwg 378
Failure, the emnity clause
  1. bwg 382‍–‍383
  2. codex 69
  3. 166‍–‍168
FoRKs, help
  1. bwg 381
In play
  1. codex 163‍–‍164
Modifiers
  1. codex 164‍–‍165
Obstacles
  1. bwg 380
  2. codex 164‍–‍165
  3. Anth 7
Place modifier, commentary
  1. codex 165
Reputations
  1. bwg 384‍–‍386
  2. codex 166
  3. 171
Scope
  1. bwg 379
Tests
  1. bwg 381‍–‍382
Time modifier, commentary
  1. codex 165
Wises
  1. bwg 382
Commentary
  1. codex 43‍–‍245
  2. Anth 4
Sessions
  1. Anth 16‍–‍18
See alsoLifepath Burner
Companion animal
  1. bwg 204
Conflicts
See Duel of WitsFightRange and CoverWar
Consequences
See FailureTests
Corruption
Advancing
  1. codex 257
  2. 260‍–‍261
  3. 262
Circles
  1. codex 261‍–‍262
Resources
  1. codex 262
Situational tests
  1. codex 257
Starting Corruption
  1. codex 255‍–‍256
Traits
  1. codex 260
Using
  1. codex 256‍–‍257
See alsoDeath ArtFaithSorcerySpirit BindingSummoning
Culture
See Setting
Currency
See Resources

d

D6
See Dice
Damage
See Weapons
Deads
Death Art
  1. codex 340‍–‍362
Abomination, stats
  1. codex 350
Adding skills
  1. codex 347
Advantages
  1. codex 342
Beliefs
  1. codex 348
Commanding the undead
  1. codex 355
Death of the Spirit
  1. codex 341
  2. 351‍–‍355
Decomposition
  1. codex 341‍–‍342
Disadvantages
  1. codex 343
Faith
  1. codex 340
  2. 361‍–‍362
Gathering materials
  1. codex 355‍–‍359
Ghouls
  1. codex 353
Gifted
  1. codex 340
Instincts
  1. codex 348
Lich, the
  1. codex 355
Mortal Soul
  1. codex 340‍–‍341
Night Hunter, stats
  1. codex 350
Obstacles
  1. codex 346‍–‍347
Orcs
  1. codex 340
Process
  1. codex 341
  2. 348‍–‍349
Raising exponents
  1. codex 347
Re-reanimation
  1. codex 350‍–‍351
Reanimated Corpse, stats
  1. codex 343‍–‍344
Reputation, infamy
  1. codex 361
Rise!
  1. codex 341
  2. 343‍–‍344
Ritual Reanimation
  1. codex 341
  2. 344‍–‍350
Ritually Reanimated Corpse, stats
  1. codex 349
Skill
  1. codex 340
Slave to the Power of Death, trait
  1. codex 354‍–‍355
Soldier of the Damned, stats
  1. codex 349
Spells
  1. codex 341
Summoning
  1. codex 362
Targets, physical state
  1. codex 341‍–‍342
Targets, preservation
  1. codex 342
Targets, viability
  1. codex 340‍–‍341
Transmogrification
  1. codex 347
Turn undead
  1. codex 361‍–‍362
Undead armys
  1. codex 359‍–‍361
See alsoBlood MagicCorruptionFolklore
Deeds
  1. codex 103
Grief
  1. bwg 155
Hatred
  1. bwg 241
See alsoArtha
Demons
See Summoning
Dice
  1. bwg 11
Helping Dice
  1. bwg 36
Open ended rolls
  1. bwg 16
Spending Fate
  1. bwg 66
Spending Persona
  1. bwg 66
Successes
  1. bwg 12
Summary
  1. bwg 16
Traitors
  1. bwg 11
Die of Fate
  1. bwg 559‍–‍561
Difficulty numbers
  1. bwg 11
Disadvantages
  1. bwg 14
Armour
  1. bwg 478‍–‍479
See alsoTests
Disease
See Disease
Distance and Movement
  1. bwg 530‍–‍532
Chases
  1. bwg 531‍–‍532
Stride
  1. bwg 530‍–‍531
Doors
See Materials
Duel of Wits
  1. bwg 388‍–‍402
  2. codex 173‍–‍180
Action interactions
  1. codex 175‍–‍176
Action interactions table
  1. bwg 394
Avoid the Topic
  1. bwg 395
Body of Argument
  1. bwg 391
Compromise
  1. bwg 398‍–‍399
  2. codex 176‍–‍178
Dismiss
  1. bwg 395
Faith
  1. bwg 526
  2. codex 222
Feint
  1. bwg 395‍–‍396
Grief
  1. bwg 155
Help
  1. bwg 401
  2. codex 174
Incite
  1. bwg 396
Instincts
  1. codex 91
Monsters
  1. codex 217
Obfuscate
  1. bwg 396‍–‍397
Point
  1. bwg 397
Procedure
  1. bwg 391‍–‍394
  2. codex 173
Rebuttal
  1. bwg 397‍–‍398
Skills
  1. bwg 389
Sorcery
  1. bwg 516
Statement of Purpose
  1. bwg 390
  2. codex 175
Summary
  1. bwg 402
Tactics
  1. codex 175‍–‍176
Ties
  1. bwg 400
Walking away
  1. bwg 390
  2. codex 178‍–‍180
When to use this system
  1. codex 173
Duration
See Time
Dwarves
  1. bwg 108‍–‍128
Gear
  1. bwg 124‍–‍127
Oaths
  1. bwg 119
See alsoGreedNatural Magic

e

Elementals
See Spirit Binding
Elves
  1. bwg 129‍–‍160
Gear
  1. bwg 156‍–‍159
Half Elves
  1. bwg 160
No sorcery
  1. bwg 159
Skill songs
  1. bwg 142
Spell songs
  1. bwg 142‍–‍152
See alsoGriefNatural Magic
Emnity clause
See Circles
Emotional Attributes
See AttributesCorruptionFaithGreedGriefHatredHeroismVoid embrace
Emotional Magic
  1. bwg 522‍–‍527
See alsoFaithGreedGriefhatred
Enchanting
  1. codex 290‍–‍305
Antecedent skills
  1. codex 291‍–‍293
Antecedent trait
  1. codex 294
Antecedents
  1. codex 291‍–‍293
Cursed items
  1. codex 304
Duration
  1. codex 298‍–‍299
Effects
  1. codex 294‍–‍297
Failure
  1. codex 303‍–‍304
GM-Created items
  1. codex 305
Heroic and supernatural gear
  1. codex 301
Imbuing vs true enchanting
  1. codex 290
Imbuing, complementary skills
  1. codex 290
Imbuing, duration
  1. codex 291
Imbuing, effects
  1. codex 291
Imbuing, enchanting skill
  1. bwg 270
  2. codex 290
Imbuing, failure
  1. codex 290
Imbuing, process
  1. codex 290
Naming
  1. codex 293
Process
  1. codex 293
Requirements and restrictions
  1. codex 293
Shade
  1. codex 301
Target
  1. codex 298
Time
  1. codex 304‍–‍305
Trigger
  1. codex 300‍–‍301
Vessels
  1. codex 293
See alsoArtifactsBlood Magic
Encumberance
See Armour and Shields
Epiphany
See Artha
Equipment
See Gear
Example characters
Astride The Beast
  1. bwg 226‍–‍227
The Ambitious Noblewoman
  1. bwg 161‍–‍163
The Dwarven Coward
  1. bwg 108‍–‍109
The Elven Lancer
  1. bwg 129‍–‍130
Exponents
  1. bwg 12
Exponent 0
  1. bwg 36
Injury
  1. bwg 488
See alsoTests

f

Factions
  1. Anth 109‍–‍121
Failure
  1. bwg 31‍–‍32
  2. codex 115‍–‍118
Consequences
  1. codex 118
Injury
  1. codex 122‍–‍123
Practical
  1. codex 120‍–‍124
Protesting
  1. codex 117
Reputations & affiliations
  1. codex 123‍–‍124
Resources
  1. bwg 369‍–‍370
  2. codex 161
Separate task and intent
  1. codex 117‍–‍118
Time
  1. bwg 35
Timing
  1. codex 118
Trigger instincts
  1. codex 124
Wises
  1. codex 211
See alsoLet it Ride
Faith
  1. bwg 206
  2. 522‍–‍527
Advancement
  1. bwg 527
Banishing spirits
  1. codex 326
Belief
  1. bwg 523
Character burning questions
  1. bwg 206
Commentary
  1. codex 221‍–‍222
Curses
  1. codex 274
Death Art
  1. codex 340
Devine intervention
  1. bwg 524‍–‍525
Dieties, traits
  1. codex 277‍–‍278
Duel of Wits
  1. bwg 526
Exponent 10
  1. bwg 527
Failure
  1. bwg 523
  2. codex 273‍–‍274
Faithful trait
  1. bwg 522
Fight
  1. bwg 526
Help
  1. codex 221‍–‍222
Idiom
  1. bwg 549
In dead gods
  1. codex 276‍–‍277
Obstacles
  1. bwg 524‍–‍525
Power of Gods
  1. codex 272‍–‍273
Pray
  1. bwg 523
Range and Cover
  1. bwg 526
Religion
  1. codex 270‍–‍278
Rituals
  1. codex 276
Spheres of Gods
  1. codex 271
Stature hinderance
  1. codex 41
Success
  1. bwg 525
Theism
  1. codex 270‍–‍271
See alsoBlood MagicCorruption
Fate
  1. bwg 63‍–‍64
Bloat
  1. codex 104
Earning
  1. bwg 63‍–‍64
  2. codex 96‍–‍99
See alsoArtha
Fear
See Steel
Fields of Related Knowledge
  1. bwg 36‍–‍37
See alsoHeroic and SupernaturalSkillsTests
Fight
  1. bwg 424‍–‍462
  2. codex 189‍–‍202
Actions in volleys
  1. bwg 432‍–‍433
Advantage
  1. bwg 458
  2. codex 194
Aim
  1. bwg 451
Ambushes
  1. codex 190
Armor
  1. codex 198
Armor tactics
  1. codex 192
Assess
  1. bwg 445
Avoid
  1. bwg 443
  2. codex 196
Battles
  1. bwg 425
Beat
  1. bwg 449
  2. codex 194
  3. 196
Block
  1. bwg 443‍–‍444
  2. codex 197
Block & strike
  1. bwg 442
Bloody Verses
  1. bwg 426‍–‍427
Cast spell
  1. bwg 452
Change stance
  1. bwg 445‍–‍446
  2. codex 200
Changing an action
  1. bwg 456‍–‍457
Changing or adjusting weapons
  1. bwg 458
Charge/Tackle
  1. bwg 446
  2. codex 194
  3. 197
Command
  1. bwg 453
Command spirit
  1. bwg 452
Complexity, commentary
  1. codex 201
Concurrent conflicts
  1. codex 183
  2. 200
Counterstrike
  1. bwg 444
  2. codex 39‍–‍40
  3. 197
Disadvantage
  1. codex 194‍–‍195
Disarm
  1. bwg 449
  2. codex 197
Draw Weapon
  1. bwg 447
Drop spell
  1. bwg 452
Eliminating your opponent
  1. bwg 457
  2. codex 196
Ending a Fight
  1. codex 192
  2. 202
Engagement advantage table
  1. bwg 431
Engaging
  1. bwg 430‍–‍431
Environment, using
  1. codex 191
Faith
  1. bwg 526
  2. codex 222
Fall prone (and beg for mercy)
  1. bwg 454
Feint
  1. bwg 450
  2. codex 197
Fire crossbow or gun
  1. bwg 451
Get up
  1. bwg 448
GMing commentary
  1. codex 201
Grabbing larger characters
  1. codex 40
Great strike
  1. bwg 442
  2. codex 197‍–‍198
Hesitation
  1. bwg 453‍–‍454
Injury, fighting on
  1. codex 199‍–‍200
Instincts
  1. codex 91
Intimidate
  1. bwg 453
Knocked down
  1. bwg 455
Lock
  1. bwg 447‍–‍448
  2. codex 40
  3. 194
  4. 198
Lock & strike
  1. bwg 443
Monsters
  1. codex 216‍–‍217
Mooks
  1. bwg 460
Multiple combatants
  1. bwg 457
  2. 459‍–‍461
Nock arrow and draw bow
  1. bwg 451
Physical Action
  1. bwg 447
  2. codex 192
Positioning
  1. bwg 434‍–‍438
  2. codex 191
Positioning advantage table
  1. bwg 436
Procedure
  1. bwg 428‍–‍429
Push
  1. bwg 447
  2. codex 194
  3. 198
Reflexes
  1. bwg 433
Release bow
  1. bwg 451
Reload crossbow or gun
  1. bwg 451
Riding
  1. bwg 533‍–‍535
Run screaming
  1. bwg 454
Scripting
  1. bwg 433‍–‍434
Skills
  1. bwg 439
Snaphot
  1. bwg 452
Sorcery
  1. bwg 514
  2. codex 199
Speech, song, and prayer
  1. bwg 455
Stances
  1. bwg 445
  2. codex 200
Stand and drool
  1. bwg 454
Strike
  1. codex 198
Summary
  1. bwg 462
Surprise and ambush
  1. bwg 461‍–‍462
Swoon
  1. bwg 454
Tactics
  1. codex 190‍–‍192
Terrain
  1. bwg 455‍–‍456
Throw object/weapon
  1. bwg 451
  2. codex 194
  3. 198
Throw person
  1. bwg 450
  2. codex 194
  3. 198
Timing commentary
  1. codex 195‍–‍196
Transitioning from Range and Cover
  1. codex 183
Two weapons
  1. bwg 458‍–‍459
Unskilled combatants
  1. codex 193
Volley action table
  1. bwg 432
Volleys
  1. bwg 432
Weapon Speed
  1. bwg 441
  2. codex 191
When to use this system
  1. codex 189‍–‍190
  2. 201
See alsoArmour and ShieldsBloody VersesFighting ArtsInjuryRange and CoverRiding and Mounted CombatSteelWeapons
Fight!
See Fight
Fighting Arts
  1. Anth 40‍–‍48
Creating
  1. Anth 45‍–‍48
Culture
  1. Anth 40
Examples
  1. Anth 44‍–‍45
Fight actions
  1. Anth 41
Forms
  1. Anth 41
Learning
  1. Anth 41
  2. 43
Magical techniques
  1. Anth 48
Philosophy
  1. Anth 41‍–‍43
Player buy-in
  1. Anth 40
Skill
  1. Anth 41
Techniques
  1. Anth 42‍–‍43
See alsoFight
Folklore
  1. bwg 273
  2. codex 363‍–‍366
Charms
  1. codex 363
Process
  1. codex 364‍–‍366
Remedies
  1. codex 363
Restrictions
  1. codex 366
Wards
  1. codex 363
See alsoDeath Art
Forte
See Stats
Fury
See Hatred

g

Gear
  1. bwg 21‍–‍22
  2. codex 66
Dwarven equipment
  1. bwg 124‍–‍127
Elven equipment
  1. bwg 156‍–‍159
Human equipment
  1. bwg 202‍–‍205
Loss
  1. codex 121‍–‍122
Orc equipment
  1. bwg 242‍–‍244
Personal effects
  1. bwg 204
Riding gear
  1. bwg 537
Starting gear
  1. bwg 93
Travelling gear
  1. bwg 204
See alsoImmortal InvestmentResources
Gifted
  1. codex 250‍–‍254
Removing the Gifted trait
  1. codex 250
Trait per sorcerous skill
  1. codex 254
Untrained
  1. codex 251‍–‍254
See alsoArt MagicDeath ArtSorcerySummoning
Goals
See Beliefs
Graduated tests
See Tests
Gray
See Shade
Greed
  1. bwg 121‍–‍124
Advancement
  1. bwg 123‍–‍124
Character burning questions
  1. bwg 121
Steel tests
  1. bwg 122
See alsoDwarves
Grief
  1. bwg 152‍–‍156
Advancement
  1. bwg 153‍–‍154
Character burning questions
  1. bwg 152‍–‍153
Deeds
  1. bwg 155
Mitigating grief
  1. bwg 156
See alsoElves

h

Half Elves
See ElvesFey Blood trait
Hatred
Advancement
  1. bwg 240‍–‍241
Character burning questions
  1. bwg 239
Deeds
  1. bwg 241
See alsoOrcs
Headings
Index of headings
  1. bwg 572‍–‍583
Health
Character burning questions
  1. bwg 91
See alsoAttributes
Help
See AdvancementHeroic and SupernaturalTests
Heroic and Supernatural
  1. bwg 544‍–‍547
Heroism
  1. Anth 32‍–‍35
Exponent 10
  1. Anth 35
Fallen Hero, trait
  1. Anth 35
Heroic deeds
  1. Anth 33
Heroic epiphany
  1. Anth 32
Heroic help
  1. Anth 33
Heroic stamina
  1. Anth 32
Hypocrisy
  1. Anth 35
Immortality
  1. Anth 35
Mortal wound
  1. Anth 35
Opening
  1. Anth 32
Situational Tests
  1. Anth 33‍–‍34
Hesitation
  1. bwg 361
Fight
  1. bwg 453‍–‍454
See alsoSteel
Hit
See Weapons
Horses
Riding mount
  1. bwg 203
Tending
  1. bwg 538
Traits
  1. bwg 539‍–‍540
Warhorse
  1. bwg 203
See alsoRiding and Mounted Combat
Humans
  1. bwg 162‍–‍225
Cultural traits
  1. bwg 198
Gear
  1. bwg 202‍–‍205
See alsoFaithSorcery

i

Immortal Investment
  1. Anth 36‍–‍39
Armor, individual pieces
  1. Anth 37
Artha
  1. Anth 36
Effects
  1. Anth 37‍–‍38
Effects table
  1. Anth 38
Forging the bond
  1. Anth 36
Ownership, changing
  1. Anth 37
Types
  1. Anth 37
See alsoArtha
Imps
  1. bwg 10
Incidental, Mark, Superb
See Weapons
Indices
Skills
  1. bwg 590‍–‍593
Spells
  1. bwg 589‍–‍590
Traits
  1. bwg 584‍–‍589
Injury
  1. bwg 484‍–‍498
  2. codex 203‍–‍205
  3. Anth 19‍–‍30
Advancement
  1. codex 203‍–‍204
Bleeding
  1. bwg 490
  2. 491‍–‍492
  3. Anth 22
Damage type
  1. Anth 19
Disease
  1. Anth 26‍–‍29
Effects of Wounds
  1. bwg 486‍–‍487
  2. Anth 20
Failed Treatment or Recovery
  1. bwg 495
From failure
  1. codex 122‍–‍123
Lifestyle tests
  1. codex 160
Light wounds
  1. bwg 486
Midi wounds
  1. bwg 486
Mortal wounds
  1. bwg 487
  2. 495‍–‍496
  3. Anth 25‍–‍26
Permanent record
  1. Anth 23
Persona
  1. bwg 496
Physical Tolerances Grayscale
  1. bwg 484‍–‍485
Poison
  1. Anth 29‍–‍30
Practice during recovery
  1. codex 130
Recovery
  1. bwg 492‍–‍493
  2. codex 204‍–‍205
  3. Anth 24‍–‍26
Reducing superficial wound penalty
  1. bwg 497
Reducing wound dice
  1. bwg 497‍–‍498
Resources maintenance cycles
  1. codex 205
Scars
  1. Anth 23
Severe wounds
  1. bwg 486
Shade
  1. bwg 484‍–‍485
Skills reduced to 0
  1. bwg 37
  2. 488
Spending Fate
  1. bwg 66
Spending Persona
  1. bwg 66‍–‍67
Stats reduced to 0
  1. bwg 37
  2. 489
Steel and Pain
  1. bwg 489‍–‍490
Stop bleeding obstacle table
  1. bwg 492
Summary
  1. bwg 498
Superficial wounds
  1. bwg 486
  2. 488
Taken out
  1. bwg 489
Taking a hit
  1. bwg 485‍–‍486
Tolerance descriptions
  1. bwg 485
Traumatic wounds
  1. bwg 487
Treatment
  1. bwg 491
  2. Anth 20‍–‍21
Treatment, alternate rules
  1. Anth 19‍–‍30
Verses tests
  1. codex 140
Will to Live
  1. bwg 496
Wound severity
  1. Anth 20
Wound treatment obstacle table
  1. bwg 491
Wounded Dice
  1. bwg 488
See alsoMortal wound
Instincts
  1. bwg 20
  2. 55‍–‍56
  3. 63
Bad and broken
  1. codex 92‍–‍93
Breaking rules
  1. bwg 101
Changing
  1. bwg 56
  2. codex 94
Characterisation
  1. codex 90
Commentary
  1. codex 90‍–‍94
Creating starting instincts
  1. bwg 101‍–‍102
  2. codex 93‍–‍94
Duel of Wits
  1. codex 91
Earning Fate
  1. bwg 63
  2. codex 98
Evolving to traits
  1. bwg 59
Fight
  1. codex 91
Mechanical
  1. codex 90‍–‍91
Player agenda
  1. bwg 550
Practice
  1. codex 130
Range and Cover
  1. codex 91
Situational
  1. codex 92
Structure
  1. bwg 56
Summary
  1. bwg 60
Timing
  1. codex 41
Triggered by failure
  1. codex 124
See alsoArtha
Instructors
See Skills
Intent
See Tests

k

Knowledge
See Wises

l

Laments
See Grief
Let It Ride
  1. bwg 32
  2. codex 150‍–‍151
Conditions
  1. codex 150‍–‍151
Duration
  1. codex 150
Wises
  1. codex 210‍–‍211
Lifepath Burner
  1. Anth 8‍–‍15
Born lifepaths
  1. Anth 8
  2. 13
Concept
  1. Anth 9
Culture
  1. Anth 11
Leads
  1. Anth 11
Name
  1. Anth 9
Requirements
  1. Anth 9‍–‍10
Resource points
  1. Anth 13‍–‍14
Settings
  1. Anth 8
Skill points
  1. Anth 12‍–‍13
Skills
  1. Anth 9
Stat points
  1. Anth 14
Subsettings
  1. Anth 8
Time
  1. Anth 15
Trait points
  1. Anth 13
Traits
  1. Anth 11‍–‍12
See alsoLifepaths
Lifepaths
  1. bwg 78
Choosing lifepaths
  1. bwg 82‍–‍84
hacking
  1. codex 33‍–‍35
Leads
  1. bwg 79‍–‍80
Orc special rules
  1. bwg 235‍–‍236
Setting
  1. bwg 78‍–‍80
  2. Anth 8
Stock
  1. bwg 78
Subsettings
  1. Anth 8
See alsoCreating lifepaths
Lifestyles
See Resources
Linked tests
See Tests
Loyal
See Forth belief

m

Magic
  1. bwg 22
  2. codex 219‍–‍222
Archetypes
  1. codex 225
Challenging mages
  1. codex 219‍–‍220
Introducing new magic systems
  1. codex 248‍–‍249
Overview of Codex magic systems
  1. codex 247‍–‍248
Playing the Dark Side
  1. codex 243‍–‍244
Playing the Light Side
  1. codex 234‍–‍235
Roles of Magic essay
  1. codex 223‍–‍245
Setting
  1. codex 245
Sorcerer and the Community
  1. codex 225‍–‍226
The Adept
  1. codex 227‍–‍230
The Bringer of Darkness
  1. codex 240‍–‍241
The Bringer of Fire
  1. codex 230‍–‍232
The Dark Disciple
  1. codex 235‍–‍238
The Deceiver
  1. codex 238‍–‍239
The Maker
  1. codex 232‍–‍233
The Oracle
  1. codex 233‍–‍234
The Unmaker
  1. codex 242‍–‍243
See alsoArt MagicBlood MagicCorruptionDeath ArtElven Spell SongsEnchantingFaithFolkloreGiftedHatredPractical MagicSorcerySpirit BindingSummoningVoid embrace
Magic Circles
See Spirit BindingSummoning
Magic items
See ArtifactsEnchanting
Man
See Humans
Materials
  1. bwg 541‍–‍543
Mentors
See Skills
Moldbreaker
  1. codex 99‍–‍101
See alsoArthaBeliefsPersona
Money
See Resources
Monsters
  1. codex 66
  2. 216‍–‍218
Mortal Kingdoms
See Humans
Mortal wound
  1. bwg 487
  2. 495‍–‍496
Determining
  1. bwg 90
Heroic
  1. bwg 546
See alsoAttributes
MVP
  1. bwg 65
  2. codex 102
See alsoArtha

n

Nameless spirits
See Spirit Binding
Natural Magic
  1. bwg 528‍–‍529
See alsoOpen ended rolls
Necromancy
See Death Art
Nerves
See Steel
Non-Player Characters
  1. bwg 562‍–‍571
Big Bads
  1. codex 105
  2. 216
Circles, the emnity clause
  1. codex 166‍–‍168
Epic enemies
  1. codex 168
Monsters and adversaries
  1. bwg 565‍–‍571
Relationships
  1. codex 169‍–‍170
Simple enemies
  1. codex 166‍–‍167
Simple NPCs
  1. bwg 562‍–‍564
Starting allies
  1. bwg 96
See alsoCirclesMonsters

o

Oaths
See Dwarves
Obstacles
  1. bwg 14
  2. codex 132‍–‍138
Absolute scale
  1. bwg 14
Advancement
  1. bwg 41‍–‍42
  2. codex 133
Base and modifiers
  1. codex 132
Disadvantage
  1. bwg 28
Double obstacle penalty
  1. bwg 29
Emnity clause, the
  1. codex 167
Failure penalties
  1. codex 121
Relative difficulty table
  1. bwg 14
Setting obstacles
  1. bwg 72‍–‍73
Social skills
  1. codex 135
The Ob 3 sweet spot
  1. codex 134‍–‍135
Traps
  1. codex 135‍–‍137
Weather
  1. codex 137
Wilderness
  1. codex 137‍–‍138
One-shots
See Campaigns
Open ended
See Dice
Open ended rolls
Optional subsystems
  1. bwg 359
See alsoArmour and ShieldsArt MagicCirclesCorruptionDuel of WitsEmotional MagicEnchantingFightHeroic and SupernaturalInjuryMaterialsMovement and PursuitNatural magicPractical MagicRange and CoverResourcesRiding and Mounted CombatSorcerySpirit BindingSteelWeapons
Orcs
  1. bwg 226‍–‍250
Gear
  1. bwg 242‍–‍244
Ritual skills
  1. bwg 246‍–‍247
Rituals of Night
  1. bwg 247‍–‍249
Special lifepath rules
  1. bwg 235‍–‍236
See alsoBlood MagicDeath ArtDie of FateHatredNatural MagicPoisonVoid embrace

p

Pace
See Distance and Movement
Pacing
See Campaigns
Pain
See Steel
Patiently
  1. bwg 29
See alsoSuccesses
Perception
See Stats
Persona
Beliefs
  1. bwg 64
Bloat
  1. codex 104
Earning
  1. codex 99‍–‍103
Embodiment
  1. codex 99
Moldbreaker
  1. bwg 64
  2. codex 99‍–‍101
Roleplaying
  1. bwg 64
Void embrace
  1. bwg 244
Will to Live
  1. bwg 496
See alsoArtha
Personal effects
  1. bwg 204
Physical Tolerances Grayscale
See Injury
Playing the game
  1. bwg 548‍–‍552
Backing off
  1. codex 57‍–‍58
Beliefs, Instincts, and Traits
  1. bwg 550
Buy-in
  1. codex 12‍–‍13
  2. 62‍–‍63
Concept
  1. bwg 548
Dramatic irony
  1. codex 19‍–‍20
Dwarves in play
  1. bwg 127‍–‍128
Elves in play
  1. bwg 159‍–‍160
Faith
  1. bwg 524
Faith idiom
  1. bwg 549
Humans in play
  1. bwg 224‍–‍225
Lifepath limits
  1. bwg 82‍–‍83
  2. 549
Monsters
  1. codex 66
Names
  1. codex 66
Note taking
  1. codex 46‍–‍47
Orcs in play
  1. bwg 250
Pacing
  1. codex 54‍–‍56
Pitching a game
  1. codex 24‍–‍26
Player agenda
  1. codex 15
Reincorporation
  1. codex 63
Relationships
  1. bwg 549‍–‍550
Resource cycles
  1. bwg 549
Role of the GM
  1. bwg 551
Role of the players
  1. bwg 552
  2. codex 18‍–‍20
Rules mastery
  1. codex 12
Running a game
  1. codex 48‍–‍58
Secrecy
  1. codex 21
Sessions and adventures
  1. codex 13‍–‍14
  2. Anth 16‍–‍17
Set up
  1. bwg 549
Starting power levels
  1. bwg 104‍–‍105
Using artha as the GM
  1. bwg 62
See alsoAntagonistsCampaignsRoles of Magic essay
Poison
See Poison
Pools
See Dice
Power
See Stats
Practical Magic
  1. codex 263‍–‍269
Beginner’s Luck
  1. codex 263
Charms
  1. codex 263‍–‍264
Gifted
  1. codex 268
Naming spells
  1. codex 263‍–‍264
Practical magic in conflicts
  1. codex 268
Schools of magic
  1. codex 265‍–‍267
Sorcerous skills, limits
  1. codex 268‍–‍269
Sorcery skill
  1. codex 263
Tax
  1. codex 267‍–‍268
Tools
  1. codex 264
See alsoGiftedOpen ended rollsSorcery
Practice
  1. bwg 47‍–‍48
  2. codex 129‍–‍131
Instincts
  1. codex 130
Limits
  1. codex 131
Log
  1. codex 130
Maximum practice
  1. bwg 48
Pressure
  1. codex 129
Recovery
  1. codex 130
Time
  1. codex 131
Written instructions
  1. bwg 38
See alsoAdvancement
Priorities
See BeliefsInstincts
Property
  1. bwg 205
PTGS
See Physical Tolerances Grayscale

q

Quickly
  1. bwg 29
Elven penalty
  1. bwg 141
See alsoSuccesses

r

Races
See Stocks
Range and Cover
  1. bwg 403‍–‍423
  2. codex 181‍–‍188
Actions
  1. bwg 409‍–‍410
Aiming
  1. bwg 409
Bombs
  1. bwg 472
Charge
  1. bwg 413‍–‍414
Close
  1. bwg 413
  2. codex 186
Commentary
  1. codex 184
Concurrent conflicts
  1. codex 183
Cover
  1. bwg 406
Example
  1. bwg 417
Faith
  1. bwg 526
Fall back
  1. bwg 415
Flank
  1. bwg 413
Fortification
  1. bwg 419
  2. codex 182
Free shots
  1. codex 41
Help
  1. codex 183
Hesitation
  1. bwg 419‍–‍422
Hit locations
  1. bwg 469
Hold
  1. bwg 414
  2. codex 186
Instincts
  1. codex 91
Light
  1. bwg 421
Maintain
  1. bwg 414
  2. codex 185
Maneuver
  1. bwg 407‍–‍408
Maneuver interaction table
  1. bwg 412
Maps
  1. codex 188
Monsters
  1. codex 217
Positioning
  1. bwg 403
  2. 409
  3. codex 186
Procedure
  1. bwg 404‍–‍405
Range
  1. bwg 405‍–‍406
  2. codex 186
Range interaction table
  1. bwg 411
Retreat
  1. bwg 415‍–‍416
Riding
  1. bwg 536
Setup
  1. codex 181‍–‍182
Shooting
  1. bwg 409
  2. 416
Skirmishes
  1. codex 187‍–‍189
Sneak in
  1. bwg 413
Sneak out
  1. bwg 415
Sorcery
  1. bwg 514‍–‍515
Summary
  1. bwg 423
  2. 472‍–‍473
Tactics
  1. codex 181
  2. 184‍–‍186
Terrain
  1. bwg 421
Transitioning to Fight
  1. codex 183
Weapon range table
  1. bwg 410
Weather
  1. bwg 422
When to use this system
  1. codex 183
Wises
  1. codex 182
Withdraw
  1. bwg 415
  2. codex 186
See alsoFightInjurySlowest and loudestSteelWeapons
Raw talent
See Untrained
Recovery
See Injury
Reflexes
See Attributes
Relationships
Antagonists
  1. codex 69
Supernatural
  1. codex 339
See alsoCircles
Rent
  1. bwg 205
Reputations
Damage and loss from failure
  1. codex 123‍–‍124
Reputation votes
  1. codex 108
See alsoCircles
Res
See Resources
Research
See Graduated tests
Resources
  1. bwg 20
  2. 366‍–‍376
  3. codex 156‍–‍162
Advancement
  1. bwg 44
  2. 373
Artifacts
  1. codex 376
Cash
  1. codex 159
Cash, Funds, Loans
  1. bwg 373‍–‍375
Corruption
  1. codex 262
Currency
  1. bwg 375‍–‍376
Engaging with the subsystem
  1. codex 157‍–‍158
Failure
  1. bwg 369‍–‍370
  2. codex 161
Haggling
  1. bwg 370‍–‍371
Industry
  1. codex 161
Lifestyle
  1. bwg 371‍–‍372
  2. codex 159‍–‍160
Linked Resources or Resources Help
  1. codex 159
Obstacles
  1. bwg 366‍–‍367
Poverty
  1. codex 156
Resource cycles
  1. bwg 549
  2. codex 205
Resources 0
  1. bwg 36
  2. 370
Selling loot
  1. codex 159
Summary
  1. bwg 376
Tax
  1. bwg 369‍–‍370
  2. codex 156
Tests
  1. bwg 368‍–‍369
Wises
  1. bwg 370
See alsoCircles
Riding and Mounted Combat
  1. bwg 533‍–‍540
Failure
  1. bwg 537
Fight
  1. bwg 533‍–‍535
Gear
  1. bwg 537
Lances
  1. bwg 534
Pursuit
  1. bwg 536‍–‍537
Range and Cover
  1. bwg 536
Skills
  1. bwg 538‍–‍539
Steel
  1. bwg 537‍–‍538
Travel
  1. bwg 533
See alsoHorses
Rituals
Skill
  1. bwg 292
See alsoFaithRituals of NightSorcery
Roleplaying
See Artha
Roll dice, or say yes
  1. bwg 72
  2. codex 113‍–‍114
Running the game
See ArthaDie of FateDietiesFailureGM-Created itemsGMing Summoned CreaturesMagicMonstersNon-Player CharactersObstaclesRoll dice, or say yesSituationSpirit EncountersWar

s

Sacrifices
See Blood Magic
Say Yes, or Roll The Dice
See Roll dice, or say yes
Searches
See Graduated tests
Session
Advancing grief
  1. bwg 154
Earning Artha
  1. bwg 63‍–‍65
  2. Anth 16‍–‍17
Scenarios, vs
  1. Anth 16‍–‍17
Spending Artha
  1. codex 104
Setting
  1. codex 24
  2. 30‍–‍32
Antagonists
  1. codex 70‍–‍71
Commentary
  1. codex 64‍–‍68
Culture
  1. codex 65‍–‍66
Currency
  1. bwg 365‍–‍376
  2. codex 160‍–‍161
Development
  1. codex 64‍–‍65
Established settings
  1. codex 66‍–‍67
Gear
  1. codex 66
Magic
  1. codex 245
Wises
  1. codex 206‍–‍208
Shade
  1. bwg 12
  2. 544‍–‍547
  3. codex 152‍–‍155
Artha
  1. bwg 62
Changing shade through Artha
  1. bwg 68‍–‍69
  2. Anth 32
Enchanting
  1. codex 301
Physical Tolerances Grayscale
  1. bwg 484‍–‍485
Starting shade
  1. bwg 86
  2. codex 152
See alsoHeroism
Shields
See Armour
Shock
See Steel
Situation
  1. bwg 81
  2. codex 24
  3. 27‍–‍30
  4. 54‍–‍55
Antagonists
  1. codex 70
Beliefs
  1. bwg 99
Commentary
  1. codex 59‍–‍63
General situations
  1. codex 60‍–‍62
Red flags
  1. codex 83
See alsoAntagonists
Skill Songs
See Elves
Skills
  1. bwg 19
Advancement
  1. bwg 42‍–‍43
Choosing skills
  1. bwg 86‍–‍88
Duel of Wits
  1. bwg 389
Fields of Related Knowledge
  1. bwg 36‍–‍37
Hatred based skills
  1. bwg 238
History skills
  1. bwg 253
Instructors
  1. bwg 50‍–‍51
Learning new skills
  1. bwg 49‍–‍51
Lifepaths
  1. bwg 80
List
  1. bwg 252‍–‍309
Magical skills
  1. bwg 252
Opening a skill
  1. bwg 50
Social
  1. codex 135
Sorcerous Skills, Learning
  1. codex 249
See alsoBeginner’s LuckFighting ArtsPracticeTraining Skills
Skirmish
See Skirmish
Skirmishes
See Range and Cover
Sorcery
  1. bwg 499‍–‍521
^
  1. bwg 505
Advanced casting
  1. bwg 512‍–‍513
Advancing will
  1. bwg 518
Area of Effect
  1. bwg 506‍–‍507
Arsenal method
  1. codex 372‍–‍373
Casting
  1. bwg 502‍–‍503
Casting time
  1. bwg 503‍–‍504
Counterspells
  1. bwg 516‍–‍517
Coup d' Magie
  1. bwg 513‍–‍514
Destroy Impetus effects and the Die of Fate
  1. bwg 506
Duel of Wits
  1. bwg 516
Duration
  1. bwg 507‍–‍509
Effect
  1. bwg 505‍–‍506
Eldritch Shield spell
  1. bwg 517
Facets of a spell
  1. bwg 500‍–‍502
Failure
  1. bwg 509‍–‍511
Fight
  1. bwg 514
FoRKs
  1. bwg 499
Gifted trait
  1. bwg 500
Help
  1. bwg 499
Idiom
  1. bwg 500
Interuption
  1. bwg 511‍–‍512
Learning new spells
  1. bwg 518‍–‍519
Learning sorcerous skills
  1. bwg 520
Natural effect scale
  1. bwg 520‍–‍521
Range and cover
  1. bwg 514‍–‍515
Skill
  1. bwg 499
Sorcerous duels
  1. bwg 514‍–‍515
Spells
  1. bwg 207‍–‍223
Spells as Weapons
  1. bwg 514‍–‍515
Summary
  1. bwg 521
Sustained spells
  1. bwg 508‍–‍509
Tax
  1. bwg 504‍–‍505
Unwanted summoning table
  1. bwg 511
Wheel of Magic diagram
  1. bwg 510
x Actions
  1. bwg 504
See alsoArt MagicBlood MagicCorruptionGiftedMagicPractical Magic
Speed
See Stats
Spell Songs
See Elves
Spells
See Sorcery
Spirit Binding
  1. codex 306‍–‍323
Character burning
  1. codex 306
  2. 317
  3. 319
  4. 320
Circination
  1. codex 321‍–‍322
Circination skill
  1. codex 321‍–‍322
Domain
  1. codex 307
Domain bindings
  1. codex 317‍–‍320
Duration
  1. codex 316
Encounters
  1. codex 323
Failure
  1. codex 307
  2. 313
Laws of Service
  1. codex 315‍–‍316
Limitations
  1. codex 315‍–‍316
Medium
  1. codex 308
Obstacle
  1. codex 308‍–‍310
Offerings
  1. codex 322‍–‍323
Process
  1. codex 306‍–‍307
Retribution
  1. codex 312‍–‍315
Skill
  1. codex 306
Spirit Marks
  1. codex 320‍–‍321
Spirit strength
  1. codex 307
Spirit Tasks
  1. codex 310‍–‍312
Spirits, description
  1. codex 307
Tax
  1. codex 307
Terminology
  1. codex 307‍–‍308
Trait Vote
  1. codex 320‍–‍321
See alsoBlood MagicCorruptionSummoning
Standard tests
See Tests
Stats
  1. bwg 17‍–‍18
Advancement
  1. bwg 43
  2. 49‍–‍50
Agility
  1. bwg 18
Forte
  1. bwg 18
Perception
  1. bwg 17
Power
  1. bwg 18
Speed
  1. bwg 18
Will
  1. bwg 17
Stature
  1. codex 40‍–‍41
Steel
  1. bwg 360‍–‍365
Advancement
  1. bwg 364‍–‍365
Advantages and disadvantages
  1. bwg 363
Character burning questions
  1. bwg 91‍–‍92
Hesitation
  1. bwg 361
Pain
  1. bwg 489‍–‍490
Riding
  1. bwg 537‍–‍538
Summary
  1. bwg 365
Test frequency
  1. bwg 362
Tests
  1. bwg 361‍–‍363
See alsoAttributes
Stocks
Dwarves
  1. bwg 108‍–‍128
Elves
  1. bwg 129‍–‍160
Fey Blood trait
  1. bwg 252
See alsoLifepaths
Stride
  1. bwg 93
  2. 530‍–‍531
Success
  1. bwg 12
  2. 30‍–‍31
  3. codex 114
Practical
  1. codex 119‍–‍120
See alsoLet it Ride
Successes
  1. bwg 29‍–‍30
Carefully
  1. bwg 29
Patiently
  1. bwg 29
Quickly
  1. bwg 30
  2. Anth 6
Summoning
  1. codex 324‍–‍339
Banishing
  1. codex 326
Bargaining
  1. codex 328
Character burning
  1. codex 333
Circination
  1. codex 335‍–‍336
Circination skill
  1. codex 321‍–‍322
Dead, Restless
  1. codex 327
Dead, Sanctified
  1. codex 327
Duration
  1. codex 328
  2. 332
Emnity clause
  1. codex 329
Failure
  1. codex 329
Faith
  1. codex 326
Gifted
  1. codex 324‍–‍325
GMing Summoned Creatures
  1. codex 339
Linked tests
  1. codex 324
Named trait
  1. codex 326
Names
  1. codex 328
Names, true
  1. codex 326
Obstacles
  1. codex 325‍–‍326
Orders
  1. codex 326
  2. 332‍–‍335
Pacts
  1. codex 329‍–‍331
Price
  1. codex 326
  2. 328
  3. 331‍–‍332
Process
  1. codex 324
Relationships
  1. codex 339
Reputation
  1. codex 333
  2. 335
Service
  1. codex 325
Spirits of the Dead
  1. codex 327
Success
  1. codex 327‍–‍328
Summoning a specific spirit
  1. codex 326
See alsoBlood MagicCorruptionGiftedSpirit Binding
Suprise
See Steel

t

Task
See Tests
Teachers
See Skills
Test
Currency cycle
  1. codex 16‍–‍18
Slowest and loudest
Test mongering
See Advancement
Tests
  1. bwg 12
  2. 24‍–‍38
Action
  1. codex 109
Advancement
  1. bwg 41‍–‍42
Advancement, reviewing
  1. bwg 44
Advantage
  1. bwg 28
Announcing risk
  1. codex 116‍–‍117
Deadlocks
  1. bwg 26
  2. codex 142‍–‍143
Disadvantage
  1. bwg 28‍–‍29
Elves, carefully or quickly
  1. bwg 141
Fields of Related Knowledge
  1. bwg 36‍–‍37
Fishing
  1. codex 113
Forcing failure
  1. codex 114
Gradulated tests
  1. bwg 26
Help
  1. bwg 35
  2. codex 140
  3. 144‍–‍147
  4. 149
Help, NPCs
  1. codex 146‍–‍147
Intent
  1. bwg 24
  2. codex 109‍–‍110
  3. 148
Linked tests
  1. bwg 27
  2. codex 148‍–‍149
Negotiation
  1. codex 112
Protesting failure
  1. codex 117
Required sucesses
  1. bwg 14
Resources
  1. bwg 368‍–‍369
Slowest and loudest
  1. codex 39
Social
  1. codex 139
Standard tests
  1. bwg 25
Steel
  1. bwg 361‍–‍363
Summary
  1. bwg 38‍–‍39
Task
  1. bwg 25
  2. codex 110‍–‍113
  3. 148
Task, assigning skills or ability
  1. codex 111‍–‍112
Test mongering
  1. bwg 44
Ties
  1. bwg 26
  2. codex 141‍–‍143
Too many cooks
  1. codex 39
Tools
  1. bwg 37
Verses tests
  1. bwg 26
  2. 73
  3. codex 139‍–‍143
Violence
  1. codex 140
Weasels, various
  1. codex 112‍–‍113
What to roll
  1. bwg 25
When to roll
  1. bwg 12
Why roll the dice
  1. bwg 73
Written instructions
  1. bwg 38
See alsoBloody VersesDiceFailureLet it RideRoll dice, or say yesSpending ArthaSuccess
Time
  1. bwg 33‍–‍35
Downtime
  1. bwg 35
Instruction
  1. bwg 51
See alsoAdvancement
Titles
See Resources
Toolkits
  1. bwg 204
Tools
  1. bwg 253
See alsoTests
Trade
See Resources
Trails
From failure
  1. codex 124
Training Skills
Learning
  1. bwg 51
Trait Vote
Spirit Binding
  1. codex 320‍–‍321
Traits
  1. bwg 20
  2. 57‍–‍60
Acquiring
  1. bwg 58‍–‍59
Call-on traits
  1. bwg 58
Changing
  1. bwg 58‍–‍59
Character traits
  1. bwg 57‍–‍58
Choosing traits
  1. bwg 89‍–‍99
Create your own
  1. bwg 310
Cultural
  1. bwg 198
  2. codex 65‍–‍66
Die traits
  1. bwg 58
Earning Fate
  1. bwg 64
  2. codex 98
Evolving
  1. codex 108
Faithful (faith)
  1. bwg 522
Gifted (sorcery)
  1. bwg 500
Hatred traits
  1. bwg 239
Lifepaths
  1. bwg 80
Player agenda
  1. bwg 550
Summary
  1. bwg 60
Trait vote
  1. bwg 59
  2. codex 106‍–‍108
See alsoArtha
Traps
  1. codex 135‍–‍137
Travelling gear
  1. bwg 204

u

Undead
See Death Art

v

Vancian Magic
See Arsenal method
Verses tests
See Tests
Vincent’s Admonition
See Roll dice, or say yes
Voices
See Imps
Void embrace
Character burning questions
  1. bwg 245
Persona
  1. bwg 244
See alsoOrcs

w

Walls
See Materials
War
  1. Anth 49‍–‍108
Ambush
  1. Anth 63
  2. 65
Archers
  1. Anth 62
Army size
  1. Anth 52
Battle
  1. Anth 63
  2. 64
Betrayal
  1. Anth 54‍–‍55
Campaign
  1. Anth 50
Cavalry
  1. Anth 62
Circles
  1. Anth 54
  2. 55‍–‍56
Commanders
  1. Anth 51
Commentary
  1. Anth 50
Conflict
  1. Anth 50
Crossbows
  1. Anth 62
Engagements
  1. Anth 63‍–‍64
Gathering Storm
  1. Anth 50
Heroes
  1. Anth 51
  2. 62
Human intelligence
  1. Anth 55‍–‍56
Infantry
  1. Anth 62
Intelligence
  1. Anth 52‍–‍56
Intelligence, commentary for GMs
  1. Anth 52
Interrogation
  1. Anth 54
Locals, intelligence
  1. Anth 54
Maps
  1. Anth 64
Monsters
  1. Anth 62
Mounted archers
  1. Anth 62
Mounted infantry
  1. Anth 62
Mounted units
  1. Anth 60
Observation
  1. Anth 54
One roll resolution
  1. Anth 52
Patrols
  1. Anth 56
Player roles
  1. Anth 51‍–‍52
Politicians
  1. Anth 51‍–‍52
Politics
  1. Anth 50
Raid
  1. Anth 64
  2. 64‍–‍65
Seige
  1. Anth 58
  2. 64
  3. 65
Ships
  1. Anth 63
Skills
  1. Anth 51
Skirmish
  1. Anth 64
  2. 65
Spies
  1. Anth 54
Survey
  1. Anth 52‍–‍53
Terminology
  1. Anth 49
Training
  1. Anth 58‍–‍59
Unit skills and training
  1. Anth 58‍–‍59
Unit stature
  1. Anth 59‍–‍60
Unit strength
  1. Anth 60‍–‍61
Unit stride
  1. Anth 61
Unit types
  1. Anth 62‍–‍63
Units
  1. Anth 56‍–‍57
Units, example
  1. Anth 57
Veterens
  1. Anth 59
War Machines
  1. Anth 63
See alsoFightRange and Cover
Wealth
See Resources
Weapons
  1. bwg 463‍–‍473
  2. 471‍–‍472
Add
  1. bwg 466
Appendix
  1. bwg 554‍–‍558
Balance dice
  1. bwg 470
Bombs table
  1. bwg 558
Defender declares posture
  1. bwg 465‍–‍466
Found weapons table
  1. bwg 555
Great strike
  1. bwg 467
Gunpowder dice
  1. bwg 470
Handedness
  1. bwg 467
Incidental, Mark, Superb
  1. bwg 463‍–‍464
Lances
  1. bwg 534
Melee
  1. bwg 465‍–‍466
Melee weapons tables
  1. bwg 554‍–‍555
Missile weapon ranges table
  1. bwg 555
Missile weapons IMS and DoF table
  1. bwg 557
Missle and thrown weapons
  1. bwg 468‍–‍469
Quality
  1. bwg 477
Ranged Die of Fate tables
  1. bwg 469
Repair
  1. bwg 477‍–‍478
Shooting you opponent
  1. bwg 467‍–‍468
Specialty bold and arrowheads tables
  1. bwg 557‍–‍558
Superior weapons
  1. bwg 470
Test to strike
  1. bwg 464
Thrown weapons table
  1. bwg 558
Verses Armour (VA)
  1. bwg 467
  2. 476‍–‍477
Weapon Power
  1. bwg 466
Weapon ranges and dice table
  1. bwg 556‍–‍557
Weapon Speed (WS)
  1. bwg 466‍–‍467
See alsoArmourFight
Weather
  1. codex 137
White
See Shade
Wilderness
  1. codex 137‍–‍138
Will
See Stats
Windows
See Materials
Wises
  1. bwg 253
  2. codex 206‍–‍215
Establishing setting as a player
  1. codex 208‍–‍210
Failure
  1. codex 211
Information, revealing
  1. codex 206‍–‍208
Intent and task
  1. codex 209‍–‍210
Let it ride
  1. codex 210‍–‍211
Obstacles
  1. bwg 309
Skill Descriptions
  1. bwg 87
  2. 253
  3. 309
Wonderment
See ElvesSpell songsSteel
Workhorse
  1. bwg 65
  2. codex 102‍–‍103
See alsoArtha
Workshop
  1. bwg 204
Wounds
See Injury
Written instructions
See PracticeTests

z

Zealot
See Forth belief
Zombie
See Reanimated Corpse, stats