-
Abbreviations & Acronyms
-
AoE
See Area of Effect
-
B
See Black
-
BITs
See Traits, Instincts, Beliefs
-
C-O
See Call-On Trait
-
D
See Dice
-
DoF
See Die of Fate
-
Dt
See Die Trait
-
Exp
See Exponent
-
FoRKs
See Fields of Related Knowledge
-
G
See Grey
-
IMS
See Incidental, Mark, Superb
-
Li
See Light wound
-
Mi
See Midi wound
-
Mo
See Mortal wound
-
Ob
See Obstacle
-
PTGS
See Physical Tolerances Grayscale
-
Res
See Resources
-
Se
See Severe wound
-
Su
See Superficial wound
-
Tr
See Traumatic wound
-
VA
See Verses Armour
-
W
See White
-
WS
See Weapon Speed
-
A
-
Abilities
See Skills, Stats, Attributes
-
Ability ratings
See Exponents
-
Action
codex
24
,
36
,
53
-
Advancement
bwg
40–52
-
Advantage
bwg
46
-
Artha
bwg
47
,
62
-
Attributes
bwg
43
-
Circles
bwg
386
-
Faith
bwg
206
,
527
-
FoRKs
bwg
46
-
Graduated tests
bwg
45
-
Greed
bwg
123–124
-
Grief
bwg
153–154
-
Hatred
bwg
240–241
-
Helping
bwg
46
-
Logging tests and artha
codex
45
-
Perception, Resources, Faith
bwg
43
-
Practice
bwg
47–48
-
Resources
bwg
373
-
Routine, difficult, challenging table
bwg
41
-
Series of rolls
bwg
45
-
Social skills
bwg
47
-
Sorcery
bwg
518
-
Stats
bwg
43
,
49–50
-
Steel
bwg
364–365
-
Summary
bwg
51
,
52
,
387
-
Test mongering
bwg
44
-
Verses tests
bwg
45
-
Void embrace
bwg
244
-
Advantage and Disadvantage
bwg
27–29
-
Adventure burner
codex
23–38
-
Affiliations
See Circles
-
Agility
See Stats
-
Antagonists
codex
69–79
-
Beliefs
codex
73–74
-
Developing
codex
72
-
Development, example
codex
75–79
-
Motivation
codex
73
-
See also Situation
-
Arguments
See Duel of Wits
-
Aristeia
See Artha
-
Armour and Shields
bwg
474–483
-
Armour protection dice table
bwg
475
-
Artha
bwg
480
-
Encumberance
bwg
478–479
,
482
-
Helmet protection dice table
bwg
476
-
Locations
bwg
474
-
Shields
bwg
480–483
-
Shields vs Missle Weapons
bwg
482
-
Tests
bwg
476
-
Types
bwg
474–475
-
Weapons vs armour
bwg
476–477
-
Artha
bwg
61–72
-
Advancement
bwg
47
-
Armour
bwg
480
-
Commentary
codex
95–105
-
Currency cycle
codex
16–18
-
Earning
bwg
63–65
, codex
96
-
Earning Deeds
bwg
65
-
Earning Fate
bwg
63–64
, codex
96–99
-
Earning Persona
bwg
64–65
, codex
99–103
-
Fate mines
codex
97
-
Humor
bwg
64
, codex
98–99
-
Moldbreaker
codex
99–101
-
NPCs
bwg
70
-
Right skill, right time
codex
99
-
Spending
bwg
66–69
-
Spending Deeds
bwg
67
-
Spending Fate
bwg
66
-
Spending Limits
bwg
67
-
Spending Persona
bwg
66–67
-
Starting Artha
bwg
70
-
Summary
bwg
71
-
Will to Live
bwg
496
-
Attributes
bwg
18–19
-
Advancement
bwg
43
-
Emotional Attributes
bwg
19
-
Health
bwg
18
-
Mortal Wound
bwg
19
-
Reflexes
bwg
18
-
Steel
bwg
19
-
B
-
BITs
See Instincts, Beliefs, Traits
-
Beginner’s Luck
bwg
37
,
49–50
-
Advancing stats
bwg
49–50
-
Learning sorcerous skills
bwg
520
-
Opening
bwg
50
-
See also Obstacles, Training Skills
-
Beliefs
bwg
19
,
53–55
,
63
, codex
15
-
Antagonists
codex
73–74
-
Campaigns
codex
86–87
-
Challenging beliefs
codex
27–28
,
88–89
-
Changing
bwg
54–55
, codex
82–83
-
Commentary
codex
80–89
-
Completing
codex
87–88
-
Creating starting beliefs
bwg
98–100
, codex
37
-
Currency cycle
codex
16–18
-
Earning Fate
bwg
63
, codex
96–97
-
Ethical
codex
81
,
88
-
Evolving to traits
bwg
59
-
Faith
bwg
523
-
Fate mines
codex
97
-
Forth belief
codex
81–82
,
85
-
Goals
codex
84
-
In play
bwg
54
-
Inner conflict
codex
83
-
Intraparty
codex
80–81
-
Moldbreaker
codex
87
,
100–101
-
Oaths
bwg
119
-
Player agenda
bwg
53
,
550
, codex
83–84
-
Red flags
codex
83
-
Situation
codex
80
-
Summary
bwg
60
-
Tips
codex
83
-
Trouble writing
codex
85
-
Two part beliefs
codex
85
-
See also Artha
-
Big picture
codex
25
-
Antagonists
codex
71–72
-
Black
See Shade
-
Bleeding
See Injury
-
Bloody Verses
See Fight
-
Breaking things
See Materials
-
Burning Wheel Philosophy
-
Advice for GMs
codex
20–21
-
Burning Wheel philosophy
codex
15–22
-
Currency cycle
codex
16–18
-
Dramatic irony
codex
19–20
-
C
-
Campaigns
-
Long
codex
50–51
-
One-off
codex
48–49
-
One-on-One
codex
52
-
Short
codex
49–50
-
Situation
codex
53–54
,
54–55
-
See also Trait vote, Situation, Playing the game
-
Carefully
-
Elven bonus
bwg
141
-
See also Successes
-
Cash
bwg
204
-
Character burning
codex
33–35
-
Affiliations
bwg
94–95
-
Beliefs
bwg
98–100
-
General guidelines
bwg
104–106
-
Instincts
bwg
101–102
-
Leads
bwg
84
-
Min-maxing
bwg
105–106
-
Orc lifepath limits
bwg
250
-
Process
bwg
81–103
-
Relationships
bwg
93–94
,
549–550
-
Repeating lifepaths
bwg
84
-
Reputations
bwg
95–96
-
Starting allies
bwg
96
-
Starting spells
bwg
96
,
205
-
Character creation
See Character burning
-
Characterisation
See Fate mines, Instincts, Beliefs, Traits
-
Chases
See Distance and Movement
-
Circles
bwg
21
,
377–387
-
Advancement
bwg
44
,
386
-
Affiliations
bwg
383–384
-
Exponent
bwg
378
-
Failure, the emnity clause
bwg
382–383
, codex
69
-
FoRKs, help
bwg
381
-
Obstacles
bwg
380
-
Reputations
bwg
384–386
-
Scope
bwg
379
-
Tests
bwg
381–382
-
Wises
bwg
382
-
Companion animal
bwg
204
-
Culture
See Setting
-
Currency
See Resources
-
D
-
D6
See Dice
-
Damage
See Weapons
-
Deeds
-
Grief
bwg
155
-
Hatred
bwg
241
-
See also Artha
-
Dice
bwg
11
-
Helping Dice
bwg
36
-
Open ended rolls
bwg
16
-
Spending Fate
bwg
66
-
Spending Persona
bwg
66
-
Successes
bwg
12
-
Summary
bwg
16
-
Traitors
bwg
11
-
Die of Fate
bwg
559–561
-
Difficulty numbers
bwg
11
-
Disadvantages
bwg
14
-
Armour
bwg
478–479
-
See also Tests
-
Distance and Movement
bwg
530–532
-
Chases
bwg
531–532
-
Stride
bwg
530–531
-
Doors
See Materials
-
Duel of Wits
bwg
388–402
-
Action interactions table
bwg
394
-
Avoid the Topic
bwg
395
-
Body of Argument
bwg
391
-
Compromise
bwg
398–399
-
Dismiss
bwg
395
-
Faith
bwg
526
-
Feint
bwg
395–396
-
Grief
bwg
155
-
Help
bwg
401
-
Incite
bwg
396
-
Instincts
codex
91
-
Obfuscate
bwg
396–397
-
Point
bwg
397
-
Procedure
bwg
391–394
-
Rebuttal
bwg
397–398
-
Skills
bwg
389
-
Sorcery
bwg
516
-
Statement of Purpose
bwg
390
-
Summary
bwg
402
-
Ties
bwg
400
-
Duration
See Time
-
Dwarves
bwg
108–128
-
Gear
bwg
124–127
-
Oaths
bwg
119
-
See also Greed, Natural Magic
-
E
-
Elves
bwg
129–160
-
Gear
bwg
156–159
-
Half Elves
bwg
160
-
No sorcery
bwg
159
-
Skill songs
bwg
142
-
Spell songs
bwg
142–152
-
See also Grief, Natural Magic
-
Emnity clause
See Circles
-
Emotional Attributes
See Attributes, Faith, Void embrace, Grief, Greed, Hatred
-
Emotional Magic
bwg
522–527
-
See also Grief, Greed, Hatred, Faith
-
Encumberance
See Armour and Shields
-
Epiphany
See Artha
-
Equipment
See Gear
-
Example characters
-
Astride The Beast
bwg
226–227
-
The Ambitious Noblewoman
bwg
161–163
-
The Dwarven Coward
bwg
108–109
-
The Elven Lancer
bwg
129–130
-
Exponents
bwg
12
-
Exponent 0
bwg
36
-
See also Tests
-
F
-
Failure
bwg
31–32
-
Time
bwg
35
-
See also Let it Ride
-
Faith
bwg
206
,
522–527
-
Advancement
bwg
527
-
Belief
bwg
523
-
Character burning questions
bwg
206
-
Devine intervention
bwg
524–525
-
Duel of Wits
bwg
526
-
Exponent 10
bwg
527
-
Failure
bwg
523
-
Faithful trait
bwg
522
-
Fight
bwg
526
-
Idiom
bwg
549
-
Obstacles
bwg
524–525
-
Pray
bwg
523
-
Range and Cover
bwg
526
-
Stature hinderance
codex
41
-
Success
bwg
525
-
Fate
bwg
63–64
-
Earning
bwg
63–64
, codex
96–99
-
See also Artha
-
Fear
See Steel
-
Fields of Related Knowledge
bwg
36–37
-
See also Skills, Tests, Heroic and Supernatural
-
Fight
bwg
424–462
-
Actions in volleys
bwg
432–433
-
Advantage
bwg
458
-
Aim
bwg
451
-
Assess
bwg
445
-
Avoid
bwg
443
-
Battles
bwg
425
-
Beat
bwg
449
-
Block
bwg
443–444
-
Block & strike
bwg
442
-
Bloody Verses
bwg
426–427
-
Cast spell
bwg
452
-
Change stance
bwg
445–446
-
Changing an action
bwg
456–457
-
Changing or adjusting weapons
bwg
458
-
Charge/Tackle
bwg
446
-
Command
bwg
453
-
Command spirit
bwg
452
-
Counterstrike
bwg
444
, codex
39–40
-
Disarm
bwg
449
-
Draw Weapon
bwg
447
-
Drop spell
bwg
452
-
Engagement advantage table
bwg
431
-
Engaging
bwg
430–431
-
Faith
bwg
526
-
Fall prone (and beg for mercy)
bwg
454
-
Feint
bwg
450
-
Fire crossbow or gun
bwg
451
-
Get up
bwg
448
-
Grabbing larger characters
codex
40
-
Great strike
bwg
442
-
Hesitation
bwg
453–454
-
Instincts
codex
91
-
Intimidate
bwg
453
-
Knocked down
bwg
455
-
Lock
bwg
447–448
, codex
40
-
Lock & strike
bwg
443
-
Mooks
bwg
460
-
Multiple combatants
bwg
457
,
459–461
-
Nock arrow and draw bow
bwg
451
-
Physical Action
bwg
447
-
Positioning
bwg
434–438
-
Positioning advantage table
bwg
436
-
Procedure
bwg
428–429
-
Push
bwg
447
-
Reflexes
bwg
433
-
Release bow
bwg
451
-
Reload crossbow or gun
bwg
451
-
Riding
bwg
533–535
-
Run screaming
bwg
454
-
Scripting
bwg
433–434
-
Skills
bwg
439
-
Snaphot
bwg
452
-
Sorcery
bwg
514
-
Speech, song, and prayer
bwg
455
-
Stand and drool
bwg
454
-
Summary
bwg
462
-
Surprise and ambush
bwg
461–462
-
Swoon
bwg
454
-
Terrain
bwg
455–456
-
Throw object/weapon
bwg
451
-
Throw person
bwg
450
-
Two weapons
bwg
458–459
-
Volley action table
bwg
432
-
Volleys
bwg
432
-
See also Riding and Mounted Combat, Injury, Weapons, Bloody Verses, Steel, Armour and Shields
-
Forte
See Stats
-
Fury
See Hatred
-
G
-
Gear
bwg
21–22
, codex
66
-
Dwarven equipment
bwg
124–127
-
Elven equipment
bwg
156–159
-
Human equipment
bwg
202–205
-
Orc equipment
bwg
242–244
-
Personal effects
bwg
204
-
Riding gear
bwg
537
-
Starting gear
bwg
93
-
Travelling gear
bwg
204
-
See also Resources
-
Goals
See Beliefs
-
Graduated tests
See Tests
-
Greed
bwg
121–124
-
Advancement
bwg
123–124
-
Character burning questions
bwg
121
-
Steel tests
bwg
122
-
See also Dwarves
-
Grey
See Shade
-
Grief
bwg
152–156
-
Advancement
bwg
153–154
-
Character burning questions
bwg
152–153
-
Deeds
bwg
155
-
Mitigating grief
bwg
156
-
See also Elves
-
H
-
Half Elves
See Elves, Fey Blood trait
-
Hatred
-
Advancement
bwg
240–241
-
Character burning questions
bwg
239
-
Deeds
bwg
241
-
See also Orcs
-
Headings
-
Index of headings
bwg
572–583
-
Health
-
Character burning questions
bwg
91
-
See also Attributes
-
Help
See Tests, Heroic and Supernatural
-
Heroic and Supernatural
bwg
544–547
-
Hesitation
bwg
361
-
Fight
bwg
453–454
-
See also Steel
-
Hit
See Weapons
-
Horses
-
Riding mount
bwg
203
-
Tending
bwg
538
-
Traits
bwg
539–540
-
Warhorse
bwg
203
-
See also Riding and Mounted Combat
-
Humans
bwg
162–225
-
Cultural traits
bwg
198
-
Gear
bwg
202–205
-
See also Sorcery, Faith
-
I
-
Imps
bwg
10
-
Incidental, Mark, Superb
See Weapons
-
Indices
-
Skills
bwg
590–593
-
Spells
bwg
589–590
-
Traits
bwg
584–589
-
Injury
-
Bleeding
bwg
490
,
491–492
-
Effects of Wounds
bwg
486–487
-
Failed Treatment or Recovery
bwg
495
-
Light wounds
bwg
486
-
Midi wounds
bwg
486
-
Mortal wounds
bwg
487
,
495–496
-
Persona
bwg
496
-
Recovery
bwg
492–493
-
Reducing superficial wound penalty
bwg
497
-
Reducing wound dice
bwg
497–498
-
Severe wounds
bwg
486
-
Shade
bwg
484–485
-
Skills reduced to zero
bwg
488
-
Spending Fate
bwg
66
-
Spending Persona
bwg
66–67
-
Stats reduced to zero
bwg
489
-
Steel and Pain
bwg
489–490
-
Stop bleeding obstacle table
bwg
492
-
Summary
bwg
498
-
Superficial wounds
bwg
486
,
488
-
Taken out
bwg
489
-
Taking a hit
bwg
485–486
-
Tolerance descriptions
bwg
485
-
Traumatic wounds
bwg
487
-
Treatment
bwg
491
-
Will to Live
bwg
496
-
Wound treatment obstacle table
bwg
491
-
Wounded Dice
bwg
488
-
See also Mortal wound
-
Instincts
bwg
20
,
55–56
,
63
-
Bad and broken
codex
92–93
-
Breaking rules
bwg
101
-
Changing
bwg
56
, codex
94
-
Characterisation
codex
90
-
Commentary
codex
90–94
-
Creating starting instincts
bwg
101–102
, codex
93–94
-
Duel of Wits
codex
91
-
Earning Fate
bwg
63
, codex
98
-
Evolving to traits
bwg
59
-
Fight
codex
91
-
Mechanical
codex
90–91
-
Player agenda
bwg
550
-
Range and Cover
codex
91
-
Situational
codex
92
-
Structure
bwg
56
-
Summary
bwg
60
-
Timing
codex
41
-
See also Artha
-
Instructors
See Skills
-
Intent
See Tests
-
L
-
Laments
See Grief
-
Let it Ride
bwg
32
,
32
-
Lifepaths
bwg
78
-
Choosing lifepaths
bwg
82–84
-
Leads
bwg
79–80
-
Orc special rules
bwg
235–236
-
Setting
bwg
78–80
-
Stock
bwg
78
-
hacking
codex
33–35
-
Lifestyles
See Resources
-
Linked tests
See Tests
-
Loyal
See Forth belief
-
M
-
Magic
bwg
22
-
See also Elven Spell Songs, Hatred, Void embrace, Sorcery
-
Man
See Humans
-
Materials
bwg
541–543
-
Mentors
See Skills
-
Moldbreaker
See Persona, Beliefs
-
Money
See Resources
-
Monsters
codex
66
-
Mortal Kingdoms
See Humans
-
Mortal wound
bwg
487
,
495–496
-
Determining
bwg
90
-
Heroic
bwg
546
-
See also Attributes
-
N
-
NPCs
-
Starting allies
bwg
96
-
See also Circles
-
Natural Magic
bwg
528–529
-
See also Open ended rolls
-
Nerves
See Steel
-
Non-player Characters
bwg
562–571
-
Monsters and adversaries
bwg
565–571
-
Simple NPCs
bwg
562–564
-
O
-
Oaths
See Dwarves
-
Obstacles
bwg
14
-
Absolute scale
bwg
14
-
Advancement
bwg
41–42
-
Disadvantage
bwg
28
-
Double obstacle penalty
bwg
29
-
Relative difficulty table
bwg
14
-
Setting obstacles
bwg
72–73
-
One-shots
See Campaigns
-
Open ended
See Dice
-
Optional subsystems
bwg
359
-
See also Fight, Injury, Natural Magic, Sorcery, Duel of Wits, Resources, Steel, Movement and Pursuit, Circles, Riding and Mounted Combat, Range and Cover, Materials, Heroic and Supernatural, Armour and Shields, Weapons, Emotional Magic
-
Orcs
bwg
226–250
-
Gear
bwg
242–244
-
Ritual skills
bwg
246–247
-
Rituals of Night
bwg
247–249
-
Special lifepath rules
bwg
235–236
-
See also Hatred, Natural Magic, Void embrace, Die of Fate
-
P
-
PTGS
See Physical Tolerances Grey Scale
-
Pace
See Distance and Movement
-
Pacing
See Campaigns
-
Pain
See Steel
-
Patiently
See Successes
-
Perception
See Stats
-
Persona
-
Beliefs
bwg
64
-
Earning
codex
99–103
-
Embodiment
codex
99
-
Moldbreaker
bwg
64
, codex
99–101
-
Roleplaying
bwg
64
-
Void embrace
bwg
244
-
Will to Live
bwg
496
-
See also Artha
-
Personal effects
bwg
204
-
Physical Tolerances Grey Scale
See Injury
-
Playing the game
bwg
548–552
-
Backing off
codex
57–58
-
Beliefs, Instincts, and Traits
bwg
550
-
Buy-in
codex
12–13
,
62–63
-
Concept
bwg
548
-
Dramatic irony
codex
19–20
-
Dwarves in play
bwg
127–128
-
Elves in play
bwg
159–160
-
Faith
bwg
524
-
Faith idiom
bwg
549
-
Humans in play
bwg
224–225
-
Lifepath limits
bwg
82–83
,
549
-
Monsters
codex
66
-
Names
codex
66
-
Note taking
codex
46–47
-
Orcs in play
bwg
250
-
Pacing
codex
54–56
-
Pitching a game
codex
24–26
-
Player agenda
codex
15
-
Reincorporation
codex
63
-
Relationships
bwg
549–550
-
Resource cycles
bwg
549
-
Role of the GM
bwg
551
-
Role of the players
bwg
552
, codex
18–20
-
Rules mastery
codex
12
-
Running a game
codex
48–58
-
Secrecy
codex
21
-
Sessions and adventures
codex
13–14
-
Set up
bwg
549
-
Starting power levels
bwg
104–105
-
Using artha as the GM
bwg
62
-
See also Campaigns, Antagonists
-
Pools
See Dice
-
Power
See Stats
-
Practice
bwg
47–48
-
Maximum practice
bwg
48
-
Written instructions
bwg
38
-
See also Advancement
-
Priorities
See Instincts, Beliefs
-
Property
bwg
205
-
Q
-
Quickly
-
Elven penalty
bwg
141
-
See also Successes
-
R
-
Races
See Stocks
-
Range and Cover
bwg
403–423
-
Actions
bwg
409–410
-
Bombs
bwg
472
-
Charge
bwg
413–414
-
Close
bwg
413
-
Cover
bwg
406
-
Example
bwg
417
-
Faith
bwg
526
-
Fall back
bwg
415
-
Flank
bwg
413
-
Fortification
bwg
419
-
Free shots
codex
41
-
Hesitation
bwg
419–422
-
Hold
bwg
414
-
Instincts
codex
91
-
Light
bwg
421
-
Maintain
bwg
414
-
Maneuver
bwg
407–408
-
Maneuver interaction table
bwg
412
-
Procedure
bwg
404–405
-
Range
bwg
405–406
-
Range interaction table
bwg
411
-
Retreat
bwg
415–416
-
Riding
bwg
536
-
Sneak in
bwg
413
-
Sneak out
bwg
415
-
Sorcery
bwg
514–515
-
Summary
bwg
423
,
472–473
-
Terrain
bwg
421
-
Weapon range table
bwg
410
-
Weather
bwg
422
-
Withdraw
bwg
415
-
See also Fight
-
Recovery
See Injury
-
Reflexes
See Attributes
-
Relationships
-
Antagonists
codex
69
-
See also Circles
-
Rent
bwg
205
-
Reputations
See Circles
-
Res
See Resources
-
Research
See Graduated tests
-
Resources
bwg
20
,
366–376
-
Advancement
bwg
44
,
373
-
Cash, Funds, Loans
bwg
373–375
-
Currency
bwg
375–376
-
Failure
bwg
369–370
-
Haggling
bwg
370–371
-
Lifestyle
bwg
371–372
-
Obstacles
bwg
366–367
-
Resource cycles
bwg
549
-
Resources 0
bwg
36
,
370
-
Summary
bwg
376
-
Tests
bwg
368–369
-
Wises
bwg
370
-
See also Circles
-
Riding and Mounted Combat
bwg
533–540
-
Failure
bwg
537
-
Fight
bwg
533–535
-
Gear
bwg
537
-
Lances
bwg
534
-
Pursuit
bwg
536–537
-
Range and Cover
bwg
536
-
Skills
bwg
538–539
-
Steel
bwg
537–538
-
Travel
bwg
533
-
See also Horses
-
Roleplaying
See Artha
-
Roll dice, or say yes
bwg
72
-
Running the game
See Situation, Roll dice, or say yes
-
Running the gane
See Non-player Characters, Die of Fate
-
S
-
Searches
See Graduated tests
-
Session
-
Advancing grief
bwg
154
-
Earning Artha
bwg
63–65
-
Setting
codex
24
,
30–32
-
Antagonists
codex
70–71
-
Commentary
codex
64–68
-
Culture
codex
65–66
-
Development
codex
64–65
-
Established settings
codex
66–67
-
Gear
codex
66
-
Shade
bwg
12
,
544–547
-
Artha
bwg
62
-
Changing shade through Artha
bwg
68–69
-
Physical Tolerances Grayscale
bwg
484–485
-
Starting shade
bwg
86
-
Shields
See Armour
-
Shock
See Steel
-
Situation
bwg
81
, codex
24
,
27–30
,
54–55
-
Antagonists
codex
70
-
Beliefs
bwg
99
-
Commentary
codex
59–63
-
General situations
codex
60–62
-
Red flags
codex
83
-
See also Antagonists
-
Skill Songs
See Elves
-
Skills
bwg
19
-
Advancement
bwg
42–43
-
Choosing skills
bwg
86–88
-
Duel of Wits
bwg
389
-
Fields of Related Knowledge
bwg
36–37
-
Hatred based skills
bwg
238
-
History skills
bwg
253
-
Instructors
bwg
50–51
-
Learning new skills
bwg
49–51
-
Lifepaths
bwg
80
-
List
bwg
252–309
-
Magical skills
bwg
252
-
Opening a skill
bwg
50
-
See also Beginner’s Luck, Training Skills
-
Skirmishes
See Range and Cover
-
Sorcery
bwg
499–521
-
Advanced casting
bwg
512–513
-
Advancing will
bwg
518
-
Area of Effect
bwg
506–507
-
Casting
bwg
502–503
-
Casting time
bwg
503–504
-
Counterspells
bwg
516–517
-
Coup d' Magie
bwg
513–514
-
Destroy Impetus effects and the Die of Fate
bwg
506
-
Duel of Wits
bwg
516
-
Duration
bwg
507–509
-
Effect
bwg
505–506
-
Eldritch Shield spell
bwg
517
-
Facets of a spell
bwg
500–502
-
Failure
bwg
509–511
-
Fight
bwg
514
-
FoRKs
bwg
499
-
Gifted trait
bwg
500
-
Help
bwg
499
-
Idiom
bwg
500
-
Interuption
bwg
511–512
-
Learning new spells
bwg
518–519
-
Learning sorcerous skills
bwg
520
-
Natural effect scale
bwg
520–521
-
Range and cover
bwg
514–515
-
Skill
bwg
499
-
Sorcerous duels
bwg
514–515
-
Spells
bwg
207–223
-
Spells as Weapons
bwg
514–515
-
Summary
bwg
521
-
Sustained spells
bwg
508–509
-
Tax
bwg
504–505
-
Unwanted summoning table
bwg
511
-
Wheel of Magic diagram
bwg
510
-
^
bwg
505
-
x Actions
bwg
504
-
Speed
See Stats
-
Spell Songs
See Elves
-
Spells
See Sorcery
-
Standard tests
See Tests
-
Stats
bwg
17–18
-
Advancement
bwg
43
,
49–50
-
Agility
bwg
18
-
Forte
bwg
18
-
Perception
bwg
17
-
Power
bwg
18
-
Speed
bwg
18
-
Will
bwg
17
-
Stature
codex
40–41
-
Steel
bwg
360–365
-
Advancement
bwg
364–365
-
Advantages and disadvantages
bwg
363
-
Character burning questions
bwg
91–92
-
Hesitation
bwg
361
-
Pain
bwg
489–490
-
Riding
bwg
537–538
-
Summary
bwg
365
-
Test frequency
bwg
362
-
Tests
bwg
361–363
-
See also Attributes
-
Stocks
-
Dwarves
bwg
108–128
-
Elves
bwg
129–160
-
Fey Blood trait
bwg
252
-
See also Lifepaths
-
Stride
bwg
93
,
530–531
-
Success
bwg
12
,
30–31
-
See also Let it Ride
-
Successes
bwg
29–30
-
Carefully
bwg
29
-
Patiently
bwg
29
-
Quickly
bwg
30
-
Suprise
See Steel
-
T
-
Task
See Tests
-
Teachers
See Skills
-
Test
-
Currency cycle
codex
16–18
-
Test mongering
See Advancement
-
Tests
bwg
12
,
24–38
-
Advancement
bwg
41–42
-
Advancement, reviewing
bwg
44
-
Advantage
bwg
28
-
Disadvantage
bwg
28–29
-
Fields of Related Knowledge
bwg
36–37
-
Gradulated tests
bwg
26
-
Help
bwg
35
-
Intent
bwg
24
-
Linked tests
bwg
27
-
Required sucesses
bwg
14
-
Resources
bwg
368–369
-
Slowest and loudest
codex
39
-
Standard tests
bwg
25
-
Steel
bwg
361–363
-
Summary
bwg
38–39
-
Task
bwg
25
-
Test mongering
bwg
44
-
Ties
bwg
26
-
Too many cooks
codex
39
-
Tools
bwg
37
-
Verses tests
bwg
26
,
73
-
What to roll
bwg
25
-
When to roll
bwg
12
-
Why roll the dice
bwg
73
-
Written instructions
bwg
38
-
See also Let it Ride, Spending Artha, Bloody Verses, Dice
-
Time
bwg
33–35
-
Downtime
bwg
35
-
Instruction
bwg
51
-
See also Advancement
-
Titles
See Resources
-
Toolkits
bwg
204
-
Tools
bwg
253
-
See also Tests
-
Trade
See Resources
-
Training Skills
-
Learning
bwg
51
-
Traits
bwg
20
,
57–60
-
Acquiring
bwg
58–59
-
Call-on traits
bwg
58
-
Changing
bwg
58–59
-
Character traits
bwg
57–58
-
Choosing traits
bwg
89–99
-
Create your own
bwg
310
-
Cultural
bwg
198
, codex
65–66
-
Die traits
bwg
58
-
Earning Fate
bwg
64
, codex
98
-
Faithful (faith)
bwg
522
-
Gifted (sorcery)
bwg
500
-
Hatred traits
bwg
239
-
Lifepaths
bwg
80
-
Player agenda
bwg
550
-
Summary
bwg
60
-
Trait vote
bwg
59
-
See also Artha
-
Travelling gear
bwg
204
-
V
-
Verses tests
See Tests
-
Vincent’s Admonition
See Roll dice, or say yes
-
Voices
See Imps
-
Void embrace
-
Character burning questions
bwg
245
-
Persona
bwg
244
-
See also Orcs
-
W
-
Walls
See Materials
-
Wealth
See Resources
-
Weapons
bwg
463–473
,
471–472
-
Add
bwg
466
-
Appendix
bwg
554–558
-
Balance dice
bwg
470
-
Bombs table
bwg
558
-
Defender declares posture
bwg
465–466
-
Found weapons table
bwg
555
-
Great strike
bwg
467
-
Gunpowder dice
bwg
470
-
Handedness
bwg
467
-
Incidental, Mark, Superb
bwg
463–464
-
Lances
bwg
534
-
Melee
bwg
465–466
-
Melee weapons tables
bwg
554–555
-
Missile weapon ranges table
bwg
555
-
Missile weapons IMS and DoF table
bwg
557
-
Missle and thrown weapons
bwg
468–469
-
Quality
bwg
477
-
Ranged Die of Fate tables
bwg
469
-
Repair
bwg
477–478
-
Shooting you opponent
bwg
467–468
-
Specialty bold and arrowheads tables
bwg
557–558
-
Superior weapons
bwg
470
-
Test to strike
bwg
464
-
Thrown weapons table
bwg
558
-
Verses Armour (VA)
bwg
467
,
476–477
-
Weapon Power
bwg
466
-
Weapon Speed (WS)
bwg
466–467
-
Weapon ranges and dice table
bwg
556–557
-
See also Armour, Fight
-
White
See Shade
-
Will
See Stats
-
Windows
See Materials
-
Wises
bwg
253
-
Wonderment
See Steel, Spell songs, Elves
-
Workshop
bwg
204
-
Written instructions
See Tests, Practice
-
Z
-
Zealot
See Forth belief