A Lazy Sequence

Burning Wheel Gold Index

  1. Abbreviations & Acronyms

    1. AoE See Area of Effect
    2. B See Black
    3. BITs See Beliefs, Instincts, Traits
    4. C-O See Call-On Trait
    5. D See Dice
    6. DoF See Die of Fate
    7. Dt See Die Trait
    8. Exp See Exponent
    9. FoRKs See Fields of Related Knowledge
    10. G See Grey
    11. IMS See Incidental, Mark, Superb
    12. Li See Light wound
    13. Mi See Midi wound
    14. Mo See Mortal wound
    15. Ob See Obstacle
    16. PTGS See Physical Tolerances Grayscale
    17. Res See Resources
    18. Se See Severe wound
    19. Su See Superficial wound
    20. Tr See Traumatic wound
    21. VA See Verses Armour
    22. W See White
    23. WS See Weapon Speed
  2. A

    1. Abilities See Stats, Attributes, Skills
    2. Ability ratings See Exponents
    3. Action codex 24 , 36 , 53
    4. Advancement bwg 40–52
    5. Advantage bwg 46
    6. Artha bwg 47 , 62
    7. Attributes bwg 43
    8. Circles bwg 386
    9. Faith bwg 206 , 527
    10. FoRKs bwg 46
    11. Graduated tests bwg 45
    12. Greed bwg 123–124
    13. Grief bwg 153–154
    14. Hatred bwg 240–241
    15. Helping bwg 46
    16. Logging tests and artha codex 45
    17. Perception, Resources, Faith bwg 43
    18. Practice bwg 47–48
    19. Resources bwg 373
    20. Routine, difficult, challenging table bwg 41
    21. Series of rolls bwg 45
    22. Social skills bwg 47
    23. Sorcery bwg 518
    24. Stats bwg 43 , 49–50
    25. Steel bwg 364–365
    26. Summary bwg 51 , 52 , 387
    27. Test mongering bwg 44
    28. Verses tests bwg 45
    29. Void embrace bwg 244
    30. Advantage and Disadvantage bwg 27–29
    31. Adventure burner codex 23–38
    32. Affiliations See Circles
    33. Agility See Stats
    34. Antagonists codex 69–79
    35. Beliefs codex 73–74
    36. Developing codex 72
    37. Development, example codex 75–79
    38. Motivation codex 73
    39. See also Situation
    40. Arguments See Duel of Wits
    41. Aristeia See Artha
    42. Armour and Shields bwg 474–483
    43. Armour protection dice table bwg 475
    44. Artha bwg 480
    45. Encumberance bwg 478–479 , 482
    46. Helmet protection dice table bwg 476
    47. Locations bwg 474
    48. Shields bwg 480–483
    49. Shields vs Missle Weapons bwg 482
    50. Tests bwg 476
    51. Types bwg 474–475
    52. Weapons vs armour bwg 476–477
    53. Artha
    54. Advancement bwg 47
    55. Artha bwg 61–72
    56. Armour bwg 480
    57. Commentary codex 95–105
    58. Currency cycle codex 16–18
    59. Earning bwg 63–65 , codex 96
    60. Earning Deeds bwg 65
    61. Earning Fate bwg 63–64 , codex 96–99
    62. Earning Persona bwg 64–65 , codex 99–103
    63. Fate mines codex 97
    64. Humor bwg 64 , codex 98–99
    65. Moldbreaker codex 99–101
    66. NPCs bwg 70
    67. Right skill, right time codex 99
    68. Spending bwg 66–69
    69. Spending Deeds bwg 67
    70. Spending Fate bwg 66
    71. Spending Limits bwg 67
    72. Spending Persona bwg 66–67
    73. Starting Artha bwg 70
    74. Summary bwg 71
    75. Will to Live bwg 496
    76. Attributes bwg 18–19
    77. Advancement bwg 43
    78. Emotional Attributes bwg 19
    79. Health bwg 18
    80. Mortal Wound bwg 19
    81. Reflexes bwg 18
    82. Steel bwg 19
  3. B

    1. BITs See Beliefs, Instincts, Traits
    2. Beginner’s Luck bwg 37 , 49–50
    3. Advancing stats bwg 49–50
    4. Learning sorcerous skills bwg 520
    5. Opening bwg 50
    6. See also Obstacles, Training Skills
    7. Beliefs bwg 19 , 53–55 , 63 , codex 15
    8. Changing bwg 54–55 , codex 82–83
    9. Earning Fate bwg 63 , codex 96–97
    10. Evolving to traits bwg 59
    11. In play bwg 54
    12. Player agenda bwg 53 , 550 , codex 83–84
    13. Summary bwg 60
    14. Creating starting beliefs bwg 98–100 , codex 37
    15. Faith bwg 523
    16. Antagonists codex 73–74
    17. Campaigns codex 86–87
    18. Challenging beliefs codex 27–28 , 88–89
    19. Commentary codex 80–89
    20. Completing codex 87–88
    21. Currency cycle codex 16–18
    22. Ethical codex 81 , 88
    23. Fate mines codex 97
    24. Forth belief codex 81–82 , 85
    25. Goals codex 84
    26. Inner conflict codex 83
    27. Intraparty codex 80–81
    28. Moldbreaker codex 87 , 100–101
    29. Oaths bwg 119
    30. Red flags codex 83
    31. Situation codex 80
    32. Tips codex 83
    33. Trouble writing codex 85
    34. Two part beliefs codex 85
    35. See also Artha
    36. Big picture codex 25
    37. Antagonists codex 71–72
    38. Black See Shade
    39. Bleeding See Injury
    40. Bloody Verses See Fight
    41. Breaking things See Materials
    42. Burning Wheel Philosophy
    43. Advice for GMs codex 20–21
    44. Burning Wheel philosophy codex 15–22
    45. Currency cycle codex 16–18
    46. Dramatic irony codex 19–20
  4. C

    1. Campaigns
    2. Long codex 50–51
    3. One-off codex 48–49
    4. One-on-One codex 52
    5. Short codex 49–50
    6. Situation codex 53–54 , 54–55
    7. See also Trait vote, Playing the game, Situation
    8. Carefully
    9. Elven bonus bwg 141
    10. See also Successes
    11. Cash bwg 204
    12. Character burning
    13. Affiliations bwg 94–95
    14. Beliefs bwg 98–100
    15. General guidelines bwg 104–106
    16. Instincts bwg 101–102
    17. Leads bwg 84
    18. Min-maxing bwg 105–106
    19. Orc lifepath limits bwg 250
    20. Process bwg 81–103
    21. Relationships bwg 93–94 , 549–550
    22. Repeating lifepaths bwg 84
    23. Reputations bwg 95–96
    24. Starting allies bwg 96
    25. Starting spells bwg 96 , 205
    26. Character burning codex 33–35
    27. Character creation See Character burning
    28. Characterisation See Traits, Beliefs, Instincts, Fate mines
    29. Chases See Distance and Movement
    30. Circles bwg 21 , 377–387
    31. Advancement bwg 44 , 386
    32. Affiliations bwg 383–384
    33. Exponent bwg 378
    34. Failure, the emnity clause bwg 382–383 , codex 69
    35. FoRKs, help bwg 381
    36. Obstacles bwg 380
    37. Reputations bwg 384–386
    38. Scope bwg 379
    39. Tests bwg 381–382
    40. Wises bwg 382
    41. Companion animal bwg 204
    42. Culture See Setting
    43. Currency See Resources
  5. D

    1. D6 See Dice
    2. Damage See Weapons
    3. Deeds
    4. Grief bwg 155
    5. Hatred bwg 241
    6. See also Artha
    7. Dice bwg 11
    8. Helping Dice bwg 36
    9. Open ended rolls bwg 16
    10. Spending Fate bwg 66
    11. Spending Persona bwg 66
    12. Successes bwg 12
    13. Summary bwg 16
    14. Traitors bwg 11
    15. Die of Fate bwg 559–561
    16. Difficulty numbers bwg 11
    17. Disadvantages bwg 14
    18. Armour bwg 478–479
    19. See also Tests
    20. Distance and Movement bwg 530–532
    21. Chases bwg 531–532
    22. Stride bwg 530–531
    23. Doors See Materials
    24. Duel of Wits
    25. Grief bwg 155
    26. Duel of Wits bwg 388–402
    27. Action interactions table bwg 394
    28. Avoid the Topic bwg 395
    29. Body of Argument bwg 391
    30. Compromise bwg 398–399
    31. Dismiss bwg 395
    32. Faith bwg 526
    33. Feint bwg 395–396
    34. Help bwg 401
    35. Incite bwg 396
    36. Instincts codex 91
    37. Obfuscate bwg 396–397
    38. Point bwg 397
    39. Procedure bwg 391–394
    40. Rebuttal bwg 397–398
    41. Skills bwg 389
    42. Sorcery bwg 516
    43. Statement of Purpose bwg 390
    44. Summary bwg 402
    45. Ties bwg 400
    46. Duration See Time
    47. Dwarves bwg 108–128
    48. Gear bwg 124–127
    49. Oaths bwg 119
    50. See also Greed, Natural Magic
  6. E

    1. Elves bwg 129–160
    2. Gear bwg 156–159
    3. Half Elves bwg 160
    4. No sorcery bwg 159
    5. Skill songs bwg 142
    6. Spell songs bwg 142–152
    7. See also Grief, Natural Magic
    8. Emnity clause See Circles
    9. Emotional Attributes See Attributes, Hatred, Void embrace, Faith, Grief, Greed
    10. Emotional Magic bwg 522–527
    11. See also Faith, Greed, Grief, hatred
    12. Encumberance See Armour and Shields
    13. Epiphany See Artha
    14. Equipment See Gear
    15. Example characters
    16. Astride The Beast bwg 226–227
    17. The Ambitious Noblewoman bwg 161–163
    18. The Dwarven Coward bwg 108–109
    19. The Elven Lancer bwg 129–130
    20. Exponents bwg 12
    21. Exponent 0 bwg 36
    22. See also Tests
  7. F

    1. Failure bwg 31–32
    2. Time bwg 35
    3. See also Let it Ride
    4. Faith bwg 206 , 522–527
    5. Advancement bwg 527
    6. Belief bwg 523
    7. Character burning questions bwg 206
    8. Devine intervention bwg 524–525
    9. Duel of Wits bwg 526
    10. Exponent 10 bwg 527
    11. Failure bwg 523
    12. Faithful trait bwg 522
    13. Fight bwg 526
    14. Idiom bwg 549
    15. Obstacles bwg 524–525
    16. Pray bwg 523
    17. Range and Cover bwg 526
    18. Stature hinderance codex 41
    19. Success bwg 525
    20. Fate bwg 63–64
    21. Earning bwg 63–64 , codex 96–99
    22. See also Artha
    23. Fear See Steel
    24. Fields of Related Knowledge bwg 36–37
    25. See also Tests, Skills, Heroic and Supernatural
    26. Fight bwg 424–462
    27. Actions in volleys bwg 432–433
    28. Advantage bwg 458
    29. Aim bwg 451
    30. Assess bwg 445
    31. Avoid bwg 443
    32. Battles bwg 425
    33. Beat bwg 449
    34. Block bwg 443–444
    35. Block & strike bwg 442
    36. Bloody Verses bwg 426–427
    37. Cast spell bwg 452
    38. Change stance bwg 445–446
    39. Changing an action bwg 456–457
    40. Changing or adjusting weapons bwg 458
    41. Charge/Tackle bwg 446
    42. Command bwg 453
    43. Command spirit bwg 452
    44. Counterstrike bwg 444 , codex 39–40
    45. Disarm bwg 449
    46. Draw Weapon bwg 447
    47. Drop spell bwg 452
    48. Engagement advantage table bwg 431
    49. Engaging bwg 430–431
    50. Faith bwg 526
    51. Fall prone (and beg for mercy) bwg 454
    52. Feint bwg 450
    53. Fire crossbow or gun bwg 451
    54. Get up bwg 448
    55. Grabbing larger characters codex 40
    56. Great strike bwg 442
    57. Hesitation bwg 453–454
    58. Instincts codex 91
    59. Intimidate bwg 453
    60. Knocked down bwg 455
    61. Lock bwg 447–448 , codex 40
    62. Lock & strike bwg 443
    63. Mooks bwg 460
    64. Multiple combatants bwg 457 , 459–461
    65. Nock arrow and draw bow bwg 451
    66. Physical Action bwg 447
    67. Positioning bwg 434–438
    68. Positioning advantage table bwg 436
    69. Procedure bwg 428–429
    70. Push bwg 447
    71. Reflexes bwg 433
    72. Release bow bwg 451
    73. Reload crossbow or gun bwg 451
    74. Riding bwg 533–535
    75. Run screaming bwg 454
    76. Scripting bwg 433–434
    77. Skills bwg 439
    78. Snaphot bwg 452
    79. Sorcery bwg 514
    80. Speech, song, and prayer bwg 455
    81. Stand and drool bwg 454
    82. Summary bwg 462
    83. Surprise and ambush bwg 461–462
    84. Swoon bwg 454
    85. Terrain bwg 455–456
    86. Throw object/weapon bwg 451
    87. Throw person bwg 450
    88. Two weapons bwg 458–459
    89. Volley action table bwg 432
    90. Volleys bwg 432
    91. See also Bloody Verses, Injury, Weapons, Steel, Armour and Shields, Riding and Mounted Combat
    92. Forte See Stats
    93. Fury See Hatred
  8. G

    1. Gear bwg 21–22 , codex 66
    2. Dwarven equipment bwg 124–127
    3. Elven equipment bwg 156–159
    4. Human equipment bwg 202–205
    5. Orc equipment bwg 242–244
    6. Personal effects bwg 204
    7. Riding gear bwg 537
    8. Starting gear bwg 93
    9. Travelling gear bwg 204
    10. See also Resources
    11. Goals See Beliefs
    12. Graduated tests See Tests
    13. Greed bwg 121–124
    14. Advancement bwg 123–124
    15. Character burning questions bwg 121
    16. Steel tests bwg 122
    17. See also Dwarves
    18. Grey See Shade
    19. Grief bwg 152–156
    20. Advancement bwg 153–154
    21. Character burning questions bwg 152–153
    22. Deeds bwg 155
    23. Mitigating grief bwg 156
    24. See also Elves
  9. H

    1. Half Elves See Elves, Fey Blood trait
    2. Hatred
    3. Advancement bwg 240–241
    4. Character burning questions bwg 239
    5. Deeds bwg 241
    6. See also Orcs
    7. Headings
    8. Index of headings bwg 572–583
    9. Health
    10. Character burning questions bwg 91
    11. See also Attributes
    12. Help See Tests, Heroic and Supernatural
    13. Heroic and Supernatural bwg 544–547
    14. Hesitation bwg 361
    15. Fight bwg 453–454
    16. See also Steel
    17. Hit See Weapons
    18. Horses
    19. Riding mount bwg 203
    20. Tending bwg 538
    21. Traits bwg 539–540
    22. Warhorse bwg 203
    23. See also Riding and Mounted Combat
    24. Humans bwg 162–225
    25. Cultural traits bwg 198
    26. Gear bwg 202–205
    27. See also Faith, Sorcery
  10. I

    1. Imps bwg 10
    2. Incidental, Mark, Superb See Weapons
    3. Indices
    4. Skills bwg 590–593
    5. Spells bwg 589–590
    6. Traits bwg 584–589
    7. Injury
    8. Bleeding bwg 490 , 491–492
    9. Effects of Wounds bwg 486–487
    10. Failed Treatment or Recovery bwg 495
    11. Light wounds bwg 486
    12. Midi wounds bwg 486
    13. Mortal wounds bwg 487 , 495–496
    14. Persona bwg 496
    15. Recovery bwg 492–493
    16. Reducing superficial wound penalty bwg 497
    17. Reducing wound dice bwg 497–498
    18. Severe wounds bwg 486
    19. Shade bwg 484–485
    20. Skills reduced to zero bwg 488
    21. Spending Fate bwg 66
    22. Spending Persona bwg 66–67
    23. Stats reduced to zero bwg 489
    24. Steel and Pain bwg 489–490
    25. Stop bleeding obstacle table bwg 492
    26. Summary bwg 498
    27. Superficial wounds bwg 486 , 488
    28. Taken out bwg 489
    29. Taking a hit bwg 485–486
    30. Tolerance descriptions bwg 485
    31. Traumatic wounds bwg 487
    32. Treatment bwg 491
    33. Will to Live bwg 496
    34. Wound treatment obstacle table bwg 491
    35. Wounded Dice bwg 488
    36. See also Mortal wound
    37. Instincts bwg 20 , 55–56 , 63
    38. Evolving to traits bwg 59
    39. Summary bwg 60
    40. Bad and broken codex 92–93
    41. Breaking rules bwg 101
    42. Changing bwg 56 , codex 94
    43. Characterisation codex 90
    44. Commentary codex 90–94
    45. Creating starting instincts bwg 101–102 , codex 93–94
    46. Duel of Wits codex 91
    47. Earning Fate bwg 63 , codex 98
    48. Fight codex 91
    49. Mechanical codex 90–91
    50. Player agenda bwg 550
    51. Range and Cover codex 91
    52. Situational codex 92
    53. Structure bwg 56
    54. Timing codex 41
    55. See also Artha
    56. Instructors See Skills
    57. Intent See Tests
  11. L

    1. Laments See Grief
    2. Let it Ride bwg 32 , 32
    3. Lifepaths bwg 78
    4. Choosing lifepaths bwg 82–84
    5. Leads bwg 79–80
    6. Orc special rules bwg 235–236
    7. Setting bwg 78–80
    8. Stock bwg 78
    9. hacking codex 33–35
    10. Lifestyles See Resources
    11. Linked tests See Tests
    12. Loyal See Forth belief
  12. M

    1. Magic bwg 22
    2. See also Sorcery, Elven Spell Songs, Void embrace, Hatred
    3. Man See Humans
    4. Materials bwg 541–543
    5. Mentors See Skills
    6. Moldbreaker See Beliefs, Persona
    7. Money See Resources
    8. Monsters codex 66
    9. Mortal Kingdoms See Humans
    10. Mortal wound
    11. Determining bwg 90
    12. Mortal wound bwg 487 , 495–496
    13. Heroic bwg 546
    14. See also Attributes
  13. N

    1. NPCs
    2. Starting allies bwg 96
    3. See also Circles
    4. Natural Magic bwg 528–529
    5. See also Open ended rolls
    6. Nerves See Steel
    7. Non-player Characters bwg 562–571
    8. Monsters and adversaries bwg 565–571
    9. Simple NPCs bwg 562–564
  14. O

    1. Oaths See Dwarves
    2. Obstacles
    3. Absolute scale bwg 14
    4. Disadvantage bwg 28
    5. Relative difficulty table bwg 14
    6. Obstacles bwg 14
    7. Advancement bwg 41–42
    8. Double obstacle penalty bwg 29
    9. Setting obstacles bwg 72–73
    10. One-shots See Campaigns
    11. Open ended See Dice
    12. Optional subsystems bwg 359
    13. See also Steel, Resources, Circles, Duel of Wits, Range and Cover, Fight, Weapons, Armour and Shields, Injury, Sorcery, Emotional Magic, Natural magic, Movement and Pursuit, Riding and Mounted Combat, Materials, Heroic and Supernatural
    14. Orcs bwg 226–250
    15. Gear bwg 242–244
    16. Ritual skills bwg 246–247
    17. Rituals of Night bwg 247–249
    18. Special lifepath rules bwg 235–236
    19. See also Die of Fate, Hatred, Void embrace, Natural Magic
  15. P

    1. PTGS See Physical Tolerances Grey Scale
    2. Pace See Distance and Movement
    3. Pacing See Campaigns
    4. Pain See Steel
    5. Patiently See Successes
    6. Perception See Stats
    7. Persona
    8. Beliefs bwg 64
    9. Earning codex 99–103
    10. Embodiment codex 99
    11. Moldbreaker bwg 64 , codex 99–101
    12. Roleplaying bwg 64
    13. Void embrace bwg 244
    14. Will to Live bwg 496
    15. See also Artha
    16. Personal effects bwg 204
    17. Physical Tolerances Grey Scale See Injury
    18. Playing the game
    19. Backing off codex 57–58
    20. Beliefs, Instincts, and Traits bwg 550
    21. Buy-in codex 12–13 , 62–63
    22. Concept bwg 548
    23. Dramatic irony codex 19–20
    24. Dwarves in play bwg 127–128
    25. Elves in play bwg 159–160
    26. Faith bwg 524
    27. Playing the game bwg 548–552
    28. Faith idiom bwg 549
    29. Humans in play bwg 224–225
    30. Lifepath limits bwg 82–83 , 549
    31. Monsters codex 66
    32. Names codex 66
    33. Note taking codex 46–47
    34. Orcs in play bwg 250
    35. Pacing codex 54–56
    36. Pitching a game codex 24–26
    37. Player agenda codex 15
    38. Reincorporation codex 63
    39. Relationships bwg 549–550
    40. Resource cycles bwg 549
    41. Role of the GM bwg 551
    42. Role of the players bwg 552 , codex 18–20
    43. Rules mastery codex 12
    44. Running a game codex 48–58
    45. Secrecy codex 21
    46. Sessions and adventures codex 13–14
    47. Set up bwg 549
    48. Starting power levels bwg 104–105
    49. Using artha as the GM bwg 62
    50. See also Campaigns, Antagonists
    51. Pools See Dice
    52. Power See Stats
    53. Practice
    54. Written instructions bwg 38
    55. Practice bwg 47–48
    56. Maximum practice bwg 48
    57. See also Advancement
    58. Priorities See Beliefs, Instincts
    59. Property bwg 205
  16. Q

    1. Quickly
    2. Elven penalty bwg 141
    3. See also Successes
  17. R

    1. Races See Stocks
    2. Range and Cover bwg 403–423
    3. Actions bwg 409–410
    4. Bombs bwg 472
    5. Charge bwg 413–414
    6. Close bwg 413
    7. Cover bwg 406
    8. Example bwg 417
    9. Faith bwg 526
    10. Fall back bwg 415
    11. Flank bwg 413
    12. Fortification bwg 419
    13. Free shots codex 41
    14. Hesitation bwg 419–422
    15. Hold bwg 414
    16. Instincts codex 91
    17. Light bwg 421
    18. Maintain bwg 414
    19. Maneuver bwg 407–408
    20. Maneuver interaction table bwg 412
    21. Procedure bwg 404–405
    22. Range bwg 405–406
    23. Range interaction table bwg 411
    24. Retreat bwg 415–416
    25. Riding bwg 536
    26. Sneak in bwg 413
    27. Sneak out bwg 415
    28. Sorcery bwg 514–515
    29. Summary bwg 423 , 472–473
    30. Terrain bwg 421
    31. Weapon range table bwg 410
    32. Weather bwg 422
    33. Withdraw bwg 415
    34. See also Fight
    35. Recovery See Injury
    36. Reflexes See Attributes
    37. Relationships
    38. Antagonists codex 69
    39. See also Circles
    40. Rent bwg 205
    41. Reputations See Circles
    42. Res See Resources
    43. Research See Graduated tests
    44. Resources bwg 20 , 366–376
    45. Advancement bwg 44 , 373
    46. Resources 0 bwg 36 , 370
    47. Cash, Funds, Loans bwg 373–375
    48. Currency bwg 375–376
    49. Failure bwg 369–370
    50. Haggling bwg 370–371
    51. Lifestyle bwg 371–372
    52. Obstacles bwg 366–367
    53. Resource cycles bwg 549
    54. Summary bwg 376
    55. Tests bwg 368–369
    56. Wises bwg 370
    57. See also Circles
    58. Riding and Mounted Combat bwg 533–540
    59. Failure bwg 537
    60. Fight bwg 533–535
    61. Gear bwg 537
    62. Lances bwg 534
    63. Pursuit bwg 536–537
    64. Range and Cover bwg 536
    65. Skills bwg 538–539
    66. Steel bwg 537–538
    67. Travel bwg 533
    68. See also Horses
    69. Roleplaying See Artha
    70. Roll dice, or say yes bwg 72
    71. Running the game See Roll dice, or say yes, Situation
    72. Running the gane See Die of Fate, Non-player Characters
  18. S

    1. Searches See Graduated tests
    2. Session
    3. Advancing grief bwg 154
    4. Earning Artha bwg 63–65
    5. Setting codex 24 , 30–32
    6. Antagonists codex 70–71
    7. Commentary codex 64–68
    8. Culture codex 65–66
    9. Development codex 64–65
    10. Established settings codex 66–67
    11. Gear codex 66
    12. Shade bwg 12 , 544–547
    13. Artha bwg 62
    14. Changing shade through Artha bwg 68–69
    15. Physical Tolerances Grayscale bwg 484–485
    16. Starting shade bwg 86
    17. Shields See Armour
    18. Shock See Steel
    19. Situation bwg 81 , codex 24 , 27–30 , 54–55
    20. Beliefs bwg 99
    21. Antagonists codex 70
    22. Commentary codex 59–63
    23. General situations codex 60–62
    24. Red flags codex 83
    25. See also Antagonists
    26. Skill Songs See Elves
    27. Skills bwg 19
    28. Advancement bwg 42–43
    29. Choosing skills bwg 86–88
    30. Duel of Wits bwg 389
    31. Fields of Related Knowledge bwg 36–37
    32. Hatred based skills bwg 238
    33. History skills bwg 253
    34. Instructors bwg 50–51
    35. Learning new skills bwg 49–51
    36. Lifepaths bwg 80
    37. List bwg 252–309
    38. Magical skills bwg 252
    39. Opening a skill bwg 50
    40. See also Beginner’s Luck, Training Skills
    41. Skirmishes See Range and Cover
    42. Sorcery bwg 499–521
    43. Advanced casting bwg 512–513
    44. Advancing will bwg 518
    45. Area of Effect bwg 506–507
    46. Casting bwg 502–503
    47. Casting time bwg 503–504
    48. Counterspells bwg 516–517
    49. Coup d' Magie bwg 513–514
    50. Destroy Impetus effects and the Die of Fate bwg 506
    51. Duel of Wits bwg 516
    52. Duration bwg 507–509
    53. Effect bwg 505–506
    54. Eldritch Shield spell bwg 517
    55. Facets of a spell bwg 500–502
    56. Failure bwg 509–511
    57. Fight bwg 514
    58. FoRKs bwg 499
    59. Gifted trait bwg 500
    60. Help bwg 499
    61. Idiom bwg 500
    62. Interuption bwg 511–512
    63. Learning new spells bwg 518–519
    64. Learning sorcerous skills bwg 520
    65. Natural effect scale bwg 520–521
    66. Range and cover bwg 514–515
    67. Skill bwg 499
    68. Sorcerous duels bwg 514–515
    69. Spells bwg 207–223
    70. Spells as Weapons bwg 514–515
    71. Summary bwg 521
    72. Sustained spells bwg 508–509
    73. Tax bwg 504–505
    74. Unwanted summoning table bwg 511
    75. Wheel of Magic diagram bwg 510
    76. ^ bwg 505
    77. x Actions bwg 504
    78. Speed See Stats
    79. Spell Songs See Elves
    80. Spells See Sorcery
    81. Standard tests See Tests
    82. Stats bwg 17–18
    83. Advancement bwg 43 , 49–50
    84. Agility bwg 18
    85. Forte bwg 18
    86. Perception bwg 17
    87. Power bwg 18
    88. Speed bwg 18
    89. Will bwg 17
    90. Stature codex 40–41
    91. Steel
    92. Character burning questions bwg 91–92
    93. Steel bwg 360–365
    94. Advancement bwg 364–365
    95. Advantages and disadvantages bwg 363
    96. Hesitation bwg 361
    97. Pain bwg 489–490
    98. Riding bwg 537–538
    99. Summary bwg 365
    100. Test frequency bwg 362
    101. Tests bwg 361–363
    102. See also Attributes
    103. Stocks
    104. Dwarves bwg 108–128
    105. Elves bwg 129–160
    106. Fey Blood trait bwg 252
    107. See also Lifepaths
    108. Stride bwg 93 , 530–531
    109. Success bwg 12 , 30–31
    110. See also Let it Ride
    111. Successes
    112. Carefully bwg 29
    113. Patiently bwg 29
    114. Successes bwg 29–30
    115. Quickly bwg 30
    116. Suprise See Steel
  19. T

    1. Task See Tests
    2. Teachers See Skills
    3. Test
    4. Currency cycle codex 16–18
    5. Test mongering See Advancement
    6. Tests bwg 12 , 24–38
    7. Advantage bwg 28
    8. Disadvantage bwg 28–29
    9. Gradulated tests bwg 26
    10. Intent bwg 24
    11. Linked tests bwg 27
    12. Required sucesses bwg 14
    13. Resources bwg 368–369
    14. Standard tests bwg 25
    15. Steel bwg 361–363
    16. Task bwg 25
    17. Ties bwg 26
    18. When to roll bwg 12
    19. Advancement bwg 41–42
    20. Advancement, reviewing bwg 44
    21. Fields of Related Knowledge bwg 36–37
    22. Help bwg 35
    23. Slowest and loudest codex 39
    24. Summary bwg 38–39
    25. Test mongering bwg 44
    26. Too many cooks codex 39
    27. Tools bwg 37
    28. Verses tests bwg 26 , 73
    29. What to roll bwg 25
    30. Why roll the dice bwg 73
    31. Written instructions bwg 38
    32. See also Let it Ride, Spending Artha, Dice, Bloody Verses
    33. Time bwg 33–35
    34. Downtime bwg 35
    35. Instruction bwg 51
    36. See also Advancement
    37. Titles See Resources
    38. Toolkits bwg 204
    39. Tools bwg 253
    40. See also Tests
    41. Trade See Resources
    42. Training Skills
    43. Learning bwg 51
    44. Traits bwg 20 , 57–60
    45. Acquiring bwg 58–59
    46. Call-on traits bwg 58
    47. Changing bwg 58–59
    48. Character traits bwg 57–58
    49. Choosing traits bwg 89–99
    50. Create your own bwg 310
    51. Cultural bwg 198 , codex 65–66
    52. Die traits bwg 58
    53. Earning Fate bwg 64 , codex 98
    54. Faithful (faith) bwg 522
    55. Gifted (sorcery) bwg 500
    56. Hatred traits bwg 239
    57. Lifepaths bwg 80
    58. Player agenda bwg 550
    59. Summary bwg 60
    60. Trait vote bwg 59
    61. See also Artha
    62. Travelling gear bwg 204
  20. V

    1. Verses tests See Tests
    2. Vincent’s Admonition See Roll dice, or say yes
    3. Voices See Imps
    4. Void embrace
    5. Character burning questions bwg 245
    6. Persona bwg 244
    7. See also Orcs
  21. W

    1. Walls See Materials
    2. Wealth See Resources
    3. Weapons bwg 463–473 , 471–472
    4. Add bwg 466
    5. Balance dice bwg 470
    6. Defender declares posture bwg 465–466
    7. Great strike bwg 467
    8. Gunpowder dice bwg 470
    9. Handedness bwg 467
    10. Incidental, Mark, Superb bwg 463–464
    11. Melee bwg 465–466
    12. Missle and thrown weapons bwg 468–469
    13. Quality bwg 477
    14. Ranged Die of Fate tables bwg 469
    15. Repair bwg 477–478
    16. Shooting you opponent bwg 467–468
    17. Superior weapons bwg 470
    18. Test to strike bwg 464
    19. Verses Armour (VA) bwg 467 , 476–477
    20. Weapon Power bwg 466
    21. Weapon Speed (WS) bwg 466–467
    22. Appendix bwg 554–558
    23. Bombs table bwg 558
    24. Found weapons table bwg 555
    25. Lances bwg 534
    26. Melee weapons tables bwg 554–555
    27. Missile weapon ranges table bwg 555
    28. Missile weapons IMS and DoF table bwg 557
    29. Specialty bold and arrowheads tables bwg 557–558
    30. Thrown weapons table bwg 558
    31. Weapon ranges and dice table bwg 556–557
    32. See also Fight, Armour
    33. White See Shade
    34. Will See Stats
    35. Windows See Materials
    36. Wises bwg 253
    37. Wonderment See Spell songs, Elves, Steel
    38. Workshop bwg 204
    39. Written instructions See Practice, Tests
  22. Z

    1. Zealot See Forth belief