Burning Wheel Gold Index
What is this?
The Burning Wheel RPG hardcovers Burning Wheel Gold Revised, and Burning Wheel Codex each contain indices of headings, traits, skills and spells. Neither volume contains a manually assembled topical index. This page aims to fill that gap. Additionally, the page numbers should be fully compatible with Burning Wheel Gold.
Currently only BWG is covered, with codex to come in the future.
Note: Where existing indices (such as skills etc) are already available, the contents is not reiterated here.
Abbreviations & Acronyms
- AoE Area of Effect
- B Black
- BITs BeliefsInstinctsTraits
- C-O Call-On Trait
- D Dice
- DoF Die of Fate
- Dt Die Trait
- Exp Exponent
- FoRKs Fields of Related Knowledge
- G Grey
- IMS Incidental, Mark, Superb
- Li Light wound
- Mi Midi wound
- Mo Mortal wound
- Ob Obstacle
- PTGS Physical Tolerances Grayscale
- Res Resources
- Se Severe wound
- Su Superficial wound
- Tr Traumatic wound
- VA Verses Armour
- W White
- WS Weapon Speed
a
- Abilities
- See AttributesSkillsStats
- Ability ratings
- See Exponents
- Action
-
- codex 24
- 36
- 53
- Advancement
-
- bwg 40–52
- Advantage
-
- bwg 46
- Artha
-
- bwg 47
- 62
- Attributes
-
- bwg 43
- Beginners luck
-
- codex 127–128
- Challenging tests, behaviour of
-
- codex 126
- Circles
-
- bwg 386
- Difficult tests, behaviour of
-
- codex 126
- Faith
-
- bwg 206
- 527
- FoRKs
-
- bwg 46
- Graduated tests
-
- bwg 45
- Greed
-
- bwg 123–124
- Grief
-
- bwg 153–154
- Hatred
-
- bwg 240–241
- Helping
-
- bwg 46
- codex 126–127
- Logging tests and artha
-
- codex 45
- Obstacles
-
- codex 133
- Perception, Resources, Faith
-
- bwg 43
- Practice
-
- bwg 47–48
- codex 129–131
- Rate
-
- codex 125
- Resources
-
- bwg 373
- Routine tests, behaviour of
-
- codex 125
- Routine, difficult, challenging table
-
- bwg 41
- Series of rolls
-
- bwg 45
- Social skills
-
- bwg 47
- Sorcery
-
- bwg 518
- Stats
-
- bwg 43
- 49–50
- Steel
-
- bwg 364–365
- Success vs advancement
-
- codex 127
- Summary
-
- bwg 51
- 52
- 387
- Test mongering
-
- bwg 44
- Verses tests
-
- bwg 45
- Void embrace
-
- bwg 244
- Advantage and Disadvantage
-
- bwg 27–29
- Adventure burner
-
- codex 23–38
- Affiliations
- See Circles
- Agility
- See Stats
- Antagonists
-
- codex 69–79
- Beliefs
-
- codex 73–74
- Developing
-
- codex 72
- Development, example
-
- codex 75–79
- Motivation
-
- codex 73
- See also Situation
- Arguments
- See Duel of Wits
- Aristeia
- See Artha
- Armour and Shields
-
- bwg 474–483
- Armour protection dice table
-
- bwg 475
- Artha
-
- bwg 480
- Encumberance
-
- bwg 478–479
- 482
- Helmet protection dice table
-
- bwg 476
- Locations
-
- bwg 474
- Shields
-
- bwg 480–483
- Shields vs Missle Weapons
-
- bwg 482
- Tests
-
- bwg 476
- Types
-
- bwg 474–475
- Weapons vs armour
-
- bwg 476–477
- Artha
-
- bwg 61–72
- codex 99–101
- Advancement
-
- bwg 47
- Armour
-
- bwg 480
- Bloat
-
- codex 104
- Commentary
-
- codex 95–105
- Currency cycle
-
- codex 16–18
- Earning
-
- bwg 63–65
- codex 96
- Earning Deeds
-
- bwg 65
- codex 103
- Earning Fate
-
- bwg 63–64
- codex 96–99
- Earning Persona
-
- bwg 64–65
- codex 99–103
- Fate mines
-
- codex 97
- Humor
-
- bwg 64
- codex 98–99
- Moldbreaker
-
- codex 99–101
- MVP
-
- bwg 65
- codex 102
- NPCs
-
- bwg 70
- codex 105
- Personal Goals
-
- codex 101–102
- Right skill, right time
-
- codex 99
- Spending
-
- bwg 66–69
- Spending Deeds
-
- bwg 67
- Spending Fate
-
- bwg 66
- Spending Limits
-
- bwg 67
- Spending Persona
-
- bwg 66–67
- Starting Artha
-
- bwg 70
- Summary
-
- bwg 71
- Will to Live
-
- bwg 496
- Workhorse
-
- bwg 65
- codex 102–103
- Attributes
-
- bwg 18–19
- Advancement
-
- bwg 43
- Emotional Attributes
-
- bwg 19
- Health
-
- bwg 18
- Mortal Wound
-
- bwg 19
- Reflexes
-
- bwg 18
- Steel
-
- bwg 19
b
- Beginner’s Luck
-
- bwg 37
- 49–50
- Advancement
-
- codex 127–128
- Advancing stats
-
- bwg 49–50
- Factoring obstacles
-
- codex 128
- Helping and advancement
-
- codex 128
- Learning sorcerous skills
-
- bwg 520
- Opening
-
- bwg 50
- See also AdvancementObstaclesTraining Skills
- Beliefs
-
- bwg 19
- 53–55
- 63
- codex 15
- Antagonists
-
- codex 73–74
- Campaigns
-
- codex 86–87
- Challenging beliefs
-
- codex 27–28
- 88–89
- Changing
-
- bwg 54–55
- codex 82–83
- Commentary
-
- codex 80–89
- Completing
-
- codex 87–88
- Creating starting beliefs
-
- bwg 98–100
- codex 37
- Currency cycle
-
- codex 16–18
- Earning Fate
-
- bwg 63
- codex 96–97
- Ethical
-
- codex 81
- 88
- Evolving to traits
-
- bwg 59
- Faith
-
- bwg 523
- Fate mines
-
- codex 97
- Forth belief
-
- codex 81–82
- 85
- Goals
-
- codex 84
- In play
-
- bwg 54
- Inner conflict
-
- codex 83
- Intraparty
-
- codex 80–81
- Moldbreaker
-
- codex 87
- 99–101
- 100–101
- Oaths
-
- bwg 119
- Player agenda
-
- bwg 53
- 550
- codex 83–84
- Red flags
-
- codex 83
- Situation
-
- codex 80
- Summary
-
- bwg 60
- Tips
-
- codex 83
- Trouble writing
-
- codex 85
- Two part beliefs
-
- codex 85
- See also Artha
- Big Bads
- See NPCs
- Big picture
-
- codex 25
- Antagonists
-
- codex 71–72
- Deeds
-
- codex 103
- BITs
- See BeliefsInstinctsTraits
- Black
- See Shade
- Bleeding
- See Injury
- Bloody Verses
- See Fight
- Breaking things
- See Materials
- Burning Wheel philosophy
-
- codex 15–22
- Advice for GMs
-
- codex 20–21
- Currency cycle
-
- codex 16–18
- Dramatic irony
-
- codex 19–20
- Intent and Task
-
- codex 109
c
- Campaigns
- Long
-
- codex 50–51
- One-off
-
- codex 48–49
- One-on-One
-
- codex 52
- Short
-
- codex 49–50
- Situation
-
- codex 53–54
- 54–55
- See also Playing the gameSituationTrait vote
- Carefully
- Elven bonus
-
- bwg 141
- See also Successes
- Cash
-
- bwg 204
- Character burning
-
- codex 33–35
- Affiliations
-
- bwg 94–95
- Beliefs
-
- bwg 98–100
- General guidelines
-
- bwg 104–106
- Instincts
-
- bwg 101–102
- Leads
-
- bwg 84
- Min-maxing
-
- bwg 105–106
- Orc lifepath limits
-
- bwg 250
- Process
-
- bwg 81–103
- Relationships
-
- bwg 93–94
- 549–550
- Repeating lifepaths
-
- bwg 84
- Reputations
-
- bwg 95–96
- Starting allies
-
- bwg 96
- Starting spells
-
- bwg 96
- 205
- Character creation
- See Character burning
- Characterisation
- See BeliefsFate minesInstinctsTraits
- Chases
- See Distance and Movement
- Circles
-
- bwg 21
- 377–387
- Advancement
-
- bwg 44
- 386
- Affiliations
-
- bwg 383–384
- Exponent
-
- bwg 378
- Failure, the emnity clause
-
- bwg 382–383
- codex 69
- FoRKs, help
-
- bwg 381
- Obstacles
-
- bwg 380
- Reputations
-
- bwg 384–386
- Scope
-
- bwg 379
- Tests
-
- bwg 381–382
- Wises
-
- bwg 382
- Companion animal
-
- bwg 204
- Consequences
- See FailureTests
- Culture
- See Setting
- Currency
- See Resources
d
- D6
- See Dice
- Damage
- See Weapons
- Deads
- Deeds
-
- codex 103
- Grief
-
- bwg 155
- Hatred
-
- bwg 241
- See also Artha
- Dice
-
- bwg 11
- Helping Dice
-
- bwg 36
- Open ended rolls
-
- bwg 16
- Spending Fate
-
- bwg 66
- Spending Persona
-
- bwg 66
- Successes
-
- bwg 12
- Summary
-
- bwg 16
- Traitors
-
- bwg 11
- Die of Fate
-
- bwg 559–561
- Difficulty numbers
-
- bwg 11
- Disadvantages
-
- bwg 14
- Armour
-
- bwg 478–479
- See also Tests
- Distance and Movement
-
- bwg 530–532
- Chases
-
- bwg 531–532
- Stride
-
- bwg 530–531
- Doors
- See Materials
- Duel of Wits
-
- bwg 388–402
- Action interactions table
-
- bwg 394
- Avoid the Topic
-
- bwg 395
- Body of Argument
-
- bwg 391
- Compromise
-
- bwg 398–399
- Dismiss
-
- bwg 395
- Faith
-
- bwg 526
- Feint
-
- bwg 395–396
- Grief
-
- bwg 155
- Help
-
- bwg 401
- Incite
-
- bwg 396
- Instincts
-
- codex 91
- Obfuscate
-
- bwg 396–397
- Point
-
- bwg 397
- Procedure
-
- bwg 391–394
- Rebuttal
-
- bwg 397–398
- Skills
-
- bwg 389
- Sorcery
-
- bwg 516
- Statement of Purpose
-
- bwg 390
- Summary
-
- bwg 402
- Ties
-
- bwg 400
- Duration
- See Time
- Dwarves
-
- bwg 108–128
- Gear
-
- bwg 124–127
- Oaths
-
- bwg 119
- See also GreedNatural Magic
e
- Elves
-
- bwg 129–160
- Gear
-
- bwg 156–159
- Half Elves
-
- bwg 160
- No sorcery
-
- bwg 159
- Skill songs
-
- bwg 142
- Spell songs
-
- bwg 142–152
- See also GriefNatural Magic
- Emnity clause
- See Circles
- Emotional Attributes
- See AttributesFaithGreedGriefHatredVoid embrace
- Emotional Magic
-
- bwg 522–527
- See also FaithGreedGriefHatred
- Encumberance
- See Armour and Shields
- Epiphany
- See Artha
- Equipment
- See Gear
- Example characters
- Astride The Beast
-
- bwg 226–227
- The Ambitious Noblewoman
-
- bwg 161–163
- The Dwarven Coward
-
- bwg 108–109
- The Elven Lancer
-
- bwg 129–130
- Exponents
-
- bwg 12
- Exponent 0
-
- bwg 36
- See also Tests
f
- Failure
-
- bwg 31–32
- codex 115–118
- Consequences
-
- codex 118
- Injury
-
- codex 122–123
- Practical
-
- codex 120–124
- Protesting
-
- codex 117
- Reputations & affiliations
-
- codex 123–124
- Separate task and intent
-
- codex 117–118
- Time
-
- bwg 35
- Timing
-
- codex 118
- Trigger instincts
-
- codex 124
- See also Let it Ride
- Faith
-
- bwg 206
- 522–527
- Advancement
-
- bwg 527
- Belief
-
- bwg 523
- Character burning questions
-
- bwg 206
- Devine intervention
-
- bwg 524–525
- Duel of Wits
-
- bwg 526
- Exponent 10
-
- bwg 527
- Failure
-
- bwg 523
- Faithful trait
-
- bwg 522
- Fight
-
- bwg 526
- Idiom
-
- bwg 549
- Obstacles
-
- bwg 524–525
- Pray
-
- bwg 523
- Range and Cover
-
- bwg 526
- Stature hinderance
-
- codex 41
- Success
-
- bwg 525
- Fate
-
- bwg 63–64
- Bloat
-
- codex 104
- Earning
-
- bwg 63–64
- codex 96–99
- See also Artha
- Fear
- See Steel
- Fields of Related Knowledge
-
- bwg 36–37
- See also Heroic and SupernaturalSkillsTests
- Fight
-
- bwg 424–462
- Actions in volleys
-
- bwg 432–433
- Advantage
-
- bwg 458
- Aim
-
- bwg 451
- Assess
-
- bwg 445
- Avoid
-
- bwg 443
- Battles
-
- bwg 425
- Beat
-
- bwg 449
- Block
-
- bwg 443–444
- Block & strike
-
- bwg 442
- Bloody Verses
-
- bwg 426–427
- Cast spell
-
- bwg 452
- Change stance
-
- bwg 445–446
- Changing an action
-
- bwg 456–457
- Changing or adjusting weapons
-
- bwg 458
- Charge/Tackle
-
- bwg 446
- Command
-
- bwg 453
- Command spirit
-
- bwg 452
- Counterstrike
-
- bwg 444
- codex 39–40
- Disarm
-
- bwg 449
- Draw Weapon
-
- bwg 447
- Drop spell
-
- bwg 452
- Engagement advantage table
-
- bwg 431
- Engaging
-
- bwg 430–431
- Faith
-
- bwg 526
- Fall prone (and beg for mercy)
-
- bwg 454
- Feint
-
- bwg 450
- Fire crossbow or gun
-
- bwg 451
- Get up
-
- bwg 448
- Grabbing larger characters
-
- codex 40
- Great strike
-
- bwg 442
- Hesitation
-
- bwg 453–454
- Instincts
-
- codex 91
- Intimidate
-
- bwg 453
- Knocked down
-
- bwg 455
- Lock
-
- bwg 447–448
- codex 40
- Lock & strike
-
- bwg 443
- Mooks
-
- bwg 460
- Multiple combatants
-
- bwg 457
- 459–461
- Nock arrow and draw bow
-
- bwg 451
- Physical Action
-
- bwg 447
- Positioning
-
- bwg 434–438
- Positioning advantage table
-
- bwg 436
- Procedure
-
- bwg 428–429
- Push
-
- bwg 447
- Reflexes
-
- bwg 433
- Release bow
-
- bwg 451
- Reload crossbow or gun
-
- bwg 451
- Riding
-
- bwg 533–535
- Run screaming
-
- bwg 454
- Scripting
-
- bwg 433–434
- Skills
-
- bwg 439
- Snaphot
-
- bwg 452
- Sorcery
-
- bwg 514
- Speech, song, and prayer
-
- bwg 455
- Stand and drool
-
- bwg 454
- Summary
-
- bwg 462
- Surprise and ambush
-
- bwg 461–462
- Swoon
-
- bwg 454
- Terrain
-
- bwg 455–456
- Throw object/weapon
-
- bwg 451
- Throw person
-
- bwg 450
- Two weapons
-
- bwg 458–459
- Volley action table
-
- bwg 432
- Volleys
-
- bwg 432
- See also Armour and ShieldsBloody VersesInjuryRiding and Mounted CombatSteelWeapons
- Forte
- See Stats
- Fury
- See Hatred
g
- Gear
-
- bwg 21–22
- codex 66
- Dwarven equipment
-
- bwg 124–127
- Elven equipment
-
- bwg 156–159
- Human equipment
-
- bwg 202–205
- Loss
-
- codex 121–122
- Orc equipment
-
- bwg 242–244
- Personal effects
-
- bwg 204
- Riding gear
-
- bwg 537
- Starting gear
-
- bwg 93
- Travelling gear
-
- bwg 204
- See also Resources
- Goals
- See Beliefs
- Graduated tests
- See Tests
- Greed
-
- bwg 121–124
- Advancement
-
- bwg 123–124
- Character burning questions
-
- bwg 121
- Steel tests
-
- bwg 122
- See also Dwarves
- Grey
- See Shade
- Grief
-
- bwg 152–156
- Advancement
-
- bwg 153–154
- Character burning questions
-
- bwg 152–153
- Deeds
-
- bwg 155
- Mitigating grief
-
- bwg 156
- See also Elves
h
- Half Elves
- See ElvesFey Blood trait
- Hatred
- Advancement
-
- bwg 240–241
- Character burning questions
-
- bwg 239
- Deeds
-
- bwg 241
- See also Orcs
- Headings
- Index of headings
-
- bwg 572–583
- Health
- Character burning questions
-
- bwg 91
- See also Attributes
- Help
- See Heroic and SupernaturalTests
- Heroic and Supernatural
-
- bwg 544–547
- Hesitation
-
- bwg 361
- Fight
-
- bwg 453–454
- See also Steel
- Hit
- See Weapons
- Horses
- Riding mount
-
- bwg 203
- Tending
-
- bwg 538
- Traits
-
- bwg 539–540
- Warhorse
-
- bwg 203
- See also Riding and Mounted Combat
- Humans
-
- bwg 162–225
- Cultural traits
-
- bwg 198
- Gear
-
- bwg 202–205
- See also FaithSorcery
i
- Imps
-
- bwg 10
- Incidental, Mark, Superb
- See Weapons
- Indices
- Skills
-
- bwg 590–593
- Spells
-
- bwg 589–590
- Traits
-
- bwg 584–589
- Injury
- Bleeding
-
- bwg 490
- 491–492
- Effects of Wounds
-
- bwg 486–487
- Failed Treatment or Recovery
-
- bwg 495
- From failure
-
- codex 122–123
- Light wounds
-
- bwg 486
- Midi wounds
-
- bwg 486
- Mortal wounds
-
- bwg 487
- 495–496
- Persona
-
- bwg 496
- Practice during recovery
-
- codex 130
- Recovery
-
- bwg 492–493
- Reducing superficial wound penalty
-
- bwg 497
- Reducing wound dice
-
- bwg 497–498
- Severe wounds
-
- bwg 486
- Shade
-
- bwg 484–485
- Skills reduced to zero
-
- bwg 488
- Spending Fate
-
- bwg 66
- Spending Persona
-
- bwg 66–67
- Stats reduced to zero
-
- bwg 489
- Steel and Pain
-
- bwg 489–490
- Stop bleeding obstacle table
-
- bwg 492
- Summary
-
- bwg 498
- Superficial wounds
-
- bwg 486
- 488
- Taken out
-
- bwg 489
- Taking a hit
-
- bwg 485–486
- Tolerance descriptions
-
- bwg 485
- Traumatic wounds
-
- bwg 487
- Treatment
-
- bwg 491
- Verses tests
-
- codex 140
- Will to Live
-
- bwg 496
- Wound treatment obstacle table
-
- bwg 491
- Wounded Dice
-
- bwg 488
- See also Mortal wound
- Instincts
-
- bwg 20
- 55–56
- 63
- Bad and broken
-
- codex 92–93
- Breaking rules
-
- bwg 101
- Changing
-
- bwg 56
- codex 94
- Characterisation
-
- codex 90
- Commentary
-
- codex 90–94
- Creating starting instincts
-
- bwg 101–102
- codex 93–94
- Duel of Wits
-
- codex 91
- Earning Fate
-
- bwg 63
- codex 98
- Evolving to traits
-
- bwg 59
- Fight
-
- codex 91
- Mechanical
-
- codex 90–91
- Player agenda
-
- bwg 550
- Practice
-
- codex 130
- Range and Cover
-
- codex 91
- Situational
-
- codex 92
- Structure
-
- bwg 56
- Summary
-
- bwg 60
- Timing
-
- codex 41
- Triggered by failure
-
- codex 124
- See also Artha
- Instructors
- See Skills
- Intent
- See Tests
l
- Laments
- See Grief
- Let it Ride
-
- bwg 32
- 32
- Lifepaths
-
- bwg 78
- Choosing lifepaths
-
- bwg 82–84
- hacking
-
- codex 33–35
- Leads
-
- bwg 79–80
- Orc special rules
-
- bwg 235–236
- Setting
-
- bwg 78–80
- Stock
-
- bwg 78
- Lifestyles
- See Resources
- Linked tests
- See Tests
- Loyal
- See Forth belief
m
- Magic
-
- bwg 22
- See also Elven Spell SongsHatredSorceryVoid embrace
- Man
- See Humans
- Materials
-
- bwg 541–543
- Mentors
- See Skills
- Moldbreaker
-
- codex 99–101
- See also ArthaBeliefsPersona
- Money
- See Resources
- Monsters
-
- codex 66
- Mortal Kingdoms
- See Humans
- Mortal wound
-
- bwg 487
- 495–496
- Determining
-
- bwg 90
- Heroic
-
- bwg 546
- See also Attributes
- MVP
-
- bwg 65
- codex 102
- See also Artha
n
- Natural Magic
-
- bwg 528–529
- See also Open ended rolls
- Nerves
- See Steel
- Non-player Characters
-
- bwg 562–571
- Monsters and adversaries
-
- bwg 565–571
- Simple NPCs
-
- bwg 562–564
- NPCs
- Big Bads
-
- codex 105
- Starting allies
-
- bwg 96
- See also Circles
o
- Oaths
- See Dwarves
- Obstacles
-
- bwg 14
- codex 132–138
- Absolute scale
-
- bwg 14
- Advancement
-
- bwg 41–42
- codex 133
- Base and modifiers
-
- codex 132
- Disadvantage
-
- bwg 28
- Double obstacle penalty
-
- bwg 29
- Failure penalties
-
- codex 121
- Relative difficulty table
-
- bwg 14
- Setting obstacles
-
- bwg 72–73
- Social skills
-
- codex 135
- The Ob 3 sweet spot
-
- codex 134–135
- Traps
-
- codex 135–137
- Weather
-
- codex 137
- Wilderness
-
- codex 137–138
- One-shots
- See Campaigns
- Open ended
- See Dice
- Optional subsystems
-
- bwg 359
- See also Armour and ShieldsCirclesDuel of WitsEmotional MagicFightHeroic and SupernaturalInjuryMaterialsMovement and PursuitNatural MagicRange and CoverResourcesRiding and Mounted CombatSorcerySteelWeapons
- Orcs
-
- bwg 226–250
- Gear
-
- bwg 242–244
- Ritual skills
-
- bwg 246–247
- Rituals of Night
-
- bwg 247–249
- Special lifepath rules
-
- bwg 235–236
- See also Die of FateHatredNatural MagicVoid embrace
p
- Pace
- See Distance and Movement
- Pacing
- See Campaigns
- Pain
- See Steel
- Patiently
- See Successes
- Perception
- See Stats
- Persona
- Beliefs
-
- bwg 64
- Bloat
-
- codex 104
- Earning
-
- codex 99–103
- Embodiment
-
- codex 99
- Moldbreaker
-
- bwg 64
- codex 99–101
- Roleplaying
-
- bwg 64
- Void embrace
-
- bwg 244
- Will to Live
-
- bwg 496
- See also Artha
- Personal effects
-
- bwg 204
- Physical Tolerances Grey Scale
- See Injury
- Playing the game
-
- bwg 548–552
- Backing off
-
- codex 57–58
- Beliefs, Instincts, and Traits
-
- bwg 550
- Buy-in
-
- codex 12–13
- 62–63
- Concept
-
- bwg 548
- Dramatic irony
-
- codex 19–20
- Dwarves in play
-
- bwg 127–128
- Elves in play
-
- bwg 159–160
- Faith
-
- bwg 524
- Faith idiom
-
- bwg 549
- Humans in play
-
- bwg 224–225
- Lifepath limits
-
- bwg 82–83
- 549
- Monsters
-
- codex 66
- Names
-
- codex 66
- Note taking
-
- codex 46–47
- Orcs in play
-
- bwg 250
- Pacing
-
- codex 54–56
- Pitching a game
-
- codex 24–26
- Player agenda
-
- codex 15
- Reincorporation
-
- codex 63
- Relationships
-
- bwg 549–550
- Resource cycles
-
- bwg 549
- Role of the GM
-
- bwg 551
- Role of the players
-
- bwg 552
- codex 18–20
- Rules mastery
-
- codex 12
- Running a game
-
- codex 48–58
- Secrecy
-
- codex 21
- Sessions and adventures
-
- codex 13–14
- Set up
-
- bwg 549
- Starting power levels
-
- bwg 104–105
- Using artha as the GM
-
- bwg 62
- See also AntagonistsCampaigns
- Pools
- See Dice
- Power
- See Stats
- Practice
-
- bwg 47–48
- codex 129–131
- Instincts
-
- codex 130
- Limits
-
- codex 131
- Log
-
- codex 130
- Maximum practice
-
- bwg 48
- Pressure
-
- codex 129
- Recovery
-
- codex 130
- Time
-
- codex 131
- Written instructions
-
- bwg 38
- See also Advancement
- Priorities
- See BeliefsInstincts
- Property
-
- bwg 205
- PTGS
- See Physical Tolerances Grey Scale
q
- Quickly
- Elven penalty
-
- bwg 141
- See also Successes
r
- Races
- See Stocks
- Range and Cover
-
- bwg 403–423
- Actions
-
- bwg 409–410
- Bombs
-
- bwg 472
- Charge
-
- bwg 413–414
- Close
-
- bwg 413
- Cover
-
- bwg 406
- Example
-
- bwg 417
- Faith
-
- bwg 526
- Fall back
-
- bwg 415
- Flank
-
- bwg 413
- Fortification
-
- bwg 419
- Free shots
-
- codex 41
- Hesitation
-
- bwg 419–422
- Hold
-
- bwg 414
- Instincts
-
- codex 91
- Light
-
- bwg 421
- Maintain
-
- bwg 414
- Maneuver
-
- bwg 407–408
- Maneuver interaction table
-
- bwg 412
- Procedure
-
- bwg 404–405
- Range
-
- bwg 405–406
- Range interaction table
-
- bwg 411
- Retreat
-
- bwg 415–416
- Riding
-
- bwg 536
- Sneak in
-
- bwg 413
- Sneak out
-
- bwg 415
- Sorcery
-
- bwg 514–515
- Summary
-
- bwg 423
- 472–473
- Terrain
-
- bwg 421
- Weapon range table
-
- bwg 410
- Weather
-
- bwg 422
- Withdraw
-
- bwg 415
- See also Fight
- Recovery
- See Injury
- Reflexes
- See Attributes
- Relationships
- Antagonists
-
- codex 69
- See also Circles
- Rent
-
- bwg 205
- Reputations
- Damage and loss from failure
-
- codex 123–124
- Reputation votes
-
- codex 108
- See also Circles
- Res
- See Resources
- Research
- See Graduated tests
- Resources
-
- bwg 20
- 366–376
- Advancement
-
- bwg 44
- 373
- Cash, Funds, Loans
-
- bwg 373–375
- Currency
-
- bwg 375–376
- Failure
-
- bwg 369–370
- Haggling
-
- bwg 370–371
- Lifestyle
-
- bwg 371–372
- Obstacles
-
- bwg 366–367
- Resource cycles
-
- bwg 549
- Resources 0
-
- bwg 36
- 370
- Summary
-
- bwg 376
- Tests
-
- bwg 368–369
- Wises
-
- bwg 370
- See also Circles
- Riding and Mounted Combat
-
- bwg 533–540
- Failure
-
- bwg 537
- Fight
-
- bwg 533–535
- Gear
-
- bwg 537
- Lances
-
- bwg 534
- Pursuit
-
- bwg 536–537
- Range and Cover
-
- bwg 536
- Skills
-
- bwg 538–539
- Steel
-
- bwg 537–538
- Travel
-
- bwg 533
- See also Horses
- Roleplaying
- See Artha
- Roll dice, or say yes
-
- bwg 72
- codex 113–114
- Running the game
- See Die of FateFailureNon-player CharactersObstaclesRoll dice, or say yesSituation
s
- Say Yes, or Roll The Dice
- See Roll dice, or say yes
- Searches
- See Graduated tests
- Session
- Advancing grief
-
- bwg 154
- Earning Artha
-
- bwg 63–65
- Spending Artha
-
- codex 104
- Setting
-
- codex 24
- 30–32
- Antagonists
-
- codex 70–71
- Commentary
-
- codex 64–68
- Culture
-
- codex 65–66
- Development
-
- codex 64–65
- Established settings
-
- codex 66–67
- Gear
-
- codex 66
- Shade
-
- bwg 12
- 544–547
- Artha
-
- bwg 62
- Changing shade through Artha
-
- bwg 68–69
- Physical Tolerances Grayscale
-
- bwg 484–485
- Starting shade
-
- bwg 86
- Shields
- See Armour
- Shock
- See Steel
- Situation
-
- bwg 81
- codex 24
- 27–30
- 54–55
- Antagonists
-
- codex 70
- Beliefs
-
- bwg 99
- Commentary
-
- codex 59–63
- General situations
-
- codex 60–62
- Red flags
-
- codex 83
- See also Antagonists
- Skill Songs
- See Elves
- Skills
-
- bwg 19
- Advancement
-
- bwg 42–43
- Choosing skills
-
- bwg 86–88
- Duel of Wits
-
- bwg 389
- Fields of Related Knowledge
-
- bwg 36–37
- Hatred based skills
-
- bwg 238
- History skills
-
- bwg 253
- Instructors
-
- bwg 50–51
- Learning new skills
-
- bwg 49–51
- Lifepaths
-
- bwg 80
- List
-
- bwg 252–309
- Magical skills
-
- bwg 252
- Opening a skill
-
- bwg 50
- Social
-
- codex 135
- See also Beginner’s LuckPracticeTraining Skills
- Skirmishes
- See Range and Cover
- Sorcery
-
- bwg 499–521
- ^
-
- bwg 505
- Advanced casting
-
- bwg 512–513
- Advancing will
-
- bwg 518
- Area of Effect
-
- bwg 506–507
- Casting
-
- bwg 502–503
- Casting time
-
- bwg 503–504
- Counterspells
-
- bwg 516–517
- Coup d' Magie
-
- bwg 513–514
- Destroy Impetus effects and the Die of Fate
-
- bwg 506
- Duel of Wits
-
- bwg 516
- Duration
-
- bwg 507–509
- Effect
-
- bwg 505–506
- Eldritch Shield spell
-
- bwg 517
- Facets of a spell
-
- bwg 500–502
- Failure
-
- bwg 509–511
- Fight
-
- bwg 514
- FoRKs
-
- bwg 499
- Gifted trait
-
- bwg 500
- Help
-
- bwg 499
- Idiom
-
- bwg 500
- Interuption
-
- bwg 511–512
- Learning new spells
-
- bwg 518–519
- Learning sorcerous skills
-
- bwg 520
- Natural effect scale
-
- bwg 520–521
- Range and cover
-
- bwg 514–515
- Skill
-
- bwg 499
- Sorcerous duels
-
- bwg 514–515
- Spells
-
- bwg 207–223
- Spells as Weapons
-
- bwg 514–515
- Summary
-
- bwg 521
- Sustained spells
-
- bwg 508–509
- Tax
-
- bwg 504–505
- Unwanted summoning table
-
- bwg 511
- Wheel of Magic diagram
-
- bwg 510
- x Actions
-
- bwg 504
- Speed
- See Stats
- Spell Songs
- See Elves
- Spells
- See Sorcery
- Standard tests
- See Tests
- Stats
-
- bwg 17–18
- Advancement
-
- bwg 43
- 49–50
- Agility
-
- bwg 18
- Forte
-
- bwg 18
- Perception
-
- bwg 17
- Power
-
- bwg 18
- Speed
-
- bwg 18
- Will
-
- bwg 17
- Stature
-
- codex 40–41
- Steel
-
- bwg 360–365
- Advancement
-
- bwg 364–365
- Advantages and disadvantages
-
- bwg 363
- Character burning questions
-
- bwg 91–92
- Hesitation
-
- bwg 361
- Pain
-
- bwg 489–490
- Riding
-
- bwg 537–538
- Summary
-
- bwg 365
- Test frequency
-
- bwg 362
- Tests
-
- bwg 361–363
- See also Attributes
- Stocks
- Dwarves
-
- bwg 108–128
- Elves
-
- bwg 129–160
- Fey Blood trait
-
- bwg 252
- See also Lifepaths
- Stride
-
- bwg 93
- 530–531
- Success
-
- bwg 12
- 30–31
- codex 114
- Practical
-
- codex 119–120
- See also Let it Ride
- Successes
-
- bwg 29–30
- Carefully
-
- bwg 29
- Patiently
-
- bwg 29
- Quickly
-
- bwg 30
- Suprise
- See Steel
t
- Task
- See Tests
- Teachers
- See Skills
- Test
- Currency cycle
-
- codex 16–18
- Test mongering
- See Advancement
- Tests
-
- bwg 12
- 24–38
- Action
-
- codex 109
- Advancement
-
- bwg 41–42
- Advancement, reviewing
-
- bwg 44
- Advantage
-
- bwg 28
- Announcing risk
-
- codex 116–117
- Disadvantage
-
- bwg 28–29
- Fields of Related Knowledge
-
- bwg 36–37
- Fishing
-
- codex 113
- Forcing failure
-
- codex 114
- Gradulated tests
-
- bwg 26
- Help
-
- bwg 35
- codex 140
- Intent
-
- bwg 24
- codex 109–110
- Linked tests
-
- bwg 27
- Negotiation
-
- codex 112
- Protesting failure
-
- codex 117
- Required sucesses
-
- bwg 14
- Resources
-
- bwg 368–369
- Slowest and loudest
-
- codex 39
- Social
-
- codex 139
- Standard tests
-
- bwg 25
- Steel
-
- bwg 361–363
- Summary
-
- bwg 38–39
- Task
-
- bwg 25
- codex 110–113
- Task, assigning skills or ability
-
- codex 111–112
- Test mongering
-
- bwg 44
- Ties
-
- bwg 26
- codex 141–143
- Too many cooks
-
- codex 39
- Tools
-
- bwg 37
- Verses tests
-
- bwg 26
- 73
- codex 139–143
- Violence
-
- codex 140
- Weasels, various
-
- codex 112–113
- What to roll
-
- bwg 25
- When to roll
-
- bwg 12
- Why roll the dice
-
- bwg 73
- Written instructions
-
- bwg 38
- See also Bloody VersesDiceFailureLet it RideRoll dice, or say yesSpending ArthaSuccess
- Time
-
- bwg 33–35
- Downtime
-
- bwg 35
- Instruction
-
- bwg 51
- See also Advancement
- Titles
- See Resources
- Toolkits
-
- bwg 204
- Tools
-
- bwg 253
- See also Tests
- Trade
- See Resources
- Trails
- From failure
-
- codex 124
- Training Skills
- Learning
-
- bwg 51
- Traits
-
- bwg 20
- 57–60
- Acquiring
-
- bwg 58–59
- Call-on traits
-
- bwg 58
- Changing
-
- bwg 58–59
- Character traits
-
- bwg 57–58
- Choosing traits
-
- bwg 89–99
- Create your own
-
- bwg 310
- Cultural
-
- bwg 198
- codex 65–66
- Die traits
-
- bwg 58
- Earning Fate
-
- bwg 64
- codex 98
- Evolving
-
- codex 108
- Faithful (faith)
-
- bwg 522
- Gifted (sorcery)
-
- bwg 500
- Hatred traits
-
- bwg 239
- Lifepaths
-
- bwg 80
- Player agenda
-
- bwg 550
- Summary
-
- bwg 60
- Trait vote
-
- bwg 59
- codex 106–108
- See also Artha
- Traps
-
- codex 135–137
- Travelling gear
-
- bwg 204
v
- Verses tests
- See Tests
- Vincent’s Admonition
- See Roll dice, or say yes
- Voices
- See Imps
- Void embrace
- Character burning questions
-
- bwg 245
- Persona
-
- bwg 244
- See also Orcs
w
- Walls
- See Materials
- Wealth
- See Resources
- Weapons
-
- bwg 463–473
- 471–472
- Add
-
- bwg 466
- Appendix
-
- bwg 554–558
- Balance dice
-
- bwg 470
- Bombs table
-
- bwg 558
- Defender declares posture
-
- bwg 465–466
- Found weapons table
-
- bwg 555
- Great strike
-
- bwg 467
- Gunpowder dice
-
- bwg 470
- Handedness
-
- bwg 467
- Incidental, Mark, Superb
-
- bwg 463–464
- Lances
-
- bwg 534
- Melee
-
- bwg 465–466
- Melee weapons tables
-
- bwg 554–555
- Missile weapon ranges table
-
- bwg 555
- Missile weapons IMS and DoF table
-
- bwg 557
- Missle and thrown weapons
-
- bwg 468–469
- Quality
-
- bwg 477
- Ranged Die of Fate tables
-
- bwg 469
- Repair
-
- bwg 477–478
- Shooting you opponent
-
- bwg 467–468
- Specialty bold and arrowheads tables
-
- bwg 557–558
- Superior weapons
-
- bwg 470
- Test to strike
-
- bwg 464
- Thrown weapons table
-
- bwg 558
- Verses Armour (VA)
-
- bwg 467
- 476–477
- Weapon Power
-
- bwg 466
- Weapon ranges and dice table
-
- bwg 556–557
- Weapon Speed (WS)
-
- bwg 466–467
- See also ArmourFight
- Weather
-
- codex 137
- White
- See Shade
- Wilderness
-
- codex 137–138
- Will
- See Stats
- Windows
- See Materials
- Wises
-
- bwg 253
- Wonderment
- See ElvesSpell songsSteel
- Workhorse
-
- bwg 65
- codex 102–103
- See also Artha
- Workshop
-
- bwg 204
- Wounds
- See Injury
- Written instructions
- See PracticeTests
z
- Zealot
- See Forth belief