Burning Wheel Gold Index
What is this?
The Burning Wheel RPG books The Burning Wheel (Gold Revised), The Burning Wheel Codex, and The Burning Wheel Anthology (Volume 1) each contain indices of headings, traits, skills and spells, but there is manually assembled topical index. This page aims to fill that gap.
The page numbers should be fully compatible with Burning Wheel Gold.
Note: Where existing indices (such as skills etc) are already available, the contents is not reiterated here.
Did you know: the latest revisions of the PDFs are hyperlinked, allowing you to (for example) jump from an entry in the index of traits, to that trait’s description!
Status
Currently all of BWGR is covered, Codex covers the adventure burner, commentary, arcane library, and artifacts. Anthology has been referenced in a handful of places.
Page reference key
Page references are organized by the book the appear in. The following key indicates the title of the book being referenced.
- bwg
- Burning Wheel Gold Revised
- codex
- Burning Wheel Codex
- Anth
- Anthology 2021
Abbreviations & Acronyms
- AoE Area of Effect
- B Black
- BITs BeliefsInstinctsTraits
- C-O Call-On Traits
- D Dice
- DoF Die of Fate
- Dt Die Trait
- Exp Exponent
- FoRKs Fields of Related Knowledge
- G Gray
- IMS Incidental, Mark, Superb
- Li Light wound
- Mi Midi wound
- Mo Mortal wound
- Ob Obstacle
- PTGS Physical Tolerances Grayscale
- Res Resources
- Se Severe wound
- Su Superficial wound
- Tr Traumatic wound
- VA Verses Armour
- W White
- WS Weapon Speed
a
- Abilities
- See AttributesSkillsStats
- Ability ratings
- See Exponents
- Action
-
- codex 24
- 36
- 53
- Advancement
-
- bwg 40–52
- Advantage
-
- bwg 46
- Artha
-
- bwg 47
- 62
- Attributes
-
- bwg 43
- Beginners luck
-
- codex 127–128
- Challenging tests, behaviour of
-
- codex 126
- Circles
-
- bwg 386
- Difficult tests, behaviour of
-
- codex 126
- Faith
-
- bwg 206
- 527
- FoRKs
-
- bwg 46
- Graduated tests
-
- bwg 45
- Greed
-
- bwg 123–124
- Grief
-
- bwg 153–154
- Hatred
-
- bwg 240–241
- Helping
-
- bwg 46
- codex 126–127
- 145
- Injury, while recovering
-
- codex 203–204
- Logging tests and artha
-
- codex 45
- Obstacles
-
- codex 133
- Perception, Resources, Faith
-
- bwg 43
- Practice
-
- bwg 47–48
- codex 129–131
- Rate
-
- codex 125
- Resources
-
- bwg 373
- Routine tests, behaviour of
-
- codex 125
- Routine, difficult, challenging table
-
- bwg 41
- Series of rolls
-
- bwg 45
- Social skills
-
- bwg 47
- Sorcery
-
- bwg 518
- Stats
-
- bwg 43
- 49–50
- Steel
-
- bwg 364–365
- Success vs advancement
-
- codex 127
- Summary
-
- bwg 51
- 52
- 387
- Test mongering
-
- bwg 44
- Verses tests
-
- bwg 45
- Void embrace
-
- bwg 244
- Advantage and Disadvantage
-
- bwg 27–29
- Adventure burner
-
- codex 23–38
- Affiliations
- See Circles
- Agility
- See Stats
- Angels
- See Summoning
- Antagonists
-
- codex 69–79
- Beliefs
-
- codex 73–74
- Developing
-
- codex 72
- Development, example
-
- codex 75–79
- Motivation
-
- codex 73
- See alsoSituation
- Arguments
- See Duel of Wits
- Aristeia
- See Artha
- Armour and Shields
-
- bwg 474–483
- Armour protection dice table
-
- bwg 475
- Artha
-
- bwg 480
- Encumberance
-
- bwg 478–479
- 482
- Helmet protection dice table
-
- bwg 476
- Locations
-
- bwg 474
- Shields
-
- bwg 480–483
- Shields vs Missle Weapons
-
- bwg 482
- Tests
-
- bwg 476
- Types
-
- bwg 474–475
- Weapons vs armour
-
- bwg 476–477
- Art Magic
-
- codex 279–289
- Advantage, effect
-
- codex 280
- Advantage, not on spell casting
-
- codex 280
- Arcane Action, effect
-
- codex 283
- Arcane knowledge, effect
-
- codex 281
- Bloody Verses
-
- codex 289
- Breadth
-
- codex 284
- Casting time
-
- codex 286
- Consequences
-
- codex 288–289
- Duration
-
- codex 285
- Effects
-
- codex 280–284
- Evoke, effect
-
- codex 283
- Failure
-
- codex 288
- Gifted
-
- codex 279
- Hinder, effect
-
- codex 280
- Illusion, effect
-
- codex 282–283
- Interuption
-
- codex 286
- Naming spells
-
- codex 287
- Obstacles
-
- codex 280–284
- 284
- 285
- Physical action
-
- codex 283
- Player buy-in
-
- codex 279
- 289
- Schools of magic
-
- codex 286–287
- Scope
-
- codex 284
- Sorcerous Fire, effect
-
- codex 281
- Sorcerous Weapon, effect
-
- codex 281
- Sorcery comparison
-
- codex 279
- Tax
-
- bwg 504–505
- codex 288
- Trait, effect
-
- codex 283–284
- Transform, effect
-
- codex 284
- Verses tests
-
- codex 289
- Weaving spells
-
- codex 289
- See alsoBlood MagicSorcery
- Artha
-
- bwg 61–72
- codex 99–101
- Advancement
-
- bwg 47
- Alternate rules
-
- Anth 16–18
- Armour
-
- bwg 480
- Bloat
-
- codex 104
- Commentary
-
- codex 95–105
- Currency cycle
-
- codex 16–18
- Earning
-
- bwg 63–65
- codex 96
- Anth 16–18
- Earning Deeds
-
- bwg 65
- codex 103
- Earning Fate
-
- bwg 63–64
- codex 96–99
- Anth 18
- Earning Persona
-
- bwg 64–65
- codex 99–103
- Epiphany
-
- bwg 69
- Anth 32
- Fate bloat
-
- Anth 16
- Fate mines
-
- codex 97
- Humor
-
- bwg 64
- codex 98–99
- Moldbreaker
-
- codex 99–101
- MVP
-
- bwg 65
- codex 102
- NPCs
-
- bwg 70
- codex 105
- Personal Goals
-
- codex 101–102
- Right skill, right time
-
- codex 99
- Sessions vs scenarios
-
- Anth 16–18
- Spending
-
- bwg 66–69
- Spending Deeds
-
- bwg 67
- Spending Fate
-
- bwg 66
- Anth 18
- Spending Limits
-
- bwg 67
- Spending Persona
-
- bwg 66–67
- Starting Artha
-
- bwg 70
- Summary
-
- bwg 71
- Will to Live
-
- bwg 496
- Workhorse
-
- bwg 65
- codex 102–103
- See alsoHeroismImmortal Investment
- Artifacts
-
- codex 375–396
- Acquiring
-
- codex 375–376
- Band of Fortitude
-
- codex 377
- Belt of Flying
-
- codex 377–378
- Boots of the Hunter
-
- codex 378
- Burning Wheel, the
-
- codex 379–380
- Circle of Wisdom
-
- codex 381
- Distortion Dust
-
- codex 381–382
- Dragon Slaying Sword
-
- codex 382
- Dropping Ring, the
-
- codex 383
- Ebon Shunt
-
- codex 384
- Eldritch Channeler
-
- codex 384
- Giant’s Tunic
-
- codex 385
- Golden Tooth
-
- codex 386
- Helm of Protection
-
- codex 386–387
- Ivory Shield
-
- codex 387–388
- Jade Amulet
-
- codex 388
- Ring of Dexterity
-
- codex 389
- Ring of Power
-
- codex 389–390
- Ring of the Prophet
-
- codex 390
- Rod of Iron
-
- codex 391
- Serpent’s Spear
-
- codex 391
- Silk Armor
-
- codex 392
- Spirit Weapons
-
- codex 392–393
- Staff of Light
-
- codex 393
- Talismans
-
- codex 394
- Thor’s Hammer
-
- codex 394–395
- Wand of Ages
-
- codex 395
- Wizard’s Staff
-
- codex 396
- See alsoImmortal Investment
- Attributes
-
- bwg 18–19
- Advancement
-
- bwg 43
- Emotional Attributes
-
- bwg 19
- Health
-
- bwg 18
- Mortal Wound
-
- bwg 19
- Reflexes
-
- bwg 18
- Steel
-
- bwg 19
b
- Beginner’s Luck
-
- bwg 37
- 49–50
- Advancement
-
- codex 127–128
- Advancing stats
-
- bwg 49–50
- Factoring obstacles
-
- codex 128
- Helping and advancement
-
- codex 128
- Learning sorcerous skills
-
- bwg 520
- Opening
-
- bwg 50
- See alsoAdvancementObstaclesTraining Skills
- Beliefs
-
- bwg 19
- 53–55
- 63
- codex 15
- Antagonists
-
- codex 73–74
- Campaigns
-
- codex 86–87
- Challenging beliefs
-
- codex 27–28
- 88–89
- Changing
-
- bwg 54–55
- codex 82–83
- Commentary
-
- codex 80–89
- Completing
-
- codex 87–88
- Creating starting beliefs
-
- bwg 98–100
- codex 37
- Currency cycle
-
- codex 16–18
- Earning Fate
-
- bwg 63
- codex 96–97
- Ethical
-
- codex 81
- 88
- Evolving to traits
-
- bwg 59
- Faith
-
- bwg 523
- Fate mines
-
- codex 97
- Forth belief
-
- codex 81–82
- 85
- Goals
-
- codex 84
- In play
-
- bwg 54
- Inner conflict
-
- codex 83
- Intraparty
-
- codex 80–81
- Moldbreaker
-
- codex 87
- 99–101
- 100–101
- Oaths
-
- bwg 119
- Player agenda
-
- bwg 53
- 550
- codex 83–84
- Red flags
-
- codex 83
- Situation
-
- codex 80
- Summary
-
- bwg 60
- Tips
-
- codex 83
- Trouble writing
-
- codex 85
- Two part beliefs
-
- codex 85
- See alsoArtha
- Big Bads
- See NPCs
- Big picture
-
- codex 25
- Antagonists
-
- codex 71–72
- Deeds
-
- codex 103
- Wises
-
- codex 206–208
- BITs
- See BeliefsInstinctsTraits
- Black
- See Shade
- Bleeding
- See Injury
- Blood Magic
-
- codex 367–371
- Sacrifice
-
- codex 370
- Torture
-
- codex 367–369
- See alsoArt MagicCorruptionDeath ArtEnchantingFaithRituals of NightSorcerySpirit BindingSummoning
- Bloody Verses
- See Fight
- Breaking things
- See Materials
- Burning Wheel philosophy
-
- codex 15–22
- Advice for GMs
-
- codex 20–21
- Currency cycle
-
- codex 16–18
- Dramatic irony
-
- codex 19–20
- Intent and Task
-
- codex 109
- Let It Ride
-
- codex 150
- Burning Wheel, the
- See Burning Wheel, the
c
- Campaigns
- Long
-
- codex 50–51
- One-off
-
- codex 48–49
- One-on-One
-
- codex 52
- Reputation votes
-
- codex 170
- Short
-
- codex 49–50
- Situation
-
- codex 53–54
- 54–55
- See alsoPlaying the gameSituationTrait vote
- Carefully
-
- bwg 29
- Elven bonus
-
- bwg 141
- See alsoSuccesses
- Cash
-
- bwg 204
- Character burning
-
- codex 33–35
- Affiliations
-
- bwg 94–95
- Artifacts
-
- codex 376
- Beliefs
-
- bwg 98–100
- General guidelines
-
- bwg 104–106
- Instincts
-
- bwg 101–102
- Leads
-
- bwg 84
- Min-maxing
-
- bwg 105–106
- Orc lifepath limits
-
- bwg 97
- 250
- Process
-
- bwg 81–103
- Relationships
-
- bwg 93–94
- 549–550
- codex 170
- Repeating lifepaths
-
- bwg 84
- Reputations
-
- bwg 95–96
- Resources
-
- codex 161
- Starting allies
-
- bwg 96
- Starting spells
-
- bwg 96
- 205
- Character creation
- See Character burning
- Characterisation
- See BeliefsFate minesInstinctsTraits
- Chases
- See Distance and Movement
- Circination
- See Spirit BindingSummoning
- Circles
-
- bwg 21
- 377–387
- codex 163–172
- Advancement
-
- bwg 44
- 386
- Affiliations
-
- bwg 383–384
- codex 165–166
- 172
- Corruption
-
- codex 261–262
- Expanding
-
- codex 168–169
- Exponent
-
- bwg 378
- Failure, the emnity clause
-
- bwg 382–383
- codex 69
- 166–168
- FoRKs, help
-
- bwg 381
- In play
-
- codex 163–164
- Modifiers
-
- codex 164–165
- Obstacles
-
- bwg 380
- codex 164–165
- Anth 7
- Place modifier, commentary
-
- codex 165
- Reputations
-
- bwg 384–386
- codex 166
- 171
- Scope
-
- bwg 379
- Tests
-
- bwg 381–382
- Time modifier, commentary
-
- codex 165
- Wises
-
- bwg 382
- Commentary
-
- codex 43–245
- Anth 4
- Sessions
-
- Anth 16–18
- See alsoLifepath Burner
- Companion animal
-
- bwg 204
- Conflicts
- See Duel of WitsFightRange and CoverWar
- Consequences
- See FailureTests
- Corruption
- Advancing
-
- codex 257
- 260–261
- 262
- Circles
-
- codex 261–262
- Resources
-
- codex 262
- Situational tests
-
- codex 257
- Starting Corruption
-
- codex 255–256
- Traits
-
- codex 260
- Using
-
- codex 256–257
- See alsoDeath ArtFaithSorcerySpirit BindingSummoning
- Culture
- See Setting
- Currency
- See Resources
d
- D6
- See Dice
- Damage
- See Weapons
- Deads
- Death Art
-
- codex 340–362
- Abomination, stats
-
- codex 350
- Adding skills
-
- codex 347
- Advantages
-
- codex 342
- Beliefs
-
- codex 348
- Commanding the undead
-
- codex 355
- Death of the Spirit
-
- codex 341
- 351–355
- Decomposition
-
- codex 341–342
- Disadvantages
-
- codex 343
- Faith
-
- codex 340
- 361–362
- Gathering materials
-
- codex 355–359
- Ghouls
-
- codex 353
- Gifted
-
- codex 340
- Instincts
-
- codex 348
- Lich, the
-
- codex 355
- Mortal Soul
-
- codex 340–341
- Night Hunter, stats
-
- codex 350
- Obstacles
-
- codex 346–347
- Orcs
-
- codex 340
- Process
-
- codex 341
- 348–349
- Raising exponents
-
- codex 347
- Re-reanimation
-
- codex 350–351
- Reanimated Corpse, stats
-
- codex 343–344
- Reputation, infamy
-
- codex 361
- Rise!
-
- codex 341
- 343–344
- Ritual Reanimation
-
- codex 341
- 344–350
- Ritually Reanimated Corpse, stats
-
- codex 349
- Skill
-
- codex 340
- Slave to the Power of Death, trait
-
- codex 354–355
- Soldier of the Damned, stats
-
- codex 349
- Spells
-
- codex 341
- Summoning
-
- codex 362
- Targets, physical state
-
- codex 341–342
- Targets, preservation
-
- codex 342
- Targets, viability
-
- codex 340–341
- Transmogrification
-
- codex 347
- Turn undead
-
- codex 361–362
- Undead armys
-
- codex 359–361
- See alsoBlood MagicCorruptionFolklore
- Deeds
-
- codex 103
- Grief
-
- bwg 155
- Hatred
-
- bwg 241
- See alsoArtha
- Demons
- See Summoning
- Dice
-
- bwg 11
- Helping Dice
-
- bwg 36
- Open ended rolls
-
- bwg 16
- Spending Fate
-
- bwg 66
- Spending Persona
-
- bwg 66
- Successes
-
- bwg 12
- Summary
-
- bwg 16
- Traitors
-
- bwg 11
- Die of Fate
-
- bwg 559–561
- Difficulty numbers
-
- bwg 11
- Disadvantages
-
- bwg 14
- Armour
-
- bwg 478–479
- See alsoTests
- Disease
- See Disease
- Distance and Movement
-
- bwg 530–532
- Chases
-
- bwg 531–532
- Stride
-
- bwg 530–531
- Doors
- See Materials
- Duel of Wits
-
- bwg 388–402
- codex 173–180
- Action interactions
-
- codex 175–176
- Action interactions table
-
- bwg 394
- Avoid the Topic
-
- bwg 395
- Body of Argument
-
- bwg 391
- Compromise
-
- bwg 398–399
- codex 176–178
- Dismiss
-
- bwg 395
- Faith
-
- bwg 526
- codex 222
- Feint
-
- bwg 395–396
- Grief
-
- bwg 155
- Help
-
- bwg 401
- codex 174
- Incite
-
- bwg 396
- Instincts
-
- codex 91
- Monsters
-
- codex 217
- Obfuscate
-
- bwg 396–397
- Point
-
- bwg 397
- Procedure
-
- bwg 391–394
- codex 173
- Rebuttal
-
- bwg 397–398
- Skills
-
- bwg 389
- Sorcery
-
- bwg 516
- Statement of Purpose
-
- bwg 390
- codex 175
- Summary
-
- bwg 402
- Tactics
-
- codex 175–176
- Ties
-
- bwg 400
- Walking away
-
- bwg 390
- codex 178–180
- When to use this system
-
- codex 173
- Duration
- See Time
- Dwarves
-
- bwg 108–128
- Gear
-
- bwg 124–127
- Oaths
-
- bwg 119
- See alsoGreedNatural Magic
e
- Elementals
- See Spirit Binding
- Elves
-
- bwg 129–160
- Gear
-
- bwg 156–159
- Half Elves
-
- bwg 160
- No sorcery
-
- bwg 159
- Skill songs
-
- bwg 142
- Spell songs
-
- bwg 142–152
- See alsoGriefNatural Magic
- Emnity clause
- See Circles
- Emotional Attributes
- See AttributesCorruptionFaithGreedGriefHatredHeroismVoid embrace
- Emotional Magic
-
- bwg 522–527
- See alsoFaithGreedGriefhatred
- Enchanting
-
- codex 290–305
- Antecedent skills
-
- codex 291–293
- Antecedent trait
-
- codex 294
- Antecedents
-
- codex 291–293
- Cursed items
-
- codex 304
- Duration
-
- codex 298–299
- Effects
-
- codex 294–297
- Failure
-
- codex 303–304
- GM-Created items
-
- codex 305
- Heroic and supernatural gear
-
- codex 301
- Imbuing vs true enchanting
-
- codex 290
- Imbuing, complementary skills
-
- codex 290
- Imbuing, duration
-
- codex 291
- Imbuing, effects
-
- codex 291
- Imbuing, enchanting skill
-
- bwg 270
- codex 290
- Imbuing, failure
-
- codex 290
- Imbuing, process
-
- codex 290
- Naming
-
- codex 293
- Process
-
- codex 293
- Requirements and restrictions
-
- codex 293
- Shade
-
- codex 301
- Target
-
- codex 298
- Time
-
- codex 304–305
- Trigger
-
- codex 300–301
- Vessels
-
- codex 293
- See alsoArtifactsBlood Magic
- Encumberance
- See Armour and Shields
- Epiphany
- See Artha
- Equipment
- See Gear
- Example characters
- Astride The Beast
-
- bwg 226–227
- The Ambitious Noblewoman
-
- bwg 161–163
- The Dwarven Coward
-
- bwg 108–109
- The Elven Lancer
-
- bwg 129–130
- Exponents
-
- bwg 12
- Exponent 0
-
- bwg 36
- Injury
-
- bwg 488
- See alsoTests
f
- Factions
-
- Anth 109–121
- Failure
-
- bwg 31–32
- codex 115–118
- Consequences
-
- codex 118
- Injury
-
- codex 122–123
- Practical
-
- codex 120–124
- Protesting
-
- codex 117
- Reputations & affiliations
-
- codex 123–124
- Resources
-
- bwg 369–370
- codex 161
- Separate task and intent
-
- codex 117–118
- Time
-
- bwg 35
- Timing
-
- codex 118
- Trigger instincts
-
- codex 124
- Wises
-
- codex 211
- See alsoLet it Ride
- Faith
-
- bwg 206
- 522–527
- Advancement
-
- bwg 527
- Banishing spirits
-
- codex 326
- Belief
-
- bwg 523
- Character burning questions
-
- bwg 206
- Commentary
-
- codex 221–222
- Curses
-
- codex 274
- Death Art
-
- codex 340
- Devine intervention
-
- bwg 524–525
- Dieties, traits
-
- codex 277–278
- Duel of Wits
-
- bwg 526
- Exponent 10
-
- bwg 527
- Failure
-
- bwg 523
- codex 273–274
- Faithful trait
-
- bwg 522
- Fight
-
- bwg 526
- Help
-
- codex 221–222
- Idiom
-
- bwg 549
- In dead gods
-
- codex 276–277
- Obstacles
-
- bwg 524–525
- Power of Gods
-
- codex 272–273
- Pray
-
- bwg 523
- Range and Cover
-
- bwg 526
- Religion
-
- codex 270–278
- Rituals
-
- codex 276
- Spheres of Gods
-
- codex 271
- Stature hinderance
-
- codex 41
- Success
-
- bwg 525
- Theism
-
- codex 270–271
- See alsoBlood MagicCorruption
- Fate
-
- bwg 63–64
- Bloat
-
- codex 104
- Earning
-
- bwg 63–64
- codex 96–99
- See alsoArtha
- Fear
- See Steel
- Fields of Related Knowledge
-
- bwg 36–37
- See alsoHeroic and SupernaturalSkillsTests
- Fight
-
- bwg 424–462
- codex 189–202
- Actions in volleys
-
- bwg 432–433
- Advantage
-
- bwg 458
- codex 194
- Aim
-
- bwg 451
- Ambushes
-
- codex 190
- Armor
-
- codex 198
- Armor tactics
-
- codex 192
- Assess
-
- bwg 445
- Avoid
-
- bwg 443
- codex 196
- Battles
-
- bwg 425
- Beat
-
- bwg 449
- codex 194
- 196
- Block
-
- bwg 443–444
- codex 197
- Block & strike
-
- bwg 442
- Bloody Verses
-
- bwg 426–427
- Cast spell
-
- bwg 452
- Change stance
-
- bwg 445–446
- codex 200
- Changing an action
-
- bwg 456–457
- Changing or adjusting weapons
-
- bwg 458
- Charge/Tackle
-
- bwg 446
- codex 194
- 197
- Command
-
- bwg 453
- Command spirit
-
- bwg 452
- Complexity, commentary
-
- codex 201
- Concurrent conflicts
-
- codex 183
- 200
- Counterstrike
-
- bwg 444
- codex 39–40
- 197
- Disadvantage
-
- codex 194–195
- Disarm
-
- bwg 449
- codex 197
- Draw Weapon
-
- bwg 447
- Drop spell
-
- bwg 452
- Eliminating your opponent
-
- bwg 457
- codex 196
- Ending a Fight
-
- codex 192
- 202
- Engagement advantage table
-
- bwg 431
- Engaging
-
- bwg 430–431
- Environment, using
-
- codex 191
- Faith
-
- bwg 526
- codex 222
- Fall prone (and beg for mercy)
-
- bwg 454
- Feint
-
- bwg 450
- codex 197
- Fire crossbow or gun
-
- bwg 451
- Get up
-
- bwg 448
- GMing commentary
-
- codex 201
- Grabbing larger characters
-
- codex 40
- Great strike
-
- bwg 442
- codex 197–198
- Hesitation
-
- bwg 453–454
- Injury, fighting on
-
- codex 199–200
- Instincts
-
- codex 91
- Intimidate
-
- bwg 453
- Knocked down
-
- bwg 455
- Lock
-
- bwg 447–448
- codex 40
- 194
- 198
- Lock & strike
-
- bwg 443
- Monsters
-
- codex 216–217
- Mooks
-
- bwg 460
- Multiple combatants
-
- bwg 457
- 459–461
- Nock arrow and draw bow
-
- bwg 451
- Physical Action
-
- bwg 447
- codex 192
- Positioning
-
- bwg 434–438
- codex 191
- Positioning advantage table
-
- bwg 436
- Procedure
-
- bwg 428–429
- Push
-
- bwg 447
- codex 194
- 198
- Reflexes
-
- bwg 433
- Release bow
-
- bwg 451
- Reload crossbow or gun
-
- bwg 451
- Riding
-
- bwg 533–535
- Run screaming
-
- bwg 454
- Scripting
-
- bwg 433–434
- Skills
-
- bwg 439
- Snaphot
-
- bwg 452
- Sorcery
-
- bwg 514
- codex 199
- Speech, song, and prayer
-
- bwg 455
- Stances
-
- bwg 445
- codex 200
- Stand and drool
-
- bwg 454
- Strike
-
- codex 198
- Summary
-
- bwg 462
- Surprise and ambush
-
- bwg 461–462
- Swoon
-
- bwg 454
- Tactics
-
- codex 190–192
- Terrain
-
- bwg 455–456
- Throw object/weapon
-
- bwg 451
- codex 194
- 198
- Throw person
-
- bwg 450
- codex 194
- 198
- Timing commentary
-
- codex 195–196
- Transitioning from Range and Cover
-
- codex 183
- Two weapons
-
- bwg 458–459
- Unskilled combatants
-
- codex 193
- Volley action table
-
- bwg 432
- Volleys
-
- bwg 432
- Weapon Speed
-
- bwg 441
- codex 191
- When to use this system
-
- codex 189–190
- 201
- See alsoArmour and ShieldsBloody VersesFighting ArtsInjuryRange and CoverRiding and Mounted CombatSteelWeapons
- Fight!
- See Fight
- Fighting Arts
-
- Anth 40–48
- Creating
-
- Anth 45–48
- Culture
-
- Anth 40
- Examples
-
- Anth 44–45
- Fight actions
-
- Anth 41
- Forms
-
- Anth 41
- Learning
-
- Anth 41
- 43
- Magical techniques
-
- Anth 48
- Philosophy
-
- Anth 41–43
- Player buy-in
-
- Anth 40
- Skill
-
- Anth 41
- Techniques
-
- Anth 42–43
- See alsoFight
- Folklore
-
- bwg 273
- codex 363–366
- Charms
-
- codex 363
- Process
-
- codex 364–366
- Remedies
-
- codex 363
- Restrictions
-
- codex 366
- Wards
-
- codex 363
- See alsoDeath Art
- Forte
- See Stats
- Fury
- See Hatred
g
- Gear
-
- bwg 21–22
- codex 66
- Dwarven equipment
-
- bwg 124–127
- Elven equipment
-
- bwg 156–159
- Human equipment
-
- bwg 202–205
- Loss
-
- codex 121–122
- Orc equipment
-
- bwg 242–244
- Personal effects
-
- bwg 204
- Riding gear
-
- bwg 537
- Starting gear
-
- bwg 93
- Travelling gear
-
- bwg 204
- See alsoImmortal InvestmentResources
- Gifted
-
- codex 250–254
- Removing the Gifted trait
-
- codex 250
- Trait per sorcerous skill
-
- codex 254
- Untrained
-
- codex 251–254
- See alsoArt MagicDeath ArtSorcerySummoning
- Goals
- See Beliefs
- Graduated tests
- See Tests
- Gray
- See Shade
- Greed
-
- bwg 121–124
- Advancement
-
- bwg 123–124
- Character burning questions
-
- bwg 121
- Steel tests
-
- bwg 122
- See alsoDwarves
- Grief
-
- bwg 152–156
- Advancement
-
- bwg 153–154
- Character burning questions
-
- bwg 152–153
- Deeds
-
- bwg 155
- Mitigating grief
-
- bwg 156
- See alsoElves
h
- Half Elves
- See ElvesFey Blood trait
- Hatred
- Advancement
-
- bwg 240–241
- Character burning questions
-
- bwg 239
- Deeds
-
- bwg 241
- See alsoOrcs
- Headings
- Index of headings
-
- bwg 572–583
- Health
- Character burning questions
-
- bwg 91
- See alsoAttributes
- Help
- See AdvancementHeroic and SupernaturalTests
- Heroic and Supernatural
-
- bwg 544–547
- Heroism
-
- Anth 32–35
- Exponent 10
-
- Anth 35
- Fallen Hero, trait
-
- Anth 35
- Heroic deeds
-
- Anth 33
- Heroic epiphany
-
- Anth 32
- Heroic help
-
- Anth 33
- Heroic stamina
-
- Anth 32
- Hypocrisy
-
- Anth 35
- Immortality
-
- Anth 35
- Mortal wound
-
- Anth 35
- Opening
-
- Anth 32
- Situational Tests
-
- Anth 33–34
- Hesitation
-
- bwg 361
- Fight
-
- bwg 453–454
- See alsoSteel
- Hit
- See Weapons
- Horses
- Riding mount
-
- bwg 203
- Tending
-
- bwg 538
- Traits
-
- bwg 539–540
- Warhorse
-
- bwg 203
- See alsoRiding and Mounted Combat
- Humans
-
- bwg 162–225
- Cultural traits
-
- bwg 198
- Gear
-
- bwg 202–205
- See alsoFaithSorcery
i
- Immortal Investment
-
- Anth 36–39
- Armor, individual pieces
-
- Anth 37
- Artha
-
- Anth 36
- Effects
-
- Anth 37–38
- Effects table
-
- Anth 38
- Forging the bond
-
- Anth 36
- Ownership, changing
-
- Anth 37
- Types
-
- Anth 37
- See alsoArtha
- Imps
-
- bwg 10
- Incidental, Mark, Superb
- See Weapons
- Indices
- Skills
-
- bwg 590–593
- Spells
-
- bwg 589–590
- Traits
-
- bwg 584–589
- Injury
-
- bwg 484–498
- codex 203–205
- Anth 19–30
- Advancement
-
- codex 203–204
- Bleeding
-
- bwg 490
- 491–492
- Anth 22
- Damage type
-
- Anth 19
- Disease
-
- Anth 26–29
- Effects of Wounds
-
- bwg 486–487
- Anth 20
- Failed Treatment or Recovery
-
- bwg 495
- From failure
-
- codex 122–123
- Lifestyle tests
-
- codex 160
- Light wounds
-
- bwg 486
- Midi wounds
-
- bwg 486
- Mortal wounds
-
- bwg 487
- 495–496
- Anth 25–26
- Permanent record
-
- Anth 23
- Persona
-
- bwg 496
- Physical Tolerances Grayscale
-
- bwg 484–485
- Poison
-
- Anth 29–30
- Practice during recovery
-
- codex 130
- Recovery
-
- bwg 492–493
- codex 204–205
- Anth 24–26
- Reducing superficial wound penalty
-
- bwg 497
- Reducing wound dice
-
- bwg 497–498
- Resources maintenance cycles
-
- codex 205
- Scars
-
- Anth 23
- Severe wounds
-
- bwg 486
- Shade
-
- bwg 484–485
- Skills reduced to 0
-
- bwg 37
- 488
- Spending Fate
-
- bwg 66
- Spending Persona
-
- bwg 66–67
- Stats reduced to 0
-
- bwg 37
- 489
- Steel and Pain
-
- bwg 489–490
- Stop bleeding obstacle table
-
- bwg 492
- Summary
-
- bwg 498
- Superficial wounds
-
- bwg 486
- 488
- Taken out
-
- bwg 489
- Taking a hit
-
- bwg 485–486
- Tolerance descriptions
-
- bwg 485
- Traumatic wounds
-
- bwg 487
- Treatment
-
- bwg 491
- Anth 20–21
- Treatment, alternate rules
-
- Anth 19–30
- Verses tests
-
- codex 140
- Will to Live
-
- bwg 496
- Wound severity
-
- Anth 20
- Wound treatment obstacle table
-
- bwg 491
- Wounded Dice
-
- bwg 488
- See alsoMortal wound
- Instincts
-
- bwg 20
- 55–56
- 63
- Bad and broken
-
- codex 92–93
- Breaking rules
-
- bwg 101
- Changing
-
- bwg 56
- codex 94
- Characterisation
-
- codex 90
- Commentary
-
- codex 90–94
- Creating starting instincts
-
- bwg 101–102
- codex 93–94
- Duel of Wits
-
- codex 91
- Earning Fate
-
- bwg 63
- codex 98
- Evolving to traits
-
- bwg 59
- Fight
-
- codex 91
- Mechanical
-
- codex 90–91
- Player agenda
-
- bwg 550
- Practice
-
- codex 130
- Range and Cover
-
- codex 91
- Situational
-
- codex 92
- Structure
-
- bwg 56
- Summary
-
- bwg 60
- Timing
-
- codex 41
- Triggered by failure
-
- codex 124
- See alsoArtha
- Instructors
- See Skills
- Intent
- See Tests
k
- Knowledge
- See Wises
l
- Laments
- See Grief
- Let It Ride
-
- bwg 32
- codex 150–151
- Conditions
-
- codex 150–151
- Duration
-
- codex 150
- Wises
-
- codex 210–211
- Lifepath Burner
-
- Anth 8–15
- Born lifepaths
-
- Anth 8
- 13
- Concept
-
- Anth 9
- Culture
-
- Anth 11
- Leads
-
- Anth 11
- Name
-
- Anth 9
- Requirements
-
- Anth 9–10
- Resource points
-
- Anth 13–14
- Settings
-
- Anth 8
- Skill points
-
- Anth 12–13
- Skills
-
- Anth 9
- Stat points
-
- Anth 14
- Subsettings
-
- Anth 8
- Time
-
- Anth 15
- Trait points
-
- Anth 13
- Traits
-
- Anth 11–12
- See alsoLifepaths
- Lifepaths
-
- bwg 78
- Choosing lifepaths
-
- bwg 82–84
- hacking
-
- codex 33–35
- Leads
-
- bwg 79–80
- Orc special rules
-
- bwg 235–236
- Setting
-
- bwg 78–80
- Anth 8
- Stock
-
- bwg 78
- Subsettings
-
- Anth 8
- See alsoCreating lifepaths
- Lifestyles
- See Resources
- Linked tests
- See Tests
- Loyal
- See Forth belief
m
- Magic
-
- bwg 22
- codex 219–222
- Archetypes
-
- codex 225
- Challenging mages
-
- codex 219–220
- Introducing new magic systems
-
- codex 248–249
- Overview of Codex magic systems
-
- codex 247–248
- Playing the Dark Side
-
- codex 243–244
- Playing the Light Side
-
- codex 234–235
- Roles of Magic essay
-
- codex 223–245
- Setting
-
- codex 245
- Sorcerer and the Community
-
- codex 225–226
- The Adept
-
- codex 227–230
- The Bringer of Darkness
-
- codex 240–241
- The Bringer of Fire
-
- codex 230–232
- The Dark Disciple
-
- codex 235–238
- The Deceiver
-
- codex 238–239
- The Maker
-
- codex 232–233
- The Oracle
-
- codex 233–234
- The Unmaker
-
- codex 242–243
- See alsoArt MagicBlood MagicCorruptionDeath ArtElven Spell SongsEnchantingFaithFolkloreGiftedHatredPractical MagicSorcerySpirit BindingSummoningVoid embrace
- Magic Circles
- See Spirit BindingSummoning
- Magic items
- See ArtifactsEnchanting
- Man
- See Humans
- Materials
-
- bwg 541–543
- Mentors
- See Skills
- Moldbreaker
-
- codex 99–101
- See alsoArthaBeliefsPersona
- Money
- See Resources
- Monsters
-
- codex 66
- 216–218
- Mortal Kingdoms
- See Humans
- Mortal wound
-
- bwg 487
- 495–496
- Determining
-
- bwg 90
- Heroic
-
- bwg 546
- See alsoAttributes
- MVP
-
- bwg 65
- codex 102
- See alsoArtha
n
- Nameless spirits
- See Spirit Binding
- Natural Magic
-
- bwg 528–529
- See alsoOpen ended rolls
- Necromancy
- See Death Art
- Nerves
- See Steel
- Non-Player Characters
-
- bwg 562–571
- Big Bads
-
- codex 105
- 216
- Circles, the emnity clause
-
- codex 166–168
- Epic enemies
-
- codex 168
- Monsters and adversaries
-
- bwg 565–571
- Relationships
-
- codex 169–170
- Simple enemies
-
- codex 166–167
- Simple NPCs
-
- bwg 562–564
- Starting allies
-
- bwg 96
- See alsoCirclesMonsters
o
- Oaths
- See Dwarves
- Obstacles
-
- bwg 14
- codex 132–138
- Absolute scale
-
- bwg 14
- Advancement
-
- bwg 41–42
- codex 133
- Base and modifiers
-
- codex 132
- Disadvantage
-
- bwg 28
- Double obstacle penalty
-
- bwg 29
- Emnity clause, the
-
- codex 167
- Failure penalties
-
- codex 121
- Relative difficulty table
-
- bwg 14
- Setting obstacles
-
- bwg 72–73
- Social skills
-
- codex 135
- The Ob 3 sweet spot
-
- codex 134–135
- Traps
-
- codex 135–137
- Weather
-
- codex 137
- Wilderness
-
- codex 137–138
- One-shots
- See Campaigns
- Open ended
- See Dice
- Open ended rolls
- Optional subsystems
-
- bwg 359
- See alsoArmour and ShieldsArt MagicCirclesCorruptionDuel of WitsEmotional MagicEnchantingFightHeroic and SupernaturalInjuryMaterialsMovement and PursuitNatural magicPractical MagicRange and CoverResourcesRiding and Mounted CombatSorcerySpirit BindingSteelWeapons
- Orcs
-
- bwg 226–250
- Gear
-
- bwg 242–244
- Ritual skills
-
- bwg 246–247
- Rituals of Night
-
- bwg 247–249
- Special lifepath rules
-
- bwg 235–236
- See alsoBlood MagicDeath ArtDie of FateHatredNatural MagicPoisonVoid embrace
p
- Pace
- See Distance and Movement
- Pacing
- See Campaigns
- Pain
- See Steel
- Patiently
-
- bwg 29
- See alsoSuccesses
- Perception
- See Stats
- Persona
- Beliefs
-
- bwg 64
- Bloat
-
- codex 104
- Earning
-
- codex 99–103
- Embodiment
-
- codex 99
- Moldbreaker
-
- bwg 64
- codex 99–101
- Roleplaying
-
- bwg 64
- Void embrace
-
- bwg 244
- Will to Live
-
- bwg 496
- See alsoArtha
- Personal effects
-
- bwg 204
- Physical Tolerances Grayscale
- See Injury
- Playing the game
-
- bwg 548–552
- Backing off
-
- codex 57–58
- Beliefs, Instincts, and Traits
-
- bwg 550
- Buy-in
-
- codex 12–13
- 62–63
- Concept
-
- bwg 548
- Dramatic irony
-
- codex 19–20
- Dwarves in play
-
- bwg 127–128
- Elves in play
-
- bwg 159–160
- Faith
-
- bwg 524
- Faith idiom
-
- bwg 549
- Humans in play
-
- bwg 224–225
- Lifepath limits
-
- bwg 82–83
- 549
- Monsters
-
- codex 66
- Names
-
- codex 66
- Note taking
-
- codex 46–47
- Orcs in play
-
- bwg 250
- Pacing
-
- codex 54–56
- Pitching a game
-
- codex 24–26
- Player agenda
-
- codex 15
- Reincorporation
-
- codex 63
- Relationships
-
- bwg 549–550
- Resource cycles
-
- bwg 549
- Role of the GM
-
- bwg 551
- Role of the players
-
- bwg 552
- codex 18–20
- Rules mastery
-
- codex 12
- Running a game
-
- codex 48–58
- Secrecy
-
- codex 21
- Sessions and adventures
-
- codex 13–14
- Anth 16–17
- Set up
-
- bwg 549
- Starting power levels
-
- bwg 104–105
- Using artha as the GM
-
- bwg 62
- See alsoAntagonistsCampaignsRoles of Magic essay
- Poison
- See Poison
- Pools
- See Dice
- Power
- See Stats
- Practical Magic
-
- codex 263–269
- Beginner’s Luck
-
- codex 263
- Charms
-
- codex 263–264
- Gifted
-
- codex 268
- Naming spells
-
- codex 263–264
- Practical magic in conflicts
-
- codex 268
- Schools of magic
-
- codex 265–267
- Sorcerous skills, limits
-
- codex 268–269
- Sorcery skill
-
- codex 263
- Tax
-
- codex 267–268
- Tools
-
- codex 264
- See alsoGiftedOpen ended rollsSorcery
- Practice
-
- bwg 47–48
- codex 129–131
- Instincts
-
- codex 130
- Limits
-
- codex 131
- Log
-
- codex 130
- Maximum practice
-
- bwg 48
- Pressure
-
- codex 129
- Recovery
-
- codex 130
- Time
-
- codex 131
- Written instructions
-
- bwg 38
- See alsoAdvancement
- Priorities
- See BeliefsInstincts
- Property
-
- bwg 205
- PTGS
- See Physical Tolerances Grayscale
q
- Quickly
-
- bwg 29
- Elven penalty
-
- bwg 141
- See alsoSuccesses
r
- Races
- See Stocks
- Range and Cover
-
- bwg 403–423
- codex 181–188
- Actions
-
- bwg 409–410
- Aiming
-
- bwg 409
- Bombs
-
- bwg 472
- Charge
-
- bwg 413–414
- Close
-
- bwg 413
- codex 186
- Commentary
-
- codex 184
- Concurrent conflicts
-
- codex 183
- Cover
-
- bwg 406
- Example
-
- bwg 417
- Faith
-
- bwg 526
- Fall back
-
- bwg 415
- Flank
-
- bwg 413
- Fortification
-
- bwg 419
- codex 182
- Free shots
-
- codex 41
- Help
-
- codex 183
- Hesitation
-
- bwg 419–422
- Hit locations
-
- bwg 469
- Hold
-
- bwg 414
- codex 186
- Instincts
-
- codex 91
- Light
-
- bwg 421
- Maintain
-
- bwg 414
- codex 185
- Maneuver
-
- bwg 407–408
- Maneuver interaction table
-
- bwg 412
- Maps
-
- codex 188
- Monsters
-
- codex 217
- Positioning
-
- bwg 403
- 409
- codex 186
- Procedure
-
- bwg 404–405
- Range
-
- bwg 405–406
- codex 186
- Range interaction table
-
- bwg 411
- Retreat
-
- bwg 415–416
- Riding
-
- bwg 536
- Setup
-
- codex 181–182
- Shooting
-
- bwg 409
- 416
- Skirmishes
-
- codex 187–189
- Sneak in
-
- bwg 413
- Sneak out
-
- bwg 415
- Sorcery
-
- bwg 514–515
- Summary
-
- bwg 423
- 472–473
- Tactics
-
- codex 181
- 184–186
- Terrain
-
- bwg 421
- Transitioning to Fight
-
- codex 183
- Weapon range table
-
- bwg 410
- Weather
-
- bwg 422
- When to use this system
-
- codex 183
- Wises
-
- codex 182
- Withdraw
-
- bwg 415
- codex 186
- See alsoFightInjurySlowest and loudestSteelWeapons
- Raw talent
- See Untrained
- Recovery
- See Injury
- Reflexes
- See Attributes
- Relationships
- Antagonists
-
- codex 69
- Supernatural
-
- codex 339
- See alsoCircles
- Rent
-
- bwg 205
- Reputations
- Damage and loss from failure
-
- codex 123–124
- Reputation votes
-
- codex 108
- See alsoCircles
- Res
- See Resources
- Research
- See Graduated tests
- Resources
-
- bwg 20
- 366–376
- codex 156–162
- Advancement
-
- bwg 44
- 373
- Artifacts
-
- codex 376
- Cash
-
- codex 159
- Cash, Funds, Loans
-
- bwg 373–375
- Corruption
-
- codex 262
- Currency
-
- bwg 375–376
- Engaging with the subsystem
-
- codex 157–158
- Failure
-
- bwg 369–370
- codex 161
- Haggling
-
- bwg 370–371
- Industry
-
- codex 161
- Lifestyle
-
- bwg 371–372
- codex 159–160
- Linked Resources or Resources Help
-
- codex 159
- Obstacles
-
- bwg 366–367
- Poverty
-
- codex 156
- Resource cycles
-
- bwg 549
- codex 205
- Resources 0
-
- bwg 36
- 370
- Selling loot
-
- codex 159
- Summary
-
- bwg 376
- Tax
-
- bwg 369–370
- codex 156
- Tests
-
- bwg 368–369
- Wises
-
- bwg 370
- See alsoCircles
- Riding and Mounted Combat
-
- bwg 533–540
- Failure
-
- bwg 537
- Fight
-
- bwg 533–535
- Gear
-
- bwg 537
- Lances
-
- bwg 534
- Pursuit
-
- bwg 536–537
- Range and Cover
-
- bwg 536
- Skills
-
- bwg 538–539
- Steel
-
- bwg 537–538
- Travel
-
- bwg 533
- See alsoHorses
- Rituals
- Skill
-
- bwg 292
- See alsoFaithRituals of NightSorcery
- Roleplaying
- See Artha
- Roll dice, or say yes
-
- bwg 72
- codex 113–114
- Running the game
- See ArthaDie of FateDietiesFailureGM-Created itemsGMing Summoned CreaturesMagicMonstersNon-Player CharactersObstaclesRoll dice, or say yesSituationSpirit EncountersWar
s
- Sacrifices
- See Blood Magic
- Say Yes, or Roll The Dice
- See Roll dice, or say yes
- Searches
- See Graduated tests
- Session
- Advancing grief
-
- bwg 154
- Earning Artha
-
- bwg 63–65
- Anth 16–17
- Scenarios, vs
-
- Anth 16–17
- Spending Artha
-
- codex 104
- Setting
-
- codex 24
- 30–32
- Antagonists
-
- codex 70–71
- Commentary
-
- codex 64–68
- Culture
-
- codex 65–66
- Currency
-
- bwg 365–376
- codex 160–161
- Development
-
- codex 64–65
- Established settings
-
- codex 66–67
- Gear
-
- codex 66
- Magic
-
- codex 245
- Wises
-
- codex 206–208
- Shade
-
- bwg 12
- 544–547
- codex 152–155
- Artha
-
- bwg 62
- Changing shade through Artha
-
- bwg 68–69
- Anth 32
- Enchanting
-
- codex 301
- Physical Tolerances Grayscale
-
- bwg 484–485
- Starting shade
-
- bwg 86
- codex 152
- See alsoHeroism
- Shields
- See Armour
- Shock
- See Steel
- Situation
-
- bwg 81
- codex 24
- 27–30
- 54–55
- Antagonists
-
- codex 70
- Beliefs
-
- bwg 99
- Commentary
-
- codex 59–63
- General situations
-
- codex 60–62
- Red flags
-
- codex 83
- See alsoAntagonists
- Skill Songs
- See Elves
- Skills
-
- bwg 19
- Advancement
-
- bwg 42–43
- Choosing skills
-
- bwg 86–88
- Duel of Wits
-
- bwg 389
- Fields of Related Knowledge
-
- bwg 36–37
- Hatred based skills
-
- bwg 238
- History skills
-
- bwg 253
- Instructors
-
- bwg 50–51
- Learning new skills
-
- bwg 49–51
- Lifepaths
-
- bwg 80
- List
-
- bwg 252–309
- Magical skills
-
- bwg 252
- Opening a skill
-
- bwg 50
- Social
-
- codex 135
- Sorcerous Skills, Learning
-
- codex 249
- See alsoBeginner’s LuckFighting ArtsPracticeTraining Skills
- Skirmish
- See Skirmish
- Skirmishes
- See Range and Cover
- Sorcery
-
- bwg 499–521
- ^
-
- bwg 505
- Advanced casting
-
- bwg 512–513
- Advancing will
-
- bwg 518
- Area of Effect
-
- bwg 506–507
- Arsenal method
-
- codex 372–373
- Casting
-
- bwg 502–503
- Casting time
-
- bwg 503–504
- Counterspells
-
- bwg 516–517
- Coup d' Magie
-
- bwg 513–514
- Destroy Impetus effects and the Die of Fate
-
- bwg 506
- Duel of Wits
-
- bwg 516
- Duration
-
- bwg 507–509
- Effect
-
- bwg 505–506
- Eldritch Shield spell
-
- bwg 517
- Facets of a spell
-
- bwg 500–502
- Failure
-
- bwg 509–511
- Fight
-
- bwg 514
- FoRKs
-
- bwg 499
- Gifted trait
-
- bwg 500
- Help
-
- bwg 499
- Idiom
-
- bwg 500
- Interuption
-
- bwg 511–512
- Learning new spells
-
- bwg 518–519
- Learning sorcerous skills
-
- bwg 520
- Natural effect scale
-
- bwg 520–521
- Range and cover
-
- bwg 514–515
- Skill
-
- bwg 499
- Sorcerous duels
-
- bwg 514–515
- Spells
-
- bwg 207–223
- Spells as Weapons
-
- bwg 514–515
- Summary
-
- bwg 521
- Sustained spells
-
- bwg 508–509
- Tax
-
- bwg 504–505
- Unwanted summoning table
-
- bwg 511
- Wheel of Magic diagram
-
- bwg 510
- x Actions
-
- bwg 504
- See alsoArt MagicBlood MagicCorruptionGiftedMagicPractical Magic
- Speed
- See Stats
- Spell Songs
- See Elves
- Spells
- See Sorcery
- Spirit Binding
-
- codex 306–323
- Character burning
-
- codex 306
- 317
- 319
- 320
- Circination
-
- codex 321–322
- Circination skill
-
- codex 321–322
- Domain
-
- codex 307
- Domain bindings
-
- codex 317–320
- Duration
-
- codex 316
- Encounters
-
- codex 323
- Failure
-
- codex 307
- 313
- Laws of Service
-
- codex 315–316
- Limitations
-
- codex 315–316
- Medium
-
- codex 308
- Obstacle
-
- codex 308–310
- Offerings
-
- codex 322–323
- Process
-
- codex 306–307
- Retribution
-
- codex 312–315
- Skill
-
- codex 306
- Spirit Marks
-
- codex 320–321
- Spirit strength
-
- codex 307
- Spirit Tasks
-
- codex 310–312
- Spirits, description
-
- codex 307
- Tax
-
- codex 307
- Terminology
-
- codex 307–308
- Trait Vote
-
- codex 320–321
- See alsoBlood MagicCorruptionSummoning
- Standard tests
- See Tests
- Stats
-
- bwg 17–18
- Advancement
-
- bwg 43
- 49–50
- Agility
-
- bwg 18
- Forte
-
- bwg 18
- Perception
-
- bwg 17
- Power
-
- bwg 18
- Speed
-
- bwg 18
- Will
-
- bwg 17
- Stature
-
- codex 40–41
- Steel
-
- bwg 360–365
- Advancement
-
- bwg 364–365
- Advantages and disadvantages
-
- bwg 363
- Character burning questions
-
- bwg 91–92
- Hesitation
-
- bwg 361
- Pain
-
- bwg 489–490
- Riding
-
- bwg 537–538
- Summary
-
- bwg 365
- Test frequency
-
- bwg 362
- Tests
-
- bwg 361–363
- See alsoAttributes
- Stocks
- Dwarves
-
- bwg 108–128
- Elves
-
- bwg 129–160
- Fey Blood trait
-
- bwg 252
- See alsoLifepaths
- Stride
-
- bwg 93
- 530–531
- Success
-
- bwg 12
- 30–31
- codex 114
- Practical
-
- codex 119–120
- See alsoLet it Ride
- Successes
-
- bwg 29–30
- Carefully
-
- bwg 29
- Patiently
-
- bwg 29
- Quickly
-
- bwg 30
- Anth 6
- Summoning
-
- codex 324–339
- Banishing
-
- codex 326
- Bargaining
-
- codex 328
- Character burning
-
- codex 333
- Circination
-
- codex 335–336
- Circination skill
-
- codex 321–322
- Dead, Restless
-
- codex 327
- Dead, Sanctified
-
- codex 327
- Duration
-
- codex 328
- 332
- Emnity clause
-
- codex 329
- Failure
-
- codex 329
- Faith
-
- codex 326
- Gifted
-
- codex 324–325
- GMing Summoned Creatures
-
- codex 339
- Linked tests
-
- codex 324
- Named trait
-
- codex 326
- Names
-
- codex 328
- Names, true
-
- codex 326
- Obstacles
-
- codex 325–326
- Orders
-
- codex 326
- 332–335
- Pacts
-
- codex 329–331
- Price
-
- codex 326
- 328
- 331–332
- Process
-
- codex 324
- Relationships
-
- codex 339
- Reputation
-
- codex 333
- 335
- Service
-
- codex 325
- Spirits of the Dead
-
- codex 327
- Success
-
- codex 327–328
- Summoning a specific spirit
-
- codex 326
- See alsoBlood MagicCorruptionGiftedSpirit Binding
- Suprise
- See Steel
t
- Task
- See Tests
- Teachers
- See Skills
- Test
- Currency cycle
-
- codex 16–18
- Slowest and loudest
- Test mongering
- See Advancement
- Tests
-
- bwg 12
- 24–38
- Action
-
- codex 109
- Advancement
-
- bwg 41–42
- Advancement, reviewing
-
- bwg 44
- Advantage
-
- bwg 28
- Announcing risk
-
- codex 116–117
- Deadlocks
-
- bwg 26
- codex 142–143
- Disadvantage
-
- bwg 28–29
- Elves, carefully or quickly
-
- bwg 141
- Fields of Related Knowledge
-
- bwg 36–37
- Fishing
-
- codex 113
- Forcing failure
-
- codex 114
- Gradulated tests
-
- bwg 26
- Help
-
- bwg 35
- codex 140
- 144–147
- 149
- Help, NPCs
-
- codex 146–147
- Intent
-
- bwg 24
- codex 109–110
- 148
- Linked tests
-
- bwg 27
- codex 148–149
- Negotiation
-
- codex 112
- Protesting failure
-
- codex 117
- Required sucesses
-
- bwg 14
- Resources
-
- bwg 368–369
- Slowest and loudest
-
- codex 39
- Social
-
- codex 139
- Standard tests
-
- bwg 25
- Steel
-
- bwg 361–363
- Summary
-
- bwg 38–39
- Task
-
- bwg 25
- codex 110–113
- 148
- Task, assigning skills or ability
-
- codex 111–112
- Test mongering
-
- bwg 44
- Ties
-
- bwg 26
- codex 141–143
- Too many cooks
-
- codex 39
- Tools
-
- bwg 37
- Verses tests
-
- bwg 26
- 73
- codex 139–143
- Violence
-
- codex 140
- Weasels, various
-
- codex 112–113
- What to roll
-
- bwg 25
- When to roll
-
- bwg 12
- Why roll the dice
-
- bwg 73
- Written instructions
-
- bwg 38
- See alsoBloody VersesDiceFailureLet it RideRoll dice, or say yesSpending ArthaSuccess
- Time
-
- bwg 33–35
- Downtime
-
- bwg 35
- Instruction
-
- bwg 51
- See alsoAdvancement
- Titles
- See Resources
- Toolkits
-
- bwg 204
- Tools
-
- bwg 253
- See alsoTests
- Trade
- See Resources
- Trails
- From failure
-
- codex 124
- Training Skills
- Learning
-
- bwg 51
- Trait Vote
- Spirit Binding
-
- codex 320–321
- Traits
-
- bwg 20
- 57–60
- Acquiring
-
- bwg 58–59
- Call-on traits
-
- bwg 58
- Changing
-
- bwg 58–59
- Character traits
-
- bwg 57–58
- Choosing traits
-
- bwg 89–99
- Create your own
-
- bwg 310
- Cultural
-
- bwg 198
- codex 65–66
- Die traits
-
- bwg 58
- Earning Fate
-
- bwg 64
- codex 98
- Evolving
-
- codex 108
- Faithful (faith)
-
- bwg 522
- Gifted (sorcery)
-
- bwg 500
- Hatred traits
-
- bwg 239
- Lifepaths
-
- bwg 80
- Player agenda
-
- bwg 550
- Summary
-
- bwg 60
- Trait vote
-
- bwg 59
- codex 106–108
- See alsoArtha
- Traps
-
- codex 135–137
- Travelling gear
-
- bwg 204
u
- Undead
- See Death Art
v
- Vancian Magic
- See Arsenal method
- Verses tests
- See Tests
- Vincent’s Admonition
- See Roll dice, or say yes
- Voices
- See Imps
- Void embrace
- Character burning questions
-
- bwg 245
- Persona
-
- bwg 244
- See alsoOrcs
w
- Walls
- See Materials
- War
-
- Anth 49–108
- Ambush
-
- Anth 63
- 65
- Archers
-
- Anth 62
- Army size
-
- Anth 52
- Battle
-
- Anth 63
- 64
- Betrayal
-
- Anth 54–55
- Campaign
-
- Anth 50
- Cavalry
-
- Anth 62
- Circles
-
- Anth 54
- 55–56
- Commanders
-
- Anth 51
- Commentary
-
- Anth 50
- Conflict
-
- Anth 50
- Crossbows
-
- Anth 62
- Engagements
-
- Anth 63–64
- Gathering Storm
-
- Anth 50
- Heroes
-
- Anth 51
- 62
- Human intelligence
-
- Anth 55–56
- Infantry
-
- Anth 62
- Intelligence
-
- Anth 52–56
- Intelligence, commentary for GMs
-
- Anth 52
- Interrogation
-
- Anth 54
- Locals, intelligence
-
- Anth 54
- Maps
-
- Anth 64
- Monsters
-
- Anth 62
- Mounted archers
-
- Anth 62
- Mounted infantry
-
- Anth 62
- Mounted units
-
- Anth 60
- Observation
-
- Anth 54
- One roll resolution
-
- Anth 52
- Patrols
-
- Anth 56
- Player roles
-
- Anth 51–52
- Politicians
-
- Anth 51–52
- Politics
-
- Anth 50
- Raid
-
- Anth 64
- 64–65
- Seige
-
- Anth 58
- 64
- 65
- Ships
-
- Anth 63
- Skills
-
- Anth 51
- Skirmish
-
- Anth 64
- 65
- Spies
-
- Anth 54
- Survey
-
- Anth 52–53
- Terminology
-
- Anth 49
- Training
-
- Anth 58–59
- Unit skills and training
-
- Anth 58–59
- Unit stature
-
- Anth 59–60
- Unit strength
-
- Anth 60–61
- Unit stride
-
- Anth 61
- Unit types
-
- Anth 62–63
- Units
-
- Anth 56–57
- Units, example
-
- Anth 57
- Veterens
-
- Anth 59
- War Machines
-
- Anth 63
- See alsoFightRange and Cover
- Wealth
- See Resources
- Weapons
-
- bwg 463–473
- 471–472
- Add
-
- bwg 466
- Appendix
-
- bwg 554–558
- Balance dice
-
- bwg 470
- Bombs table
-
- bwg 558
- Defender declares posture
-
- bwg 465–466
- Found weapons table
-
- bwg 555
- Great strike
-
- bwg 467
- Gunpowder dice
-
- bwg 470
- Handedness
-
- bwg 467
- Incidental, Mark, Superb
-
- bwg 463–464
- Lances
-
- bwg 534
- Melee
-
- bwg 465–466
- Melee weapons tables
-
- bwg 554–555
- Missile weapon ranges table
-
- bwg 555
- Missile weapons IMS and DoF table
-
- bwg 557
- Missle and thrown weapons
-
- bwg 468–469
- Quality
-
- bwg 477
- Ranged Die of Fate tables
-
- bwg 469
- Repair
-
- bwg 477–478
- Shooting you opponent
-
- bwg 467–468
- Specialty bold and arrowheads tables
-
- bwg 557–558
- Superior weapons
-
- bwg 470
- Test to strike
-
- bwg 464
- Thrown weapons table
-
- bwg 558
- Verses Armour (VA)
-
- bwg 467
- 476–477
- Weapon Power
-
- bwg 466
- Weapon ranges and dice table
-
- bwg 556–557
- Weapon Speed (WS)
-
- bwg 466–467
- See alsoArmourFight
- Weather
-
- codex 137
- White
- See Shade
- Wilderness
-
- codex 137–138
- Will
- See Stats
- Windows
- See Materials
- Wises
-
- bwg 253
- codex 206–215
- Establishing setting as a player
-
- codex 208–210
- Failure
-
- codex 211
- Information, revealing
-
- codex 206–208
- Intent and task
-
- codex 209–210
- Let it ride
-
- codex 210–211
- Obstacles
-
- bwg 309
- Skill Descriptions
-
- bwg 87
- 253
- 309
- Wonderment
- See ElvesSpell songsSteel
- Workhorse
-
- bwg 65
- codex 102–103
- See alsoArtha
- Workshop
-
- bwg 204
- Wounds
- See Injury
- Written instructions
- See PracticeTests
z
- Zealot
- See Forth belief
- Zombie
- See Reanimated Corpse, stats