Undermined design

My Minesweeper clone Undermined is being designed primarily for the dashboard enviroment, so while I would like to retain consistency with the original game is good, if a dashboard convention is different, it will take precedence where possible. In this case, normally if you have an info button to take you to the reverse side of the widget, then it should appear on the bottom right corner if possibly, only resorting to any other corner if there is no choice.

As a result, I have begun to redesign the graphics for the widget with this in mind, as well as trying to cut down the size of the 'control' area which houses the two fields and the new game button.

These changes should appear in the widget bundle over the next day or so

Comments

Oliver

Fear the shiny chromed-ness :)